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src/main/java/com/l2jserver/gameserver/network/clientpackets/RequestExCubeGameChangeTeam.java
73 строки
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Zoey76
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01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import com.l2jserver.gameserver.instancemanager.HandysBlockCheckerManager; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Format: chdd d: Arena d: Team * @author mrTJO */ public final class RequestExCubeGameChangeTeam extends L2GameClientPacket { private static final Logger LOG = LoggerFactory.getLogger(RequestExCubeGameChangeTeam.class); private static final String _C__D0_5A_REQUESTEXCUBEGAMECHANGETEAM = "[C] D0:5A RequestExCubeGameChangeTeam"; private int _arena; private int _team; @Override protected void readImpl() { // client sends -1,0,1,2 for arena parameter _arena = readD() + 1; _team = readD(); } @Override public void runImpl() { // do not remove players after start if (HandysBlockCheckerManager.getInstance().arenaIsBeingUsed(_arena)) { return; } L2PcInstance player = getClient().getActiveChar(); switch (_team) { // Change Player Team case 0, 1 -> HandysBlockCheckerManager.getInstance().changePlayerToTeam(player, _arena, _team); // Remove Player (me) case -1 -> { int team = HandysBlockCheckerManager.getInstance().getHolder(_arena).getPlayerTeam(player); // client sends two times this packet if click on exit // client did not send this packet on restart if (team > -1) { HandysBlockCheckerManager.getInstance().removePlayer(player, _arena, team); } } default -> LOG.warn("Wrong Cube Game Team ID: {}", _team); } } @Override public String getType() { return _C__D0_5A_REQUESTEXCUBEGAMECHANGETEAM; } }