/
vasandi
/
AirSim
Обзор
Документация
Войти
/
vasandi
/
AirSim
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
CI/CD
Аналитика
Безопасность
master
Unity/AirLibWrapper/AirsimWrapper/Source/PInvokeWrapper.cpp
73 строки
4 KB
Андрей Васильченко
сборка под ubuntu 26.04
08 июл 2026, 10:15
08 июл 2026, 10:15
d53c5a2
Код
Авторство
О чём код?
#include "PInvokeWrapper.h" //Function pointers to hold the addresses of the functions that are defined in Unity bool (*SetPose)(AirSimPose pose, bool ignoreCollision, const char* vehicleName); AirSimPose (*GetPose)(const char* vehicleName); AirSimCollisionInfo (*GetCollisionInfo)(const char* vehicleName); AirSimRCData (*GetRCData)(const char* vehicleName); AirSimImageResponse (*GetSimImages)(AirSimImageRequest request, const char* vehicleName); bool (*SetRotorSpeed)(int rotorIndex, RotorInfo rotorInfo, const char* vehicleName); bool (*SetEnableApi)(bool enableApi, const char* vehicleName); bool (*SetCarApiControls)(msr::airlib::CarApiBase::CarControls controls, const char* vehicleName); AirSimCarState (*GetCarState)(const char* vehicleName); AirSimCameraInfo (*GetCameraInfo)(const char* cameraName, const char* vehicleName); bool (*SetCameraPose)(const char* cameraName, AirSimPose pose, const char* vehicleName); bool (*SetCameraFoV)(const char* cameraName, const float fov_degrees, const char* vehicleName); bool (*SetCameraDistortionParam)(const char* cameraName, const char* paramName, const float value, const char* vehicleName); bool (*GetCameraDistortionParams)(const char* cameraName, const char* vehicleName); bool (*SetSegmentationObjectId)(const char* meshName, int objectId, bool isNameRegex); int (*GetSegmentationObjectId)(const char* meshName); bool (*PrintLogMessage)(const char* message, const char* messageParam, const char* vehicleName, int severity); UnityTransform (*GetTransformFromUnity)(const char* vehicleName); bool (*Reset)(); AirSimVector (*GetVelocity)(const char* vehicleName); RayCastHitResult (*GetRayCastHit)(AirSimVector startVec, AirSimVector endVec, const char* vehicleName); bool (*Pause)(float timeScale); void InitVehicleManager( bool (*setPose)(AirSimPose pose, bool ignoreCollision, const char* vehicleName), AirSimPose (*getPose)(const char* vehicleName), AirSimCollisionInfo (*getCollisionInfo)(const char* vehicleName), AirSimRCData (*getDroneRCData)(const char* vehicleName), AirSimImageResponse (*getSimImages)(AirSimImageRequest request, const char* vehicleName), bool (*setRotorSpeed)(int rotorIndex, RotorInfo rotorInfo, const char* vehicleName), bool (*setEnableApi)(bool enableApi, const char* vehicleName), bool (*setCarApiControls)(msr::airlib::CarApiBase::CarControls controls, const char* vehicleName), AirSimCarState (*getCarState)(const char* vehicleName), AirSimCameraInfo (*getCameraInfo)(const char* cameraName, const char* vehicleName), bool (*setCameraPose)(const char* cameraName, AirSimPose pose, const char* vehicleName), bool (*setCameraFoV)(const char* cameraName, const float fov_degrees, const char* vehicleName), bool (*setDistortionParam)(const char* cameraName, const char* paramName, const float value, const char* vehicleName), bool (*getDistortionParams)(const char* cameraName, const char* vehicleName), bool (*setSegmentationObjectId)(const char* meshName, int objectId, bool isNameRegex), int (*getSegmentationObjectId)(const char* meshName), bool (*printLogMessage)(const char* message, const char* messageParam, const char* vehicleName, int severity), UnityTransform (*getTransformFromUnity)(const char* vehicleName), bool (*reset)(), AirSimVector (*getVelocity)(const char* vehicleName), RayCastHitResult (*getRayCastHit)(AirSimVector startVec, AirSimVector endVec, const char* vehicleName), bool (*pause)(float timeScale)) { SetPose = setPose; GetPose = getPose; GetCollisionInfo = getCollisionInfo; GetRCData = getDroneRCData; GetSimImages = getSimImages; SetRotorSpeed = setRotorSpeed; SetEnableApi = setEnableApi; SetCarApiControls = setCarApiControls; GetCarState = getCarState; GetCameraInfo = getCameraInfo; SetCameraPose = setCameraPose; SetCameraFoV = setCameraFoV; SetCameraDistortionParam = setDistortionParam; GetCameraDistortionParams = getDistortionParams; SetSegmentationObjectId = setSegmentationObjectId; GetSegmentationObjectId = getSegmentationObjectId; PrintLogMessage = printLogMessage; GetTransformFromUnity = getTransformFromUnity; Reset = reset; GetVelocity = getVelocity; GetRayCastHit = getRayCastHit; Pause = pause; }