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src/test/java/com/l2jserver/gameserver/model/conditions/ConditionCheckAbnormalTest.java
80 строк
3 KB
Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.conditions; import static com.l2jserver.gameserver.model.skills.AbnormalType.MULTI_DEBUFF_WIND; import static org.junit.jupiter.api.Assertions.assertFalse; import static org.junit.jupiter.api.Assertions.assertTrue; import static org.mockito.Mockito.when; import org.junit.jupiter.api.Test; import org.junit.jupiter.api.extension.ExtendWith; import org.mockito.Mock; import org.mockito.junit.jupiter.MockitoExtension; import com.l2jserver.gameserver.model.CharEffectList; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.skills.Skill; /** * Check abnormal type and level test. * @author Zoey76 * @version 2.6.3.0 */ @ExtendWith(MockitoExtension.class) class ConditionCheckAbnormalTest { @Mock private L2Character effected; @Mock private CharEffectList charEffectList; @Mock private BuffInfo buffInfo; @Mock private Skill skill; @Test void testEffectedWithoutAbnormal() { final var condition = new ConditionCheckAbnormal(MULTI_DEBUFF_WIND, 1, true); when(effected.getEffectList()).thenReturn(charEffectList); when(charEffectList.getBuffInfoByAbnormalType(MULTI_DEBUFF_WIND)).thenReturn(null); assertFalse(condition.testImpl(null, effected, null, null)); } @Test void testEffectedWithLowerLevelAbnormal() { final var condition = new ConditionCheckAbnormal(MULTI_DEBUFF_WIND, 3, true); when(effected.getEffectList()).thenReturn(charEffectList); when(charEffectList.getBuffInfoByAbnormalType(MULTI_DEBUFF_WIND)).thenReturn(buffInfo); when(buffInfo.getSkill()).thenReturn(skill); when(skill.getAbnormalLvl()).thenReturn(1); assertFalse(condition.testImpl(null, effected, null, null)); } @Test void testEffectedWithAbnormal() { final var condition = new ConditionCheckAbnormal(MULTI_DEBUFF_WIND, 3, true); when(effected.getEffectList()).thenReturn(charEffectList); when(charEffectList.getBuffInfoByAbnormalType(MULTI_DEBUFF_WIND)).thenReturn(buffInfo); when(buffInfo.getSkill()).thenReturn(skill); when(skill.getAbnormalLvl()).thenReturn(3); assertTrue(condition.testImpl(null, effected, null, null)); } }