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src/main/java/com/l2jserver/gameserver/model/base/SubClass.java
98 строк
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.base; import static com.l2jserver.gameserver.config.Configuration.character; import com.l2jserver.gameserver.data.json.ExperienceData; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.stat.PcStat; /** * Character Sub-Class Definition <BR> * Used to store key information about a character's sub-class. * @author Zealar */ public final class SubClass { private PlayerClass _class; private int _classIndex = 1; private final PcStat _stats; public SubClass(L2PcInstance activeChar) { _stats = new PcStat(activeChar); _stats.setExp(ExperienceData.getInstance().getExpForLevel(character().getBaseSubclassLevel())); _stats.setLevel(character().getBaseSubclassLevel()); } public PlayerClass getClassDefinition() { return _class; } public void setClassIndex(int classIndex) { _classIndex = classIndex; } /** * First Sub-Class is index 1. * @return int _classIndex */ public int getClassIndex() { return _classIndex; } public void setClassId(int classId) { _class = PlayerClass.values()[classId]; } public int getClassId() { return _class.ordinal(); } public long getExp() { return _stats.getExp(); } public int getLevel() { return _stats.getLevel(); } public int getSp() { return _stats.getSp(); } public void setSp(int sp) { _stats.setSp(sp); } public void setExp(long exp) { _stats.setExp(exp); } public void setLevel(int level) { _stats.setLevel(level); } public void addExp(long exp) { _stats.addExp(exp); } public PcStat getStat() { return _stats; } }