15
#include "innerproduct_vulkan.h"
17
#include "layer_shader_type.h"
18
#include "layer_type.h"
22
InnerProduct_vulkan::InnerProduct_vulkan()
24
support_vulkan = true;
25
support_image_storage = true;
29
pipeline_innerproduct = 0;
31
pipeline_innerproduct_sum8 = 0;
32
pipeline_innerproduct_reduce_sum8 = 0;
34
pipeline_innerproduct_gemm = 0;
37
int InnerProduct_vulkan::create_pipeline(const Option& _opt)
40
const Mat& shape = bottom_shapes.empty() ? Mat() : bottom_shapes[0];
41
const Mat& out_shape = top_shapes.empty() ? Mat() : top_shapes[0];
43
const int num_input = weight_data_size / num_output;
45
int in_elempack = opt.use_shader_pack8 && num_input % 8 == 0 ? 8 : num_input % 4 == 0 ? 4 : 1;
46
int out_elempack = opt.use_shader_pack8 && num_output % 8 == 0 ? 8 : num_output % 4 == 0 ? 4 : 1;
51
Mat weight_data_r2 = weight_data.reshape(num_input, num_output);
53
weight_data_packed.create(num_input / in_elempack, num_output / out_elempack, (size_t)4 * in_elempack * out_elempack, in_elempack * out_elempack);
55
for (int q = 0; q + (out_elempack - 1) < num_output; q += out_elempack)
57
float* g00 = weight_data_packed.row(q / out_elempack);
59
for (int p = 0; p + (in_elempack - 1) < num_input; p += in_elempack)
61
for (int i = 0; i < out_elempack; i++)
63
const float* k0 = weight_data_r2.row(q + i);
66
for (int j = 0; j < in_elempack; j++)
79
convert_packing(bias_data, bias_data_packed, out_elempack, opt);
82
if (shape.dims == 2 && shape.w == num_input)
85
int elempack = opt.use_shader_pack8 && shape.h % 8 == 0 ? 8 : shape.h % 4 == 0 ? 4 : 1;
88
if (opt.use_fp16_storage)
90
elemsize = elempack * 2u;
92
else if (opt.use_fp16_packed)
94
elemsize = elempack == 1 ? 4u : elempack * 2u;
98
elemsize = elempack * 4u;
101
Mat shape_packed = Mat(shape.w, shape.h / elempack, (void*)0, elemsize, elempack);
102
Mat out_shape_packed = Mat(out_shape.w, out_shape.h / elempack, (void*)0, elemsize, elempack);
105
if (!vkdev->shape_support_image_storage(shape) || !vkdev->shape_support_image_storage(out_shape))
107
support_image_storage = false;
108
opt.use_image_storage = false;
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if (!vkdev->shape_support_image_storage(shape_packed) || !vkdev->shape_support_image_storage(out_shape_packed))
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support_image_storage = false;
115
opt.use_image_storage = false;
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std::vector<vk_specialization_type> specializations(4 + 10);
119
specializations[0].i = bias_term;
120
specializations[1].i = activation_type;
121
specializations[2].f = activation_params.w >= 1 ? activation_params[0] : 0.f;
122
specializations[3].f = activation_params.w == 2 ? activation_params[1] : 0.f;
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specializations[4 + 0].i = shape.dims;
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specializations[4 + 1].i = shape.w;
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specializations[4 + 2].i = shape.h;
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specializations[4 + 3].i = shape.c;
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specializations[4 + 4].i = shape.cstep;
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specializations[4 + 5].i = out_shape.dims;
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specializations[4 + 6].i = out_shape.w;
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specializations[4 + 7].i = out_shape.h;
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specializations[4 + 8].i = out_shape.c;
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specializations[4 + 9].i = out_shape.cstep;
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Mat local_size_xyz(std::min(16, num_output / out_elempack), 4, 1, (void*)0);
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if (out_shape.dims != 0)
137
local_size_xyz.w = std::min(16, out_shape.w / out_elempack);
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local_size_xyz.h = std::min(4, out_shape.h);
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local_size_xyz.c = 1;
142
int shader_type_index = -1;
143
