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src/main/java/com/l2jserver/gameserver/dao/impl/mysql/SubclassDAOMySQLImpl.java
120 строк
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Zoey76
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01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.dao.impl.mysql; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import com.l2jserver.commons.database.ConnectionFactory; import com.l2jserver.gameserver.dao.SubclassDAO; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.base.SubClass; /** * Subclass DAO MySQL implementation. * @author Zoey76 */ public class SubclassDAOMySQLImpl implements SubclassDAO { private static final Logger LOG = LoggerFactory.getLogger(SubclassDAOMySQLImpl.class); private static final String SELECT = "SELECT class_id,exp,sp,level,class_index FROM character_subclasses WHERE charId=? ORDER BY class_index"; private static final String INSERT = "INSERT INTO character_subclasses (charId,class_id,exp,sp,level,class_index) VALUES (?,?,?,?,?,?)"; private static final String UPDATE = "UPDATE character_subclasses SET exp=?,sp=?,level=?,class_id=? WHERE charId=? AND class_index =?"; private static final String DELETE = "DELETE FROM character_subclasses WHERE charId=? AND class_index=?"; @Override public void update(L2PcInstance player) { if (player.getTotalSubClasses() <= 0) { return; } try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(UPDATE)) { for (SubClass subClass : player.getSubClasses().values()) { ps.setLong(1, subClass.getExp()); ps.setInt(2, subClass.getSp()); ps.setInt(3, subClass.getLevel()); ps.setInt(4, subClass.getClassId()); ps.setInt(5, player.getObjectId()); ps.setInt(6, subClass.getClassIndex()); ps.addBatch(); } ps.executeBatch(); } catch (Exception e) { LOG.error("Could not store sub class data for {} : {}", player, e); } } @Override public boolean insert(L2PcInstance player, SubClass newClass) { try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(INSERT)) { ps.setInt(1, player.getObjectId()); ps.setInt(2, newClass.getClassId()); ps.setLong(3, newClass.getExp()); ps.setInt(4, newClass.getSp()); ps.setInt(5, newClass.getLevel()); ps.setInt(6, newClass.getClassIndex()); ps.execute(); } catch (Exception e) { LOG.error("Could not add character sub class for {}, {}", player, e); return false; } return true; } @Override public void delete(L2PcInstance player, int classIndex) { try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(DELETE)) { ps.setInt(1, player.getObjectId()); ps.setInt(2, classIndex); ps.execute(); } catch (Exception e) { LOG.error("Could not delete subclass for {} to class index {}, {}", player, classIndex, e); } } @Override public void load(L2PcInstance player) { try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(SELECT)) { ps.setInt(1, player.getObjectId()); try (var rs = ps.executeQuery()) { while (rs.next()) { final SubClass subClass = new SubClass(player); subClass.setClassId(rs.getInt("class_id")); subClass.setExp(rs.getLong("exp")); subClass.setLevel(rs.getInt("level")); subClass.setSp(rs.getInt("sp")); subClass.setClassIndex(rs.getInt("class_index")); // Enforce the correct indexing of _subClasses against their class indexes. player.getSubClasses().put(subClass.getClassIndex(), subClass); } } } catch (Exception e) { LOG.error