/
vuvk
/
game_engine
Обзор
Документация
Войти
/
vuvk
/
game_engine
Код
Запросы
0
Вики
Пакеты
0
Релизы
0
CI/CD
Аналитика
Безопасность
master
game_engine.layout
390 строк
15 KB
AntonVuvk
new functions for camera and md2-nodes
21 авг 2017, 17:55
21 авг 2017, 17:55
8c96a5f
Код
Авторство
О чём код?
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_layout_file> <FileVersion major="1" minor="0" /> <ActiveTarget name="Debug_Win32" /> <File name="src\headers\types.h" open="0" top="0" tabpos="30" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="8" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_keycode.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1514" topLine="21" /> </Cursor> </File> <File name="src\headers\engine.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="25" /> </Cursor> </File> <File name="src\headers\file_system.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="18" /> </Cursor> </File> <File name="src\headers\IL\il.h" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1693" topLine="54" /> </Cursor> </File> <File name="src\headers\format_bsp.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="5198" topLine="111" /> </Cursor> </File> <File name="src\resource_manager.c" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0"> <Cursor> <Cursor1 position="13861" topLine="267" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_config.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1021" topLine="3" /> </Cursor> </File> <File name="src\headers\vector.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="5219" topLine="142" /> </Cursor> </File> <File name="src\headers\SDL2\SDL.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1180" topLine="18" /> </Cursor> </File> <File name="src\headers\window_system.h" open="0" top="0" tabpos="33" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1089" topLine="12" /> </Cursor> </File> <File name="src\input_system.c" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="2" zoom_2="0"> <Cursor> <Cursor1 position="5853" topLine="197" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_endian.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1673" topLine="37" /> </Cursor> </File> <File name="src\headers\defines.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="457" topLine="15" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_rect.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="3218" topLine="101" /> </Cursor> </File> <File name="src\camera.c" open="1" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="5835" topLine="253" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_error.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1855" topLine="33" /> </Cursor> </File> <File name="src\headers\structs_private.h" open="1" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="6247" topLine="229" /> </Cursor> </File> <File name="src\color.c" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="6309" topLine="0" /> </Cursor> </File> <File name="src\font.c" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1096" topLine="321" /> </Cursor> </File> <File name="src\headers\mesh_md2.h" open="0" top="0" tabpos="20" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1542" topLine="28" /> </Cursor> </File> <File name="src\dictionary.c" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0"> <Cursor> <Cursor1 position="23875" topLine="0" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_events.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="4360" topLine="72" /> </Cursor> </File> <File name="src\headers\text.h" open="0" top="0" tabpos="28" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="2098" topLine="57" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_platform.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="0" topLine="143" /> </Cursor> </File> <File name="src\image.c" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="14604" topLine="548" /> </Cursor> </File> <File name="src\gui_manager.c" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0"> <Cursor> <Cursor1 position="3485" topLine="118" /> </Cursor> </File> <File name="src\headers\color.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="2406" topLine="47" /> </Cursor> </File> <File name="src\render_system.c" open="1" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1526" topLine="30" /> </Cursor> </File> <File name="src\headers\utils.h" open="0" top="0" tabpos="31" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="4865" topLine="33" /> </Cursor> </File> <File name="src\matrix.c" open="1" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="5438" topLine="246" /> </Cursor> </File> <File name="src\headers\list.h" open="0" top="0" tabpos="15" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="54" /> </Cursor> </File> <File name="src\headers\texture.h" open="0" top="0" tabpos="29" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="53" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_stdinc.h" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="14422" topLine="395" /> </Cursor> </File> <File name="src\headers\gui_manager.h" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="836" topLine="0" /> </Cursor> </File> <File name="src\headers\dictionary.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="90" /> </Cursor> </File> <File name="src\engine.c" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="568" topLine="3" /> </Cursor> </File> <File name="src\main.c" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="5863" topLine="167" /> </Cursor> </File> <File name="src\headers\node_2d.h" open="0" top="0" tabpos="21" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="2266" topLine="46" /> </Cursor> </File> <File name="src\headers\input_system.h" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1972" topLine="49" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_scancode.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="14753" topLine="357" /> </Cursor> </File> <File name="src\scene_manager.c" open="1" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1321" topLine="9" /> </Cursor> </File> <File name="src\headers\IL\ilut.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="3373" topLine="27" /> </Cursor> </File> <File name="src\headers\node_bsp.h" open="0" top="0" tabpos="22" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="0" /> </Cursor> </File> <File name="src\headers\material.h" open="0" top="0" tabpos="17" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="78" /> </Cursor> </File> <File name="src\headers\node_md2.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="4459" topLine="100" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_opengl.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="9795" topLine="292" /> </Cursor> </File> <File name="src\mesh_md2.c" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0"> <Cursor> <Cursor1 position="7177" topLine="324" /> </Cursor> </File> <File name="src\material.c" open="0" top="0" tabpos="16" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0"> <Cursor> <Cursor1 position="204" topLine="0" /> </Cursor> </File> <File name="src\headers\resource_manager.h" open="1" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1247" topLine="0" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_opengl_glext.h" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="33814" topLine="531" /> </Cursor> </File> <File name="src\window_system.c" open="1" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="4344" topLine="134" /> </Cursor> </File> <File name="src\headers\all_in_one.h" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="0" topLine="34" /> </Cursor> </File> <File name="src\node_2d.c" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="9860" topLine="557" /> </Cursor> </File> <File name="src\headers\camera.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="3198" topLine="53" /> </Cursor> </File> <File name="src\texture.c" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="12928" topLine="448" /> </Cursor> </File> <File name="src\headers\format_md2.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1113" topLine="18" /> </Cursor> </File> <File name="src\headers\GL\glew.h" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="49410" topLine="1102" /> </Cursor> </File> <File name="src\headers\image.h" open="0" top="0" tabpos="13" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1242" topLine="15" /> </Cursor> </File> <File name="src\log_system.c" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="578" topLine="60" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_clipboard.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="0" topLine="5" /> </Cursor> </File> <File name="src\headers\log_system.h" open="0" top="0" tabpos="16" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="4" /> </Cursor> </File> <File name="src\text.c" open="0" top="0" tabpos="14" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="11463" topLine="450" /> </Cursor> </File> <File name="src\file_system.c" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="502" topLine="228" /> </Cursor> </File> <File name="src\headers\matrix.h" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1654" topLine="29" /> </Cursor> </File> <File name="src\vector.c" open="0" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="6788" topLine="303" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_video.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1612" topLine="41" /> </Cursor> </File> <File name="src\headers\font.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="46" /> </Cursor> </File> <File name="src\list.c" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0"> <Cursor> <Cursor1 position="9907" topLine="345" /> </Cursor> </File> <File name="src\headers\anorms.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="150" /> </Cursor> </File> <File name="src\headers\render_system.h" open="1" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="1405" topLine="28" /> </Cursor> </File> <File name="src\node_md2.c" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="29731" topLine="1164" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_rwops.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="4140" topLine="106" /> </Cursor> </File> <File name="src\headers\mesh_bsp.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="797" topLine="0" /> </Cursor> </File> <File name="src\utils.c" open="0" top="0" tabpos="16" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="4895" topLine="48" /> </Cursor> </File> <File name="src\headers\SDL2\SDL_image.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="5794" topLine="113" /> </Cursor> </File> <File name="src\headers\scene_manager.h" open="0" top="0" tabpos="26" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> <Cursor> <Cursor1 position="758" topLine="13" /> </Cursor> </File> </CodeBlocks_layout_file>