libuv-svace-build

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test-homedir.c 
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/* Copyright libuv project contributors. All rights reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to
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 * deal in the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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 * IN THE SOFTWARE.
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 */
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#include "uv.h"
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#include "task.h"
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#include <string.h>
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#define PATHMAX 4096
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#define SMALLPATH 1
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TEST_IMPL(homedir) {
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  char homedir[PATHMAX];
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  size_t len;
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  int r;
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  /* Test the normal case */
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  len = sizeof homedir;
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  homedir[0] = '\0';
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  ASSERT_OK(strlen(homedir));
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  r = uv_os_homedir(homedir, &len);
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  ASSERT_OK(r);
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  ASSERT_EQ(strlen(homedir), len);
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  ASSERT_GT(len, 0);
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  ASSERT_EQ(homedir[len], '\0');
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#ifdef _WIN32
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  if (len == 3 && homedir[1] == ':')
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    ASSERT_EQ(homedir[2], '\\');
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  else
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    ASSERT_NE(homedir[len - 1], '\\');
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#else
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  if (len == 1)
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    ASSERT_EQ(homedir[0], '/');
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  else
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    ASSERT_NE(homedir[len - 1], '/');
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#endif
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  /* Test the case where the buffer is too small */
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  len = SMALLPATH;
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  r = uv_os_homedir(homedir, &len);
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  ASSERT_EQ(r, UV_ENOBUFS);
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  ASSERT_GT(len, SMALLPATH);
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  /* Test invalid inputs */
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  r = uv_os_homedir(NULL, &len);
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  ASSERT_EQ(r, UV_EINVAL);
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  r = uv_os_homedir(homedir, NULL);
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  ASSERT_EQ(r, UV_EINVAL);
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  len = 0;
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  r = uv_os_homedir(homedir, &len);
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  ASSERT_EQ(r, UV_EINVAL);
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  return 0;
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}
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