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pcspk.c 
250 строк · 6.7 Кб
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/*
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 * QEMU PC speaker emulation
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 *
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 * Copyright (c) 2006 Joachim Henke
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "qemu/osdep.h"
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#include "hw/isa/isa.h"
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#include "hw/audio/soundhw.h"
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#include "audio/audio.h"
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#include "qemu/module.h"
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#include "qemu/timer.h"
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#include "qemu/error-report.h"
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#include "hw/timer/i8254.h"
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#include "migration/vmstate.h"
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#include "hw/audio/pcspk.h"
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#include "qapi/error.h"
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#include "qom/object.h"
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#define PCSPK_BUF_LEN 1792
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#define PCSPK_SAMPLE_RATE 32000
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#define PCSPK_MAX_FREQ (PCSPK_SAMPLE_RATE >> 1)
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#define PCSPK_MIN_COUNT DIV_ROUND_UP(PIT_FREQ, PCSPK_MAX_FREQ)
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OBJECT_DECLARE_SIMPLE_TYPE(PCSpkState, PC_SPEAKER)
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struct PCSpkState {
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    ISADevice parent_obj;
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    MemoryRegion ioport;
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    uint32_t iobase;
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    uint8_t sample_buf[PCSPK_BUF_LEN];
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    QEMUSoundCard card;
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    SWVoiceOut *voice;
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    void *pit;
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    unsigned int pit_count;
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    unsigned int samples;
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    unsigned int play_pos;
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    uint8_t data_on;
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    uint8_t dummy_refresh_clock;
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    bool migrate;
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};
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static const char *s_spk = "pcspk";
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static PCSpkState *pcspk_state;
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static inline void generate_samples(PCSpkState *s)
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{
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    unsigned int i;
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    if (s->pit_count) {
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        const uint32_t m = PCSPK_SAMPLE_RATE * s->pit_count;
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        const uint32_t n = ((uint64_t)PIT_FREQ << 32) / m;
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        /* multiple of wavelength for gapless looping */
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        s->samples = (QEMU_ALIGN_DOWN(PCSPK_BUF_LEN * PIT_FREQ, m) / (PIT_FREQ >> 1) + 1) >> 1;
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        for (i = 0; i < s->samples; ++i)
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            s->sample_buf[i] = (64 & (n * i >> 25)) - 32;
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    } else {
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        s->samples = PCSPK_BUF_LEN;
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        for (i = 0; i < PCSPK_BUF_LEN; ++i)
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            s->sample_buf[i] = 128; /* silence */
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    }
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}
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static void pcspk_callback(void *opaque, int free)
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{
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    PCSpkState *s = opaque;
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    PITChannelInfo ch;
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    unsigned int n;
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    pit_get_channel_info(s->pit, 2, &ch);
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    if (ch.mode != 3) {
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        return;
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    }
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    n = ch.initial_count;
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    /* avoid frequencies that are not reproducible with sample rate */
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    if (n < PCSPK_MIN_COUNT)
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        n = 0;
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    if (s->pit_count != n) {
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        s->pit_count = n;
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        s->play_pos = 0;
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        generate_samples(s);
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    }
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    while (free > 0) {
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        n = MIN(s->samples - s->play_pos, (unsigned int)free);
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        n = AUD_write(s->voice, &s->sample_buf[s->play_pos], n);
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        if (!n)
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            break;
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        s->play_pos = (s->play_pos + n) % s->samples;
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        free -= n;
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    }
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}
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static int pcspk_audio_init(PCSpkState *s)
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{
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    struct audsettings as = {PCSPK_SAMPLE_RATE, 1, AUDIO_FORMAT_U8, 0};
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    if (s->voice) {
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        /* already initialized */
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        return 0;
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    }
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    s->voice = AUD_open_out(&s->card, s->voice, s_spk, s, pcspk_callback, &as);
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    if (!s->voice) {
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        AUD_log(s_spk, "Could not open voice\n");
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        return -1;
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    }
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    return 0;
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}
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static uint64_t pcspk_io_read(void *opaque, hwaddr addr,
