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white.sheikh
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mangoszero-server
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src/game/ChatCommands/InstanceCommands.cpp
181 строка
6 KB
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Happy New Year 2023 from everyone at getMangos.eu :tada:
01 янв 2023, 00:29
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01 янв 2023, 00:29
ce8b12f
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/** * MaNGOS is a full featured server for World of Warcraft, supporting * the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8 * * Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * World of Warcraft, and all World of Warcraft or Warcraft art, images, * and lore are copyrighted by Blizzard Entertainment, Inc. */ #include "Chat.h" #include "Language.h" #include "MapManager.h" #include "InstanceData.h" /********************************************************************** CommandTable : instanceCommandTable /***********************************************************************/ bool ChatHandler::HandleInstanceListBindsCommand(char* /*args*/) { Player* player = getSelectedPlayer(); if (!player) { player = m_session->GetPlayer(); } uint32 counter = 0; Player::BoundInstancesMap& binds = player->GetBoundInstances(); for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) { DungeonPersistentState* state = itr->second.state; std::string timeleft = secsToTimeString(state->GetResetTime() - time(NULL), TimeFormat::ShortText); if (const MapEntry* entry = sMapStore.LookupEntry(itr->first)) { PSendSysMessage("map: %d (%s) inst: %d perm: %s canReset: %s TTR: %s", itr->first, entry->name[GetSessionDbcLocale()], state->GetInstanceId(), itr->second.perm ? "yes" : "no", state->CanReset() ? "yes" : "no", timeleft.c_str()); } else { PSendSysMessage("bound for a nonexistent map %u", itr->first); } ++counter; } PSendSysMessage("player binds: %d", counter); counter = 0; if (Group* group = player->GetGroup()) { Group::BoundInstancesMap& binds = group->GetBoundInstances(); for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) { DungeonPersistentState* state = itr->second.state; std::string timeleft = secsToTimeString(state->GetResetTime() - time(NULL), TimeFormat::ShortText); if (const MapEntry* entry = sMapStore.LookupEntry(itr->first)) { PSendSysMessage("map: %d (%s) inst: %d perm: %s canReset: %s TTR: %s", itr->first, entry->name[GetSessionDbcLocale()], state->GetInstanceId(), itr->second.perm ? "yes" : "no", state->CanReset() ? "yes" : "no", timeleft.c_str()); } else { PSendSysMessage("bound for a nonexistent map %u", itr->first); } counter++; } } PSendSysMessage("group binds: %d", counter); return true; } bool ChatHandler::HandleInstanceUnbindCommand(char* args) { if (!*args) { return false; } Player* player = getSelectedPlayer(); if (!player) { player = m_session->GetPlayer(); } uint32 counter = 0; uint32 mapid = 0; bool got_map = false; if (strncmp(args, "all", strlen(args)) != 0) { if (!isNumeric(args[0])) { return false; } got_map = true; mapid = atoi(args); } Player::BoundInstancesMap& binds = player->GetBoundInstances(); for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();) { if (got_map && mapid != itr->first) { ++itr; continue; } if (itr->first != player->GetMapId()) { DungeonPersistentState* save = itr->second.state; std::string timeleft = secsToTimeString(save->GetResetTime() - time(NULL), TimeFormat::ShortText); if (const MapEntry* entry = sMapStore.LookupEntry(itr->first)) { PSendSysMessage("unbinding map: %d (%s) inst: %d perm: %s canReset: %s TTR: %s", itr->first, entry->name[GetSessionDbcLocale()], save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->CanReset() ? "yes" : "no", timeleft.c_str()); } else { PSendSysMessage("bound for a nonexistent map %u", itr->first); } player->UnbindInstance(itr); counter++; } else { ++itr; } } PSendSysMessage("instances unbound: %d", counter); return true; } bool ChatHandler::HandleInstanceStatsCommand(char* /*args*/) { PSendSysMessage("instances loaded: %d", sMapMgr.GetNumInstances()); PSendSysMessage("players in instances: %d", sMapMgr.GetNumPlayersInInstances()); uint32 numSaves, numBoundPlayers, numBoundGroups; sMapPersistentStateMgr.GetStatistics(numSaves, numBoundPlayers, numBoundGroups); PSendSysMessage("instance saves: %d", numSaves); PSendSysMessage("players bound: %d", numBoundPlayers); PSendSysMessage("groups bound: %d", numBoundGroups); return true; } bool ChatHandler::HandleInstanceSaveDataCommand(char* /*args*/) { Player* pl = m_session->GetPlayer(); Map* map = pl->GetMap(); InstanceData* iData = map->GetInstanceData(); if (!iData) { PSendSysMessage("Map has no instance data."); SetSentErrorMessage(true); return false; } iData->SaveToDB(); return true; }