if (in_elempack == 1 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_gemm;
144
if (in_elempack == 4 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_gemm_wp4;
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if (in_elempack == 1 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_gemm_wp1to4;
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if (in_elempack == 4 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_gemm_wp4to1;
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if (in_elempack == 8 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_gemm_wp8;
148
if (in_elempack == 1 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_gemm_wp1to8;
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if (in_elempack == 8 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_gemm_wp8to1;
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if (in_elempack == 4 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_gemm_wp4to8;
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if (in_elempack == 8 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_gemm_wp8to4;
153
pipeline_innerproduct_gemm = new Pipeline(vkdev);
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pipeline_innerproduct_gemm->set_optimal_local_size_xyz(local_size_xyz);
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pipeline_innerproduct_gemm->create(shader_type_index, opt, specializations);
159
weight_data.release();
169
shape_flatten = Mat(shape.w * shape.h * shape.c, (void*)0);
174
if (opt.use_fp16_storage)
176
elemsize = in_elempack * 2u;
177
out_elemsize = out_elempack * 2u;
179
else if (opt.use_fp16_packed)
181
elemsize = in_elempack == 1 ? 4u : in_elempack * 2u;
182
out_elemsize = out_elempack == 1 ? 4u : out_elempack * 2u;
186
elemsize = in_elempack * 4u;
187
out_elemsize = out_elempack * 4u;
190
Mat shape_flatten_packed;
191
if (shape_flatten.dims == 1) shape_flatten_packed = Mat(shape_flatten.w / in_elempack, (void*)0, elemsize, in_elempack);
193
Mat out_shape_packed;
194
if (out_shape.dims == 1) out_shape_packed = Mat(out_shape.w / out_elempack, (void*)0, out_elemsize, out_elempack);
197
if (!vkdev->shape_support_image_storage(shape_flatten_packed) || !vkdev->shape_support_image_storage(out_shape_packed))
199
support_image_storage = false;
200
opt.use_image_storage = false;
204
Mat weight_data_packed(num_input / in_elempack, num_output / out_elempack, (void*)0, (size_t)4 * in_elempack * out_elempack, in_elempack * out_elempack);
205
if (!vkdev->shape_support_image_storage(weight_data_packed))
207
support_image_storage = false;
208
opt.use_image_storage = false;
214
Mat weight_data_packed(num_input, num_output, (void*)0, (size_t)4u, 1);
215
if (!vkdev->shape_support_image_storage(weight_data_packed))
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support_image_storage = false;
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opt.use_image_storage = false;
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flatten = ncnn::create_layer_vulkan(ncnn::LayerType::Flatten);
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flatten->vkdev = vkdev;
226
flatten->bottom_shapes.resize(1);
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flatten->bottom_shapes[0] = shape;
228
flatten->top_shapes.resize(1);
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flatten->top_shapes[0] = shape_flatten;
233
flatten->load_param(pd);
235
flatten->create_pipeline(opt);
238
if (num_input / in_elempack >= 32)
240
Mat out_sum8_shape((num_input / in_elempack + 7) / 8, num_output, (void*)0);
241
Mat out_sum8_shape_packed = Mat(out_sum8_shape.w, out_sum8_shape.h / out_elempack, (void*)0, out_elemsize, out_elempack);
242
if (!vkdev->shape_support_image_storage(out_sum8_shape_packed))
244
support_image_storage = false;
245
opt.use_image_storage = false;
250
std::vector<vk_specialization_type> specializations(0 + 3);
251
specializations[0 + 0].i = shape_flatten_packed.w;
252
specializations[0 + 1].i = out_sum8_shape_packed.w;
253
specializations[0 + 2].i = out_sum8_shape_packed.h;
255
int shader_type_index = -1;
256
if (in_elempack == 1 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_sum8;