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                              unsigned size)
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{
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    PCSpkState *s = opaque;
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    PITChannelInfo ch;
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    pit_get_channel_info(s->pit, 2, &ch);
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    s->dummy_refresh_clock ^= (1 << 4);
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    return ch.gate | (s->data_on << 1) | s->dummy_refresh_clock |
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       (ch.out << 5);
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}
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static void pcspk_io_write(void *opaque, hwaddr addr, uint64_t val,
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                           unsigned size)
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{
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    PCSpkState *s = opaque;
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    const int gate = val & 1;
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    s->data_on = (val >> 1) & 1;
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    pit_set_gate(s->pit, 2, gate);
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    if (s->voice) {
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        if (gate) /* restart */
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            s->play_pos = 0;
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        AUD_set_active_out(s->voice, gate & s->data_on);
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    }
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}
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static const MemoryRegionOps pcspk_io_ops = {
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    .read = pcspk_io_read,
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    .write = pcspk_io_write,
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    .impl = {
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        .min_access_size = 1,
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        .max_access_size = 1,
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    },
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};
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static void pcspk_initfn(Object *obj)
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{
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    PCSpkState *s = PC_SPEAKER(obj);
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    memory_region_init_io(&s->ioport, OBJECT(s), &pcspk_io_ops, s, "pcspk", 1);
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    object_property_add_link(obj, "pit", TYPE_PIT_COMMON,
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                             (Object **)&s->pit,
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                             qdev_prop_allow_set_link_before_realize,
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                             0);
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}
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static void pcspk_realizefn(DeviceState *dev, Error **errp)
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{
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    ISADevice *isadev = ISA_DEVICE(dev);
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    PCSpkState *s = PC_SPEAKER(dev);
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    isa_register_ioport(isadev, &s->ioport, s->iobase);
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    if (s->card.state && AUD_register_card(s_spk, &s->card, errp)) {
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        pcspk_audio_init(s);
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    }
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    pcspk_state = s;
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}
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static bool migrate_needed(void *opaque)
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{
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    PCSpkState *s = opaque;
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    return s->migrate;
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}
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static const VMStateDescription vmstate_spk = {
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    .name = "pcspk",
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    .version_id = 1,
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    .minimum_version_id = 1,
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    .needed = migrate_needed,
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    .fields = (const VMStateField[]) {
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        VMSTATE_UINT8(data_on, PCSpkState),
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        VMSTATE_UINT8(dummy_refresh_clock, PCSpkState),
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        VMSTATE_END_OF_LIST()
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    }
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};
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static Property pcspk_properties[] = {
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    DEFINE_AUDIO_PROPERTIES(PCSpkState, card),
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    DEFINE_PROP_UINT32("iobase", PCSpkState, iobase,  0x61),
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    DEFINE_PROP_BOOL("migrate", PCSpkState, migrate,  true),
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    DEFINE_PROP_END_OF_LIST(),
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};
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static void pcspk_class_initfn(ObjectClass *klass, void *data)
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{
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    DeviceClass *dc = DEVICE_CLASS(klass);
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    dc->realize = pcspk_realizefn;
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    set_bit(DEVICE_CATEGORY_SOUND, dc->categories);
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    dc->vmsd = &vmstate_spk;
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    device_class_set_props(dc, pcspk_properties);
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    /* Reason: realize sets global pcspk_state */
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    /* Reason: pit object link */
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    dc->user_creatable = false;
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}
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static const TypeInfo pcspk_info = {
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    .name           = TYPE_PC_SPEAKER,
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    .parent         = TYPE_ISA_DEVICE,
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    .instance_size  = sizeof(PCSpkState),
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    .instance_init  = pcspk_initfn,
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    .class_init     = pcspk_class_initfn,
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};
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static void pcspk_register(void)
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{
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    type_register_static(&pcspk_info);
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}
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type_init(pcspk_register)
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