/
vuvk
/
game_engine
Обзор
Документация
Войти
/
vuvk
/
game_engine
Код
Запросы
0
Вики
Пакеты
0
Релизы
0
CI/CD
Аналитика
Безопасность
master
src/headers/gui_manager.h
40 строк
1 KB
AntonVuvk
First "stable" build.
16 авг 2017, 19:51
16 авг 2017, 19:51
d9ce8af
Код
Авторство
О чём код?
/* It's part of bodhi GameEngine. Copyright (C) 2017 Anton "Vuvk" Shcherbatykh This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* Thanks to : Wingman (http://masandilov.ru/opengl/masking-ortho) */ #pragma once #include "image.h" #include "font.h" /** before drawing 2d objects you need start 2d mode */ void GuiBegin(); /** after drawing 2d objects you need stop 2d mode */ void GuiEnd(); /* DRAWING */ /** draw image in position */ void GuiDrawImage(aImage image, float x, float y); /** draw text in position */ void GuiDrawText(aFont font, float x, float y, const char* text);