master
I'M ON A BOAT
now you're prepped to commit homicide
:b:alls
two weeks of agony are finally paying off
oops
finished assemfac animation and texture, magnus cartus
re-did mini nuke code, cleaned up unused imports
PERFLUOROMETHYL WANTS TO KNOW YOUR LOCATION
more boxes per box
funnier minecarts
Explosive block rework: * All blocks now spawn entities when destroyed by an explosion, rather than instantly exploding * Explosive/Waste barrels now fly off as an entity, exploding when contacting a surface * All other explosives instead spawn a zero tick entity to prevent a stack overflow while retaining existing behaviour * onShot behaviour added to simplify blocks that should explode when shot at
more capacitors, rail stuff