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src/main/java/com/l2jserver/gameserver/data/sql/impl/NpcBufferTable.java
160 строк
5 KB
Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.data.sql.impl; import static com.l2jserver.gameserver.config.Configuration.general; import java.util.HashMap; import java.util.Map; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import com.l2jserver.commons.database.ConnectionFactory; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.holders.SkillHolder; public class NpcBufferTable { private static final Logger LOG = LoggerFactory.getLogger(NpcBufferTable.class); private final Map<Integer, NpcBufferSkills> _buffers = new HashMap<>(); public static class NpcBufferData { private final SkillHolder _skill; private final ItemHolder _fee; protected NpcBufferData(int skillId, int skillLevel, int feeId, int feeAmount) { _skill = new SkillHolder(skillId, skillLevel); _fee = new ItemHolder(feeId, feeAmount); } public SkillHolder getSkill() { return _skill; } public ItemHolder getFee() { return _fee; } } private static class NpcBufferSkills { private final Map<Integer, NpcBufferData> _skills = new HashMap<>(); public void addSkill(int skillId, int skillLevel, int skillFeeId, int skillFeeAmount, int buffGroup) { _skills.put(buffGroup, new NpcBufferData(skillId, skillLevel, skillFeeId, skillFeeAmount)); } public NpcBufferData getSkillGroupInfo(int buffGroup) { return _skills.get(buffGroup); } } protected NpcBufferTable() { int skillCount = 0; try (var con = ConnectionFactory.getInstance().getConnection(); var st = con.createStatement(); var rs = st.executeQuery("SELECT `npc_id`,`skill_id`,`skill_level`,`skill_fee_id`,`skill_fee_amount`,`buff_group` FROM `npc_buffer` ORDER BY `npc_id`")) { int lastNpcId = 0; NpcBufferSkills skills = null; while (rs.next()) { int npcId = rs.getInt("npc_id"); int skillId = rs.getInt("skill_id"); int skillLevel = rs.getInt("skill_level"); int skillFeeId = rs.getInt("skill_fee_id"); int skillFeeAmount = rs.getInt("skill_fee_amount"); int buffGroup = rs.getInt("buff_group"); if (npcId != lastNpcId) { if (lastNpcId != 0) { _buffers.put(lastNpcId, skills); } skills = new NpcBufferSkills(); skills.addSkill(skillId, skillLevel, skillFeeId, skillFeeAmount, buffGroup); } else if (skills != null) { skills.addSkill(skillId, skillLevel, skillFeeId, skillFeeAmount, buffGroup); } lastNpcId = npcId; skillCount++; } if (lastNpcId != 0) { _buffers.put(lastNpcId, skills); } } catch (Exception ex) { LOG.warn("There has been an error reading npc_buffer table!", ex); } if (general().customNpcBufferTables()) { try (var con = ConnectionFactory.getInstance().getConnection(); var st = con.createStatement(); var rs = st.executeQuery("SELECT `npc_id`,`skill_id`,`skill_level`,`skill_fee_id`,`skill_fee_amount`,`buff_group` FROM `custom_npc_buffer` ORDER BY `npc_id`")) { int lastNpcId = 0; NpcBufferSkills skills = null; while (rs.next()) { int npcId = rs.getInt("npc_id"); int skillId = rs.getInt("skill_id"); int skillLevel = rs.getInt("skill_level"); int skillFeeId = rs.getInt("skill_fee_id"); int skillFeeAmount = rs.getInt("skill_fee_amount"); int buffGroup = rs.getInt("buff_group"); if (npcId != lastNpcId) { if (lastNpcId != 0) { _buffers.put(lastNpcId, skills); } skills = new NpcBufferSkills(); skills.addSkill(skillId, skillLevel, skillFeeId, skillFeeAmount, buffGroup); } else if (skills != null) { skills.addSkill(skillId, skillLevel, skillFeeId, skillFeeAmount, buffGroup); } lastNpcId = npcId; skillCount++; } if (lastNpcId != 0) { _buffers.put(lastNpcId, skills); } } catch (Exception ex) { LOG.warn("There has been an error reading custom_npc_buffer table!", ex); } } LOG.info("Loaded {} buffers and {} skills.", _buffers.size(), skillCount); } public NpcBufferData getSkillInfo(int npcId, int buffGroup) { final NpcBufferSkills skills = _buffers.get(npcId); if (skills != null) { return skills.getSkillGroupInfo(buffGroup); } return null; } public static NpcBufferTable getInstance() { return SingletonHolder._instance; } private static class SingletonHolder { protected static final NpcBufferTable _instance = new NpcBufferTable(); } }