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mangoszero-server
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src/game/Tools/CharacterDatabaseCleaner.cpp
125 строк
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Antz
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01 янв 2023, 00:29
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01 янв 2023, 00:29
ce8b12f
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/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #include "Common.h" #include "CharacterDatabaseCleaner.h" #include "World.h" #include "Database/DatabaseEnv.h" #include "DBCStores.h" #include "ProgressBar.h" void CharacterDatabaseCleaner::CleanDatabase() { // config to disable if (!sWorld.getConfig(CONFIG_BOOL_CLEAN_CHARACTER_DB)) { return; } sLog.outString("Cleaning character database..."); // check flags which clean ups are necessary QueryResult* result = CharacterDatabase.PQuery("SELECT `cleaning_flags` FROM `saved_variables`"); if (!result) { return; } uint32 flags = (*result)[0].GetUInt32(); delete result; // clean up if (flags & CLEANING_FLAG_SKILLS) { CleanCharacterSkills(); } if (flags & CLEANING_FLAG_SPELLS) { CleanCharacterSpell(); } CharacterDatabase.Execute("UPDATE `saved_variables` SET `cleaning_flags` = 0"); } void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32)) { QueryResult* result = CharacterDatabase.PQuery("SELECT DISTINCT `%s` FROM `%s`", column, table); if (!result) { sLog.outString("Table %s is empty.", table); return; } bool found = false; std::ostringstream ss; BarGoLink bar(result->GetRowCount()); do { bar.step(); Field* fields = result->Fetch(); uint32 id = fields[0].GetUInt32(); if (!check(id)) { if (!found) { ss << "DELETE FROM `" << table << "` WHERE `" << column << "` IN ("; found = true; } else { ss << ","; } ss << id; } } while (result->NextRow()); delete result; if (found) { ss << ")"; CharacterDatabase.Execute(ss.str().c_str()); } } bool CharacterDatabaseCleaner::SkillCheck(uint32 skill) { return sSkillLineStore.LookupEntry(skill); } void CharacterDatabaseCleaner::CleanCharacterSkills() { CheckUnique("skill", "character_skills", &SkillCheck); } bool CharacterDatabaseCleaner::SpellCheck(uint32 spell_id) { return sSpellStore.LookupEntry(spell_id); } void CharacterDatabaseCleaner::CleanCharacterSpell() { CheckUnique("spell", "character_spell", &SpellCheck); }