ncnn

Форк
0
/
pixelshuffle_pack8to4.comp 
125 строк · 4.2 Кб
1
// Tencent is pleased to support the open source community by making ncnn available.
2
//
3
// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
4
//
5
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
6
// in compliance with the License. You may obtain a copy of the License at
7
//
8
// https://opensource.org/licenses/BSD-3-Clause
9
//
10
// Unless required by applicable law or agreed to in writing, software distributed
11
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
12
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
13
// specific language governing permissions and limitations under the License.
14

15
#version 450
16

17
#if NCNN_fp16_storage
18
#extension GL_EXT_shader_16bit_storage: require
19
struct sfpvec8 { f16vec4 abcd; f16vec4 efgh; };
20
#endif
21
#if NCNN_fp16_arithmetic
22
#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
23
#endif
24

25
layout (constant_id = 0) const int upscale_factor = 0;
26
layout (constant_id = 1) const int mode = 0;
27

28
#define shape_constant_id_offset 2
29
layout (constant_id = shape_constant_id_offset + 0) const int dims = 0;
30
layout (constant_id = shape_constant_id_offset + 1) const int w = 0;
31
layout (constant_id = shape_constant_id_offset + 2) const int h = 0;
32
layout (constant_id = shape_constant_id_offset + 3) const int c = 0;
33
layout (constant_id = shape_constant_id_offset + 4) const int cstep = 0;
34

35
layout (constant_id = shape_constant_id_offset + 5) const int outdims = 0;
36
layout (constant_id = shape_constant_id_offset + 6) const int outw = 0;
37
layout (constant_id = shape_constant_id_offset + 7) const int outh = 0;
38
layout (constant_id = shape_constant_id_offset + 8) const int outc = 0;
39
layout (constant_id = shape_constant_id_offset + 9) const int outcstep = 0;
40

41
#if NCNN_image_shader
42
layout (binding = 0) uniform unfp sampler3D bottom_blob;
43
layout (binding = 1, imfmtc4) writeonly uniform unfp image3D top_blob;
44
#else
45
#if NCNN_fp16_packed
46
layout (binding = 0) readonly buffer bottom_blob { sfpvec2 bottom_blob_data[]; };
47
#else
48
layout (binding = 0) readonly buffer bottom_blob { sfp bottom_blob_data[]; };
49
#endif
50
layout (binding = 1) writeonly buffer top_blob { sfpvec4 top_blob_data[]; };
51
#endif
52

53
layout (push_constant) uniform parameter
54
{
55
    int dims;
56
    int w;
57
    int h;
58
    int c;
59
    int cstep;
60

61
    int outdims;
62
    int outw;
63
    int outh;
64
    int outc;
65
    int outcstep;
66
} p;
67

68
void main()
69
{
70
    int gx = int(gl_GlobalInvocationID.x);
71
    int gy = int(gl_GlobalInvocationID.y);
72
    int gz = int(gl_GlobalInvocationID.z);
73

74
    if (gx >= psc(outw) || gy >= psc(outh) || gz >= psc(outc))
75
        return;
76

77
    ivec4 gz4 = gz * 4 + ivec4(0, 1, 2, 3);
78

79
    int x = gx / upscale_factor;
80
    int y = gy / upscale_factor;
81
    ivec4 z4;
82
    if (mode == 0)
83
    {
84
        z4 = gz4 * upscale_factor * upscale_factor + (gy % upscale_factor) * upscale_factor + gx % upscale_factor;
85
    }
86
    else // if (mode == 1)
87
    {
88
        z4 = ((gy % upscale_factor) * upscale_factor + gx % upscale_factor) * psc(outc) * 4 + gz4;
89
    }
90

91
#if NCNN_image_shader
92
    afpvec8 v0 = image3d_ld8(bottom_blob, ivec3(x, y, z4.r / 8));
93
    afpvec8 v1 = image3d_ld8(bottom_blob, ivec3(x, y, z4.g / 8));
94
    afpvec8 v2 = image3d_ld8(bottom_blob, ivec3(x, y, z4.b / 8));
95
    afpvec8 v3 = image3d_ld8(bottom_blob, ivec3(x, y, z4.a / 8));
96

97
    afpvec4 v;
98
    v.r = v0[(z4.r % 8) / 4][z4.r % 4];
99
    v.g = v1[(z4.g % 8) / 4][z4.g % 4];
100
    v.b = v2[(z4.b % 8) / 4][z4.b % 4];
101
    v.a = v3[(z4.a % 8) / 4][z4.a % 4];
102

103
    image3d_st4(top_blob, ivec3(gx, gy, gz), v);
104
#else
105
    int gi = gz * psc(outcstep) + gy * psc(outw) + gx;
106

107
#if NCNN_fp16_packed
108
    ivec4 v_offset = ((z4 / 8) * psc(cstep) + y * psc(w) + x) * 4 + (z4 % 8) / 2;
109
    ivec4 lane2 = z4 % 2;
110

111
    afpvec2 vr = buffer_ld2(bottom_blob_data, v_offset.r);
112
    afpvec2 vg = buffer_ld2(bottom_blob_data, v_offset.g);
113
    afpvec2 vb = buffer_ld2(bottom_blob_data, v_offset.b);
114
    afpvec2 va = buffer_ld2(bottom_blob_data, v_offset.a);
115

116
    afpvec4 v = afpvec4(vr[lane2.r], vg[lane2.g], vb[lane2.b], va[lane2.a]);
117

118
    buffer_st4(top_blob_data, gi, v);
119
#else
120
    ivec4 v_offset = ((z4 / 8) * psc(cstep) + y * psc(w) + x) * 8 + z4 % 8;
121

122
    buffer_cp1to4(top_blob_data, gi, bottom_blob_data, v_offset);
123
#endif
124
#endif
125
}
126

Использование cookies

Мы используем файлы cookie в соответствии с Политикой конфиденциальности и Политикой использования cookies.

Нажимая кнопку «Принимаю», Вы даете АО «СберТех» согласие на обработку Ваших персональных данных в целях совершенствования нашего веб-сайта и Сервиса GitVerse, а также повышения удобства их использования.

Запретить использование cookies Вы можете самостоятельно в настройках Вашего браузера.