257
if (in_elempack == 4 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_sum8_pack4;
258
if (in_elempack == 1 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_sum8_pack1to4;
259
if (in_elempack == 4 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_sum8_pack4to1;
260
if (in_elempack == 8 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_sum8_pack8;
261
if (in_elempack == 1 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_sum8_pack1to8;
262
if (in_elempack == 8 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_sum8_pack8to1;
263
if (in_elempack == 4 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_sum8_pack4to8;
264
if (in_elempack == 8 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_sum8_pack8to4;
266
pipeline_innerproduct_sum8 = new Pipeline(vkdev);
267
pipeline_innerproduct_sum8->set_local_size_xyz(8, std::min(8, num_output / out_elempack), 1);
268
pipeline_innerproduct_sum8->create(shader_type_index, opt, specializations);
273
std::vector<vk_specialization_type> specializations(4 + 3);
274
specializations[0].i = bias_term;
275
specializations[1].i = activation_type;
276
specializations[2].f = activation_params.w >= 1 ? activation_params[0] : 0.f;
277
specializations[3].f = activation_params.w == 2 ? activation_params[1] : 0.f;
278
specializations[4 + 0].i = out_sum8_shape_packed.w;
279
specializations[4 + 1].i = out_sum8_shape_packed.h;
280
specializations[4 + 2].i = out_shape_packed.w;
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int shader_type_index = -1;
283
if (out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_reduce_sum8;
284
if (out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_reduce_sum8_pack4;
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if (out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_reduce_sum8_pack8;
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pipeline_innerproduct_reduce_sum8 = new Pipeline(vkdev);
288
pipeline_innerproduct_reduce_sum8->set_local_size_xyz(std::min(64, num_output / out_elempack), 1, 1);
289
pipeline_innerproduct_reduce_sum8->create(shader_type_index, opt, specializations);
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std::vector<vk_specialization_type> specializations(4 + 10);
295
specializations[0].i = bias_term;
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specializations[1].i = activation_type;
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specializations[2].f = activation_params.w >= 1 ? activation_params[0] : 0.f;
298
specializations[3].f = activation_params.w == 2 ? activation_params[1] : 0.f;
299
specializations[4 + 0].i = shape_flatten_packed.dims;
300
specializations[4 + 1].i = shape_flatten_packed.w;
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specializations[4 + 2].i = shape_flatten_packed.h;
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specializations[4 + 3].i = shape_flatten_packed.c;
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specializations[4 + 4].i = shape_flatten_packed.cstep;
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specializations[4 + 5].i = out_shape_packed.dims;
305
specializations[4 + 6].i = out_shape_packed.w;
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specializations[4 + 7].i = out_shape_packed.h;
307
specializations[4 + 8].i = out_shape_packed.c;
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specializations[4 + 9].i = out_shape_packed.cstep;
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Mat local_size_xyz(std::min(64, num_output / out_elempack), 1, 1, (void*)0);
311
if (out_shape_packed.dims != 0)
313
local_size_xyz.w = std::min(64, out_shape_packed.w);
314
local_size_xyz.h = 1;
315
local_size_xyz.c = 1;
318
int shader_type_index = -1;
319
if (in_elempack == 1 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct;
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if (in_elempack == 4 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_pack4;
321
if (in_elempack == 1 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_pack1to4;
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if (in_elempack == 4 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_pack4to1;
