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src/main/java/com/l2jserver/gameserver/model/AggroInfo.java
89 строк
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model; import com.l2jserver.gameserver.model.actor.L2Character; /** * @author xban1x */ public final class AggroInfo { private final L2Character _attacker; private long _hate = 0; private int _damage = 0; public AggroInfo(L2Character pAttacker) { _attacker = pAttacker; } public L2Character getAttacker() { return _attacker; } public long getHate() { return _hate; } public long checkHate(L2Character owner) { if (_attacker.isAlikeDead() || !_attacker.isVisible() || !owner.getKnownList().knowsObject(_attacker)) { _hate = 0; } return _hate; } public void addHate(long value) { _hate = Math.min(_hate + value, 999999999); } public void stopHate() { _hate = 0; } public int getDamage() { return _damage; } public void addDamage(int value) { _damage = (int) Math.min(_damage + (long) value, 999999999); } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (obj instanceof AggroInfo) { return (((AggroInfo) obj).getAttacker() == _attacker); } return false; } @Override public int hashCode() { return _attacker.getObjectId(); } @Override public String toString() { return "AggroInfo [attacker=" + _attacker + ", hate=" + _hate + ", damage=" + _damage + "]"; } }