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src/main/java/com/l2jserver/gameserver/model/drops/strategy/IKillerChanceModifierStrategy.java
63 строки
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.drops.strategy; import static com.l2jserver.gameserver.config.Configuration.npc; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.drops.GeneralDropItem; import com.l2jserver.gameserver.model.drops.IDropItem; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.util.Util; /** * @author Battlecruiser */ public interface IKillerChanceModifierStrategy extends INonGroupedKillerChanceModifierStrategy { IKillerChanceModifierStrategy DEFAULT_STRATEGY = (item, victim, killer) -> { int levelDifference = victim.getLevel() - killer.getLevel(); if ((victim.isRaid()) && npc().useDeepBlueDropRulesRaid()) { // FIXME: Config? return Math.max(0, Math.min(1, (levelDifference * 0.15) + 1)); } else if (npc().useDeepBlueDropRules()) { return Util.map(levelDifference, -npc().getDropItemMaxLevelDifference(), -npc().getDropItemMinLevelDifference(), npc().getDropItemMinLevelGapChance(), 100.0) / 100; } return 1; }; INonGroupedKillerChanceModifierStrategy DEFAULT_NONGROUP_STRATEGY = (item, victim, killer) -> { if (((!(victim.isRaid())) && npc().useDeepBlueDropRules()) || ((victim.isRaid()) && npc().useDeepBlueDropRulesRaid())) { int levelDifference = victim.getLevel() - killer.getLevel(); if (item.getItemId() == Inventory.ADENA_ID) { return Util.map(levelDifference, -npc().getDropAdenaMaxLevelDifference(), -npc().getDropAdenaMinLevelDifference(), npc().getDropAdenaMinLevelGapChance(), 100.0) / 100; } return Util.map(levelDifference, -npc().getDropItemMaxLevelDifference(), -npc().getDropItemMinLevelDifference(), npc().getDropItemMinLevelGapChance(), 100.0) / 100; } return 1; }; IKillerChanceModifierStrategy NO_RULES = (item, victim, killer) -> 1; double getKillerChanceModifier(IDropItem item, L2Character victim, L2Character killer); @Override default double getKillerChanceModifier(GeneralDropItem item, L2Character victim, L2Character killer) { return getKillerChanceModifier((IDropItem) item, victim, killer); } }