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if (in_elempack == 8 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_pack8;
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if (in_elempack == 1 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_pack1to8;
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if (in_elempack == 8 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_pack8to1;
326
if (in_elempack == 4 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_pack4to8;
327
if (in_elempack == 8 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_pack8to4;
329
pipeline_innerproduct = new Pipeline(vkdev);
330
pipeline_innerproduct->set_optimal_local_size_xyz(local_size_xyz);
331
pipeline_innerproduct->create(shader_type_index, opt, specializations);
337
std::vector<vk_specialization_type> specializations(4 + 10);
338
specializations[0].i = bias_term;
339
specializations[1].i = activation_type;
340
specializations[2].f = activation_params.w >= 1 ? activation_params[0] : 0.f;
341
specializations[3].f = activation_params.w == 2 ? activation_params[1] : 0.f;
342
specializations[4 + 0].i = 0;
343
specializations[4 + 1].i = 0;
344
specializations[4 + 2].i = 0;
345
specializations[4 + 3].i = 0;
346
specializations[4 + 4].i = 0;
347
specializations[4 + 5].i = 0;
348
specializations[4 + 6].i = 0;
349
specializations[4 + 7].i = 0;
350
specializations[4 + 8].i = 0;
351
specializations[4 + 9].i = 0;
353
Mat local_size_xyz(std::min(16, num_output / out_elempack), 4, 1, (void*)0);
355
int shader_type_index = -1;
356
if (in_elempack == 1 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_gemm;
357
if (in_elempack == 4 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_gemm_wp4;
358
if (in_elempack == 1 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_gemm_wp1to4;
359
if (in_elempack == 4 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_gemm_wp4to1;
360
if (in_elempack == 8 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_gemm_wp8;
361
if (in_elempack == 1 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_gemm_wp1to8;
362
if (in_elempack == 8 && out_elempack == 1) shader_type_index = LayerShaderType::innerproduct_gemm_wp8to1;
363
if (in_elempack == 4 && out_elempack == 8) shader_type_index = LayerShaderType::innerproduct_gemm_wp4to8;
364
if (in_elempack == 8 && out_elempack == 4) shader_type_index = LayerShaderType::innerproduct_gemm_wp8to4;
366
pipeline_innerproduct_gemm = new Pipeline(vkdev);
367
pipeline_innerproduct_gemm->set_optimal_local_size_xyz(local_size_xyz);
368
pipeline_innerproduct_gemm->create(shader_type_index, opt, specializations);
372
weight_data.release();
381
weight_data.release();
388
int InnerProduct_vulkan::destroy_pipeline(const Option& opt)
392
flatten->destroy_pipeline(opt);
397
delete pipeline_innerproduct;
398
pipeline_innerproduct = 0;
400
delete pipeline_innerproduct_sum8;
401
delete pipeline_innerproduct_reduce_sum8;
402
pipeline_innerproduct_sum8 = 0;
403
pipeline_innerproduct_reduce_sum8 = 0;
405
delete pipeline_innerproduct_gemm;
406
pipeline_innerproduct_gemm = 0;
411
int InnerProduct_vulkan::upload_model(VkTransfer& cmd, const Option& opt)
413
if (support_image_storage && opt.use_image_storage)
415
cmd.record_upload(weight_data_packed, weight_data_gpu_image, opt);
419
cmd.record_upload(weight_data_packed, weight_data_gpu, opt);
422
weight_data_packed.release();
426
if (support_image_storage && opt.use_image_storage)
428
cmd.record_upload(bias_data_packed, bias_data_gpu_image, opt);
432
cmd.record_upload(bias_data_packed, bias_data_gpu, opt);
435
bias_data_packed.release();
441
int InnerProduct_vulkan::forward(const VkMat& bottom_blob, VkMat& top_blob, VkCompute& cmd, const Option& opt) const
443
const int num_input = weight_data_size / num_output;
445
int in_elempack = opt.use_shader_pack8 && num_input % 8 == 0 ? 8 : num_input % 4 == 0 ? 4 : 1;
446
int out_elempack = opt.use_shader_pack8 && num_output % 8 == 0 ? 8 : num_output % 4 == 0 ? 4 : 1;
448
if (bottom_blob.dims == 2 && bottom_blob.w == num_input)
451
int h = bottom_blob.h;
452
size_t elemsize = bottom_blob.elemsize;
453
int elempack = bottom_blob.elempack;
456
VkMat bottom_blob_unpacked = bottom_blob;
459
Option opt_pack1 = opt;
460
opt_pack1.blob_vkallocator = opt.workspace_vkallocator;
462
vkdev->convert_packing(bottom_blob, bottom_blob_unpacked, 1, cmd, opt_pack1);
465
top_blob.create(num_output, h, elemsize, elempack, opt.blob_vkallocator);
466
if (top_blob.empty())
469
VkMat top_blob_unpacked = top_blob;
472
top_blob_unpacked.create(num_output, h * elempack, bottom_blob_unpacked.elemsize, 1, opt.workspace_vkallocator);
473
if (top_blob_unpacked.empty())
477
std::vector<VkMat> bindings(4);
478
bindings[0] = bottom_blob_unpacked;
479
bindings[1] = top_blob_unpacked;
480
bindings[2] = weight_data_gpu;
481
bindings[3] = bias_data_gpu;
483
std::vector<vk_constant_type> constants(10);
484
constants[0].i = bottom_blob_unpacked.dims;
485
constants[1].i = bottom_blob_unpacked.w;
486
constants[2].i = bottom_blob_unpacked.h;
487
constants[3].i = bottom_blob_unpacked.c;
488
constants[4].i = bottom_blob_unpacked.cstep;
489
constants[5].i = top_blob_unpacked.dims;
490
constants[6].i = top_blob_unpacked.w;
491
constants[7].i = top_blob_unpacked.h;
492
constants[8].i = top_blob_unpacked.c;
493
constants[9].i = top_blob_unpacked.cstep;
496
dispatcher.w = top_blob_unpacked.w / out_elempack;
497
dispatcher.h = top_blob_unpacked.h;
500
cmd.record_pipeline(pipeline_innerproduct_gemm, bindings, constants, dispatcher);
505
vkdev->convert_packing(top_blob_unpacked, top_blob, elempack, cmd, opt);
512
VkMat bottom_blob_flattened = bottom_blob;
514
Option opt_flatten = opt;
515
opt_flatten.blob_vkallocator = opt.workspace_vkallocator;
517
flatten->forward(bottom_blob, bottom_blob_flattened, cmd, opt_flatten);
520
size_t elemsize = bottom_blob_flattened.elemsize;
521
size_t out_elemsize = elemsize / in_elempack * out_elempack;
523
if (opt.use_fp16_packed && !opt.use_fp16_storage)
525
if (out_elempack == 8) out_elemsize = 8 * 2u;
526
if (out_elempack == 4) out_elemsize = 4 * 2u;
527
if (out_elempack == 1) out_elemsize = 4u;
530
if (num_input / in_elempack >= 32)
535
top_blob_sum8.create((num_input / in_elempack + 7) / 8, num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
536
if (top_blob_sum8.empty())
539
std::vector<VkMat> bindings(3);
540
bindings[0] = bottom_blob_flattened;
541
bindings[1] = top_blob_sum8;
542
bindings[2] = weight_data_gpu;
544
std::vector<vk_constant_type> constants(3);
545
constants[0].i = bottom_blob_flattened.w;
546
constants[1].i = top_blob_sum8.w;
547
constants[2].i = top_blob_sum8.h;
549
cmd.record_pipeline(pipeline_innerproduct_sum8, bindings, constants, top_blob_sum8);
554
top_blob.create(num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
555
if (top_blob.empty())
558
std::vector<VkMat> bindings(3);
559
bindings[0] = top_blob_sum8;
560
bindings[1] = top_blob;
561
bindings[2] = bias_data_gpu;
563
std::vector<vk_constant_type> constants(3);
564
constants[0].i = top_blob_sum8.w;
565
constants[1].i = top_blob_sum8.h;
566
constants[2].i = top_blob.w;
568
cmd.record_pipeline(pipeline_innerproduct_reduce_sum8, bindings, constants, top_blob);
573
top_blob.create(num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
574
if (top_blob.empty())
577
std::vector<VkMat> bindings(4);
578
bindings[0] = bottom_blob_flattened;
579
bindings[1] = top_blob;
580
bindings[2] = weight_data_gpu;
581
bindings[3] = bias_data_gpu;
583
std::vector<vk_constant_type> constants(10);
584
constants[0].i = bottom_blob_flattened.dims;
585
constants[1].i = bottom_blob_flattened.w;
586
constants[2].i = bottom_blob_flattened.h;
587
constants[3].i = bottom_blob_flattened.c;
588
constants[4].i = bottom_blob_flattened.cstep;
589
constants[5].i = top_blob.dims;
590
constants[6].i = top_blob.w;
591
constants[7].i = top_blob.h;
592
constants[8].i = top_blob.c;
593
constants[9].i = top_blob.cstep;
595
cmd.record_pipeline(pipeline_innerproduct, bindings, constants, top_blob);
601
int InnerProduct_vulkan::forward(const VkImageMat& bottom_blob, VkImageMat& top_blob, VkCompute& cmd, const Option& opt) const
603
const int num_input = weight_data_size / num_output;
605
int in_elempack = opt.use_shader_pack8 && num_input % 8 == 0 ? 8 : num_input % 4 == 0 ? 4 : 1;
606
int out_elempack = opt.use_shader_pack8 && num_output % 8 == 0 ? 8 : num_output % 4 == 0 ? 4 : 1;
608
if (bottom_blob.dims == 2 && bottom_blob.w == num_input)
611
int h = bottom_blob.h;
612
size_t elemsize = bottom_blob.elemsize;
613
int elempack = bottom_blob.elempack;
616
VkImageMat bottom_blob_unpacked = bottom_blob;
619
Option opt_pack1 = opt;
620
opt_pack1.blob_vkallocator = opt.workspace_vkallocator;
622
vkdev->convert_packing(bottom_blob, bottom_blob_unpacked, 1, cmd, opt_pack1);
625
top_blob.create(num_output, h, elemsize, elempack, opt.blob_vkallocator);
626
if (top_blob.empty())
629
VkImageMat top_blob_unpacked = top_blob;
632
top_blob_unpacked.create(num_output, h * elempack, bottom_blob_unpacked.elemsize, 1, opt.workspace_vkallocator);
633
if (top_blob_unpacked.empty())
637
std::vector<VkImageMat> bindings(4);
638
bindings[0] = bottom_blob_unpacked;
639
bindings[1] = top_blob_unpacked;
640
bindings[2] = weight_data_gpu_image;
641
bindings[3] = bias_data_gpu_image;
643
std::vector<vk_constant_type> constants(10);
644
constants[0].i = bottom_blob_unpacked.dims;
645
constants[1].i = bottom_blob_unpacked.w;
646
constants[2].i = bottom_blob_unpacked.h;
647
constants[3].i = bottom_blob_unpacked.c;
649
constants[5].i = top_blob_unpacked.dims;
650
constants[6].i = top_blob_unpacked.w;
651
constants[7].i = top_blob_unpacked.h;
652
constants[8].i = top_blob_unpacked.c;
655
VkImageMat dispatcher;
656
dispatcher.w = top_blob_unpacked.w / out_elempack;
657
dispatcher.h = top_blob_unpacked.h;
660
cmd.record_pipeline(pipeline_innerproduct_gemm, bindings, constants, dispatcher);
665
vkdev->convert_packing(top_blob_unpacked, top_blob, elempack, cmd, opt);
672
VkImageMat bottom_blob_flattened = bottom_blob;
674
Option opt_flatten = opt;
675
opt_flatten.blob_vkallocator = opt.workspace_vkallocator;
677
flatten->forward(bottom_blob, bottom_blob_flattened, cmd, opt_flatten);
680
size_t elemsize = bottom_blob_flattened.elemsize;
681
size_t out_elemsize = elemsize / in_elempack * out_elempack;
683
if (opt.use_fp16_packed && !opt.use_fp16_storage)
685
if (out_elempack == 8) out_elemsize = 8 * 2u;
686
if (out_elempack == 4) out_elemsize = 4 * 2u;
687
if (out_elempack == 1) out_elemsize = 4u;
690
if (num_input / in_elempack >= 32)
693
VkImageMat top_blob_sum8;
695
top_blob_sum8.create((num_input / in_elempack + 7) / 8, num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
696
if (top_blob_sum8.empty())
699
std::vector<VkImageMat> bindings(3);
700
bindings[0] = bottom_blob_flattened;
701
bindings[1] = top_blob_sum8;
702
bindings[2] = weight_data_gpu_image;
704
std::vector<vk_constant_type> constants(3);
705
constants[0].i = bottom_blob_flattened.w;
706
constants[1].i = top_blob_sum8.w;
707
constants[2].i = top_blob_sum8.h;
709
cmd.record_pipeline(pipeline_innerproduct_sum8, bindings, constants, top_blob_sum8);
714
top_blob.create(num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
715
if (top_blob.empty())
718
std::vector<VkImageMat> bindings(3);
719
bindings[0] = top_blob_sum8;
720
bindings[1] = top_blob;
721
bindings[2] = bias_data_gpu_image;
723
std::vector<vk_constant_type> constants(3);
724
constants[0].i = top_blob_sum8.w;
725
constants[1].i = top_blob_sum8.h;
726
constants[2].i = top_blob.w;
728
cmd.record_pipeline(pipeline_innerproduct_reduce_sum8, bindings, constants, top_blob);
733
top_blob.create(num_output / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator);
734
if (top_blob.empty())
737
std::vector<VkImageMat> bindings(4);
738
bindings[0] = bottom_blob_flattened;
739
bindings[1] = top_blob;
740
bindings[2] = weight_data_gpu_image;
741
bindings[3] = bias_data_gpu_image;
743
std::vector<vk_constant_type> constants(10);
744
constants[0].i = bottom_blob_flattened.dims;
745
constants[1].i = bottom_blob_flattened.w;
746
constants[2].i = bottom_blob_flattened.h;
747
constants[3].i = bottom_blob_flattened.c;
749
constants[5].i = top_blob.dims;
750
constants[6].i = top_blob.w;
751
constants[7].i = top_blob.h;
752
constants[8].i = top_blob.c;
755
cmd.record_pipeline(pipeline_innerproduct, bindings, constants, top_blob);