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white.sheikh
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mangoszero-server
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master
src/game/Object/Bag.cpp
255 строк
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01 янв 2023, 00:29
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01 янв 2023, 00:29
ce8b12f
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/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #include "Bag.h" #include "ObjectMgr.h" #include "Database/DatabaseEnv.h" #include "UpdateData.h" Bag::Bag(): Item() { m_objectType |= (TYPEMASK_ITEM | TYPEMASK_CONTAINER); m_objectTypeId = TYPEID_CONTAINER; m_valuesCount = CONTAINER_END; memset(m_bagslot, 0, sizeof(Item*) * MAX_BAG_SIZE); } Bag::~Bag() { for (int i = 0; i < MAX_BAG_SIZE; ++i) { delete m_bagslot[i]; } } void Bag::AddToWorld() { Item::AddToWorld(); for (uint32 i = 0; i < GetBagSize(); ++i) { if (m_bagslot[i]) { m_bagslot[i]->AddToWorld(); } } } void Bag::RemoveFromWorld() { for (uint32 i = 0; i < GetBagSize(); ++i) { if (m_bagslot[i]) { m_bagslot[i]->RemoveFromWorld(); } } Item::RemoveFromWorld(); } bool Bag::Create(uint32 guidlow, uint32 itemid, Player const* owner) { ItemPrototype const* itemProto = ObjectMgr::GetItemPrototype(itemid); if (!itemProto || itemProto->ContainerSlots > MAX_BAG_SIZE) { return false; } Object::_Create(guidlow, 0, HIGHGUID_CONTAINER); SetEntry(itemid); SetObjectScale(DEFAULT_OBJECT_SCALE); SetGuidValue(ITEM_FIELD_OWNER, owner ? owner->GetObjectGuid() : ObjectGuid()); SetGuidValue(ITEM_FIELD_CONTAINED, owner ? owner->GetObjectGuid() : ObjectGuid()); SetUInt32Value(ITEM_FIELD_MAXDURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_DURABILITY, itemProto->MaxDurability); SetUInt32Value(ITEM_FIELD_STACK_COUNT, 1); // Setting the number of Slots the Container has SetUInt32Value(CONTAINER_FIELD_NUM_SLOTS, itemProto->ContainerSlots); // Cleaning 20 slots for (uint8 i = 0; i < MAX_BAG_SIZE; ++i) { SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid()); m_bagslot[i] = NULL; } return true; } void Bag::SaveToDB() { Item::SaveToDB(); } bool Bag::LoadFromDB(uint32 guidLow, Field* fields, ObjectGuid ownerGuid) { if (!Item::LoadFromDB(guidLow, fields, ownerGuid)) { return false; } // cleanup bag content related item value fields (its will be filled correctly from `character_inventory`) for (int i = 0; i < MAX_BAG_SIZE; ++i) { SetGuidValue(CONTAINER_FIELD_SLOT_1 + (i * 2), ObjectGuid()); delete m_bagslot[i]; m_bagslot[i] = NULL; } return true; } void Bag::DeleteFromDB() { for (int i = 0; i < MAX_BAG_SIZE; ++i) { if (m_bagslot[i]) { m_bagslot[i]->DeleteFromDB(); } } Item::DeleteFromDB(); } uint32 Bag::GetFreeSlots() const { uint32 slots = 0; for (uint32 i = 0; i < GetBagSize(); ++i) { if (!m_bagslot[i]) { ++slots; } } return slots; } void Bag::RemoveItem(uint8 slot) { MANGOS_ASSERT(slot < MAX_BAG_SIZE); if (m_bagslot[slot]) { m_bagslot[slot]->SetContainer(NULL); } m_bagslot[slot] = NULL; SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), ObjectGuid()); } void Bag::StoreItem(uint8 slot, Item* pItem) { MANGOS_ASSERT(slot < MAX_BAG_SIZE); if (pItem) { m_bagslot[slot] = pItem; SetGuidValue(CONTAINER_FIELD_SLOT_1 + (slot * 2), pItem->GetObjectGuid()); pItem->SetGuidValue(ITEM_FIELD_CONTAINED, GetObjectGuid()); pItem->SetGuidValue(ITEM_FIELD_OWNER, GetOwnerGuid()); pItem->SetContainer(this); pItem->SetSlot(slot); } } void Bag::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) const { Item::BuildCreateUpdateBlockForPlayer(data, target); for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) { m_bagslot[i]->BuildCreateUpdateBlockForPlayer(data, target); } } // If the bag is empty returns true bool Bag::IsEmpty() const { for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) { return false; } return true; } Item* Bag::GetItemByEntry(uint32 item) const { for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i] && m_bagslot[i]->GetEntry() == item) { return m_bagslot[i]; } return NULL; } uint32 Bag::GetItemCount(uint32 item, Item* eItem) const { uint32 count = 0; for (uint32 i = 0; i < GetBagSize(); ++i) if (m_bagslot[i]) if (m_bagslot[i] != eItem && m_bagslot[i]->GetEntry() == item) { count += m_bagslot[i]->GetCount(); } return count; } uint8 Bag::GetSlotByItemGUID(ObjectGuid guid) const { for (uint32 i = 0; i < GetBagSize(); ++i) { if (m_bagslot[i]) { if (m_bagslot[i]->GetObjectGuid() == guid) { return i; } } } return NULL_SLOT; } Item* Bag::GetItemByPos(uint8 slot) const { if (slot < GetBagSize()) { return m_bagslot[slot]; } return NULL; }