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src/main/java/com/l2jserver/gameserver/data/xml/impl/PlayerXpPercentLostData.java
82 строки
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Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.data.xml.impl; import static com.l2jserver.gameserver.config.Configuration.character; import java.util.Arrays; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; import com.l2jserver.gameserver.util.IXmlReader; /** * This class holds the Player Xp Percent Lost Data for each level for players. * @author Zealar */ public final class PlayerXpPercentLostData implements IXmlReader { private final double[] _playerXpPercentLost = new double[character().getMaxPlayerLevel() + 1]; protected PlayerXpPercentLostData() { Arrays.fill(_playerXpPercentLost, 1.); load(); } @Override public void load() { parseDatapackFile("data/stats/chars/playerXpPercentLost.xml"); } @Override public void parseDocument(Document doc) { for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling()) { if ("list".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("xpLost".equalsIgnoreCase(d.getNodeName())) { NamedNodeMap attrs = d.getAttributes(); _playerXpPercentLost[parseInteger(attrs, "level")] = parseDouble(attrs, "val"); } } } } } public double getXpPercent(final int level) { if (level > character().getMaxPlayerLevel()) { LOG.warn("Require to high level inside PlayerXpPercentLostData ({})", level); return _playerXpPercentLost[character().getMaxPlayerLevel()]; } return _playerXpPercentLost[level]; } /** * Gets the single instance of PlayerXpPercentLostData. * @return single instance of PlayerXpPercentLostData. */ public static PlayerXpPercentLostData getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final PlayerXpPercentLostData _instance = new PlayerXpPercentLostData(); } }