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src/main/java/com/l2jserver/gameserver/model/entity/TvTEventTeam.java
133 строки
3 KB
Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.entity; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * TvT event team. * @author HorridoJoho */ public class TvTEventTeam { /** The name of the team. */ private final String _name; /** The team spot coordinates. */ private final Location _loc; /** The points of the team. */ private short _points; /** Name and instance of all participated players in map. */ private final Map<Integer, L2PcInstance> _participatedPlayers = new ConcurrentHashMap<>(); public TvTEventTeam(String name, Location loc) { _name = name; _loc = loc; _points = 0; } /** * Adds a player to the team. * @param playerInstance as L2PcInstance * @return boolean: true if success, otherwise false */ public boolean addPlayer(L2PcInstance playerInstance) { if (playerInstance == null) { return false; } _participatedPlayers.put(playerInstance.getObjectId(), playerInstance); return true; } /** * Removes a player from the team * @param playerObjectId */ public void removePlayer(int playerObjectId) { _participatedPlayers.remove(playerObjectId); } /** * Increases the points of the team. */ public void increasePoints() { ++_points; } /** * Cleanup the team and make it ready for adding players again. */ public void cleanMe() { _participatedPlayers.clear(); _points = 0; } /** * Is given player in this team? * @param playerObjectId * @return boolean: true if player is in this team, otherwise false */ public boolean containsPlayer(int playerObjectId) { return _participatedPlayers.containsKey(playerObjectId); } /** * Returns the name of the team. * @return String: name of the team */ public String getName() { return _name; } /** * Returns the coordinates of the team spot. * @return team coordinates */ public Location getLocation() { return _loc; } /** * Returns the points of the team. * @return short: team points */ public short getPoints() { return _points; } /** * Returns name and instance of all participated players in Map. * @return map of players in this team */ public Map<Integer, L2PcInstance> getParticipatedPlayers() { return _participatedPlayers; } /** * Returns player count of this team. * @return number of players in team */ public int getParticipatedPlayerCount() { return _participatedPlayers.size(); } }