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src/main/java/com/l2jserver/gameserver/model/variables/NpcVariables.java
61 строка
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.variables; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * NPC Variables implementation. * @author GKR */ public class NpcVariables extends AbstractVariables { @Override public int getInt(String key) { return super.getInt(key, 0); } @Override public boolean restoreMe() { return true; } @Override public boolean storeMe() { return true; } /** * Gets the stored player. * @param name the name of the variable * @return the stored player or {@code null} */ public L2PcInstance getPlayer(String name) { return getObject(name, L2PcInstance.class); } /** * Gets the stored summon. * @param name the name of the variable * @return the stored summon or {@code null} */ public L2Summon getSummon(String name) { return getObject(name, L2Summon.class); } }