SDL

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SDL_sysfilesystem.c 
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_FILESYSTEM_ANDROID
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// System dependent filesystem routines
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#include "../SDL_sysfilesystem.h"
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#include <unistd.h>
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char *SDL_SYS_GetBasePath(void)
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{
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    // The current working directory is / on Android
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    SDL_Unsupported();
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    return NULL;
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}
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char *SDL_SYS_GetPrefPath(const char *org, const char *app)
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{
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    const char *path = SDL_GetAndroidInternalStoragePath();
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    if (path) {
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        size_t pathlen = SDL_strlen(path) + 2;
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        char *fullpath = (char *)SDL_malloc(pathlen);
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        if (!fullpath) {
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            return NULL;
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        }
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        SDL_snprintf(fullpath, pathlen, "%s/", path);
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        return fullpath;
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    }
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    return NULL;
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}
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char *SDL_SYS_GetUserFolder(SDL_Folder folder)
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{
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    /* TODO: see https://developer.android.com/reference/android/os/Environment#lfields
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       and https://stackoverflow.com/questions/39332085/get-path-to-pictures-directory */
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    SDL_Unsupported();
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    return NULL;
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}
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#endif // SDL_FILESYSTEM_ANDROID
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