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src/main/java/com/l2jserver/gameserver/model/conditions/ConditionPlayerInstanceId.java
56 строк
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.conditions; import java.util.ArrayList; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.skills.Skill; /** * Instance Id condition. */ public class ConditionPlayerInstanceId extends Condition { private final ArrayList<Integer> _instanceIds; public ConditionPlayerInstanceId(ArrayList<Integer> instanceIds) { _instanceIds = instanceIds; } @Override public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) { if (effector.getActingPlayer() == null) { return false; } final int instanceId = effector.getInstanceId(); if (instanceId <= 0) { return false; // player not in instance } final InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(effector.getActingPlayer()); if ((world == null) || (world.getInstanceId() != instanceId)) { return false; // player in the different instance } return _instanceIds.contains(world.getTemplateId()); } }