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SDL_syssem.c 
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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// An implementation of semaphores using mutexes and condition variables
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#include "SDL_systhread_c.h"
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#ifdef SDL_THREADS_DISABLED
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SDL_Semaphore *SDL_CreateSemaphore(Uint32 initial_value)
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{
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    SDL_SetError("SDL not built with thread support");
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    return NULL;
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}
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void SDL_DestroySemaphore(SDL_Semaphore *sem)
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{
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}
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SDL_bool SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
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{
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    return true;
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}
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Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
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{
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    return 0;
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}
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void SDL_SignalSemaphore(SDL_Semaphore *sem)
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{
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    return;
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}
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#else
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struct SDL_Semaphore
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{
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    Uint32 count;
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    Uint32 waiters_count;
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    SDL_Mutex *count_lock;
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    SDL_Condition *count_nonzero;
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};
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SDL_Semaphore *SDL_CreateSemaphore(Uint32 initial_value)
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{
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    SDL_Semaphore *sem;
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    sem = (SDL_Semaphore *)SDL_malloc(sizeof(*sem));
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    if (!sem) {
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        return NULL;
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    }
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    sem->count = initial_value;
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    sem->waiters_count = 0;
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    sem->count_lock = SDL_CreateMutex();
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    sem->count_nonzero = SDL_CreateCondition();
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    if (!sem->count_lock || !sem->count_nonzero) {
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        SDL_DestroySemaphore(sem);
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        return NULL;
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    }
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    return sem;
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}
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/* WARNING:
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   You cannot call this function when another thread is using the semaphore.
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*/
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void SDL_DestroySemaphore(SDL_Semaphore *sem)
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{
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    if (sem) {
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        sem->count = 0xFFFFFFFF;
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        while (sem->waiters_count > 0) {
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            SDL_SignalCondition(sem->count_nonzero);
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            SDL_Delay(10);
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        }
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        SDL_DestroyCondition(sem->count_nonzero);
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        if (sem->count_lock) {
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            SDL_LockMutex(sem->count_lock);
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            SDL_UnlockMutex(sem->count_lock);
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            SDL_DestroyMutex(sem->count_lock);
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        }
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        SDL_free(sem);
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    }
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}
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SDL_bool SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
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{
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    bool result = false;
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    if (!sem) {
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        return true;
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    }
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    if (timeoutNS == 0) {
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        SDL_LockMutex(sem->count_lock);
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        if (sem->count > 0) {
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            --sem->count;
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            result = true;
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        }
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        SDL_UnlockMutex(sem->count_lock);
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    } else if (timeoutNS < 0) {
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        SDL_LockMutex(sem->count_lock);
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        ++sem->waiters_count;
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        while (sem->count == 0) {
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            SDL_WaitConditionTimeoutNS(sem->count_nonzero, sem->count_lock, -1);
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        }
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        --sem->waiters_count;
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        --sem->count;
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        result = true;
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        SDL_UnlockMutex(sem->count_lock);
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    } else {
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        Uint64 stop_time = SDL_GetTicksNS() + timeoutNS;
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        SDL_LockMutex(sem->count_lock);
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        ++sem->waiters_count;
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        while (sem->count == 0) {
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            Sint64 waitNS = (Sint64)(stop_time - SDL_GetTicksNS());
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            if (waitNS > 0) {
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                SDL_WaitConditionTimeoutNS(sem->count_nonzero, sem->count_lock, waitNS);
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            } else {
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                break;
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            }
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        }
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        --sem->waiters_count;
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        if (sem->count > 0) {
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            --sem->count;
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            result = true;
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        }
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        SDL_UnlockMutex(sem->count_lock);
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    }
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    return result;
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}
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Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
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{
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    Uint32 value;
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    value = 0;
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    if (sem) {
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        SDL_LockMutex(sem->count_lock);
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        value = sem->count;
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        SDL_UnlockMutex(sem->count_lock);
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    }
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    return value;
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}
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void SDL_SignalSemaphore(SDL_Semaphore *sem)
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{
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    if (!sem) {
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        return;
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    }
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    SDL_LockMutex(sem->count_lock);
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    if (sem->waiters_count > 0) {
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        SDL_SignalCondition(sem->count_nonzero);
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    }
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    ++sem->count;
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    SDL_UnlockMutex(sem->count_lock);
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}
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#endif // SDL_THREADS_DISABLED
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