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src/main/java/com/l2jserver/gameserver/model/L2SiegeClan.java
77 строк
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model; import java.util.List; import java.util.concurrent.CopyOnWriteArrayList; import com.l2jserver.gameserver.model.actor.L2Npc; public class L2SiegeClan { private final int _clanId; private final List<L2Npc> _flag = new CopyOnWriteArrayList<>(); private SiegeClanType _type; public enum SiegeClanType { OWNER, DEFENDER, ATTACKER, DEFENDER_PENDING } public L2SiegeClan(int clanId, SiegeClanType type) { _clanId = clanId; _type = type; } public int getNumFlags() { return _flag.size(); } public void addFlag(L2Npc flag) { _flag.add(flag); } public boolean removeFlag(L2Npc flag) { boolean ret = _flag.remove(flag); flag.deleteMe(); return ret; } public void removeFlags() { _flag.forEach(L2Object::decayMe); _flag.clear(); } public final int getClanId() { return _clanId; } public final List<L2Npc> getFlag() { return _flag; } public SiegeClanType getType() { return _type; } public void setType(SiegeClanType setType) { _type = setType; } }