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mangoszero-server
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master
src/game/Time/UpdateTime.cpp
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Happy New Year 2023 from everyone at getMangos.eu :tada:
01 янв 2023, 00:29
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01 янв 2023, 00:29
ce8b12f
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/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #include "UpdateTime.h" #include "Timer.h" #include "Config.h" #include "Log.h" WorldUpdateTime sWorldUpdateTime; UpdateTime::UpdateTime() : _averageUpdateTime(0), _totalUpdateTime(0), _updateTimeTableIndex(0), _maxUpdateTime(0), _maxUpdateTimeOfLastTable(0), _maxUpdateTimeOfCurrentTable(0), _updateTimeDataTable() { } uint32 UpdateTime::GetAverageUpdateTime() const { return _averageUpdateTime; } uint32 UpdateTime::GetTimeWeightedAverageUpdateTime() const { uint32 sum = 0, weightsum = 0; for (uint32 diff : _updateTimeDataTable) { sum += diff * diff; weightsum += diff; } return sum / weightsum; } uint32 UpdateTime::GetMaxUpdateTime() const { return _maxUpdateTime; } uint32 UpdateTime::GetMaxUpdatTimeOfCurrentTable() const { return std::max(_maxUpdateTimeOfCurrentTable, _maxUpdateTimeOfLastTable); } uint32 UpdateTime::GetLastUpdateTime() const { return _updateTimeDataTable[_updateTimeTableIndex != 0 ? _updateTimeTableIndex - 1 : _updateTimeDataTable.size() - 1]; } void UpdateTime::UpdateWithDiff(uint32 diff) { _totalUpdateTime = _totalUpdateTime - _updateTimeDataTable[_updateTimeTableIndex] + diff; _updateTimeDataTable[_updateTimeTableIndex] = diff; if (diff > _maxUpdateTime) { _maxUpdateTime = diff; } if (diff > _maxUpdateTimeOfCurrentTable) { _maxUpdateTimeOfCurrentTable = diff; } if (++_updateTimeTableIndex >= _updateTimeDataTable.size()) { _updateTimeTableIndex = 0; _maxUpdateTimeOfLastTable = _maxUpdateTimeOfCurrentTable; _maxUpdateTimeOfCurrentTable = 0; } if (_updateTimeDataTable[_updateTimeDataTable.size() - 1]) { _averageUpdateTime = _totalUpdateTime / _updateTimeDataTable.size(); } else if (_updateTimeTableIndex) { _averageUpdateTime = _totalUpdateTime / _updateTimeTableIndex; } } void UpdateTime::RecordUpdateTimeReset() { _recordedTime = getMSTime(); } void UpdateTime::_RecordUpdateTimeDuration(std::string const& text, uint32 minUpdateTime) { uint32 thisTime = getMSTime(); uint32 diff = getMSTimeDiff(_recordedTime, thisTime); if (diff > minUpdateTime) { sLog.outError("Record Update Time of %s: %u", text.c_str(), diff); } _recordedTime = thisTime; } void WorldUpdateTime::LoadFromConfig() { // ToDo: move to configuration _recordUpdateTimeInverval = 60000; _recordUpdateTimeMin = 100; } void WorldUpdateTime::SetRecordUpdateTimeInterval(uint32 t) { _recordUpdateTimeInverval = t; } void WorldUpdateTime::RecordUpdateTime(uint32 gameTimeMs, uint32 diff, uint32 sessionCount) { if (_recordUpdateTimeInverval > 0 && diff > _recordUpdateTimeMin) { if (getMSTimeDiff(_lastRecordTime, gameTimeMs) > _recordUpdateTimeInverval) { sLog.outString("Update time diff: %u. Players online: %u", GetAverageUpdateTime(), sessionCount); _lastRecordTime = gameTimeMs; } } } void WorldUpdateTime::RecordUpdateTimeDuration(std::string const& text) { _RecordUpdateTimeDuration(text, _recordUpdateTimeMin); }