master
Handrails, visual shuttle buckles, and buckling feedback changes (#91504)
fixes examine message for canister shot (#91890)
Adds usb support to advanced camera consoles (#91235)
Fixes closets not reusing images for clients (#92408)
Fixes the issue of usr pointing to admins by making Trigger pass down clicker (#92354)
Cult armor slowly kills non-cultists & can be exorcised. (#90557)
Fixes winning ore vent wave defence by moving drone (#92220)
Re-refactors batons / Refactors attack chain force modifiers (#90809)
Colorblindness now prevents you from seeing wire colors (#91315)
Adding space cleaner or water to a rag will consume as you clean to keep it fresher for longer (#91239)
Fixes bugs related to transferring items to turfs, splits doing that off from `dropItemToGround(...)` (#91326)
Icebox ruin: RoroCo glove factory (#92473)
Stacks check for invalid amounts (#91656)
Wallening Revert [MDB Ignore][IDB Ignore] (#86161)
The big fix for pixel_x and pixel_y use cases. (#90124)
Icons folder cleaning wave two (#76788)
Shipping and Receiving: More Containers, Revamped Containers (#87995)
Audits wash/cleaning signals + refactors wash() to ensure no needless mob updates occur (#91259)
Nobody expects the span inquisition: replaces most <span>s with macros (#86798)
Alt click refactor (#82656)
bamboo walls should no longer tile red carpet (#92135)
Fix a large number of typos (#89254)
Fixes fireplace particle positioning (#91169)
Adds constructible plastitanium reinforced walls (#92115)
Crafting refactor, implementing materials (#89465)
Fixes random stuff spilling into ooc tab (#88221)
Fixes holobarriers going invisible after being spraypainted (#91635)
Non-workout sources of athletics experience diminishing returns on experience gain (#92206)
Reorganizes the sound folder (#86726)
Attack chain refactoring: Broadening `tool_act` into `item_interact`, moving some item interactions to... `atom/item_interact` / `item/interact_with_atom` (#79968)
Refactors MODsuit module rendering and allows overslotted parts to show items they overslot when unsealed (#90414)
Icon folder cleaning wave one (#76703)
Attackedby differentiates failed attacks from 0 damage attacks (#92564)
generic parent type for both sabre sheaths (#92300)
`map_export` now saves welded airlocks and paper on noticeboards (#91960)
Adds support for PVP Bitrunning Domains (#89798)
Fixes edge case of animated petrified statues nullspacing the mob if expired during a jaunt (#91662)
[MDB Ignore] Adds transparent, walkable airtight flaps to cold room doors on all maps (inc. Medbay, RND, Telecomms) (#89584)
Fixes 2 platform problems (#92475)
Locking a storage item now locks you out of other storage items inside it. (#90243)
Adds better attack animations and alternate attack modes (#88418)
regex for `for` loop anti pattern (#92136)
Platforms (#91559)
Table frame interaction refactor (#89880)
Fixes tank holder description (#92594)
Fixes improper static list declarations + adds grep for it (#87207)