SDL

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SDL_guid.c 
88 строк · 2.8 Кб
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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// convert the guid to a printable string
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void SDL_GUIDToString(SDL_GUID guid, char *pszGUID, int cbGUID)
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{
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    static const char k_rgchHexToASCII[] = "0123456789abcdef";
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    int i;
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    if ((!pszGUID) || (cbGUID <= 0)) {
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        return;
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    }
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    for (i = 0; i < sizeof(guid.data) && i < (cbGUID - 1) / 2; i++) {
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        // each input byte writes 2 ascii chars, and might write a null byte.
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        // If we don't have room for next input byte, stop
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        unsigned char c = guid.data[i];
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        *pszGUID++ = k_rgchHexToASCII[c >> 4];
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        *pszGUID++ = k_rgchHexToASCII[c & 0x0F];
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    }
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    *pszGUID = '\0';
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}
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/*-----------------------------------------------------------------------------
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 * Purpose: Returns the 4 bit nibble for a hex character
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 * Input  : c -
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 * Output : unsigned char
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 *-----------------------------------------------------------------------------*/
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static unsigned char nibble(unsigned char c)
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{
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    if ((c >= '0') && (c <= '9')) {
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        return c - '0';
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    }
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    if ((c >= 'A') && (c <= 'F')) {
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        return c - 'A' + 0x0a;
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    }
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    if ((c >= 'a') && (c <= 'f')) {
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        return c - 'a' + 0x0a;
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    }
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    // received an invalid character, and no real way to return an error
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    // AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c);
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    return 0;
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}
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// convert the string version of a guid to the struct
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SDL_GUID SDL_StringToGUID(const char *pchGUID)
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{
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    SDL_GUID guid;
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    int maxoutputbytes = sizeof(guid);
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    size_t len = SDL_strlen(pchGUID);
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    Uint8 *p;
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    size_t i;
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    // Make sure it's even
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    len = (len) & ~0x1;
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    SDL_memset(&guid, 0x00, sizeof(guid));
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    p = (Uint8 *)&guid;
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    for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i += 2, p++) {
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        *p = (nibble((unsigned char)pchGUID[i]) << 4) | nibble((unsigned char)pchGUID[i + 1]);
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    }
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    return guid;
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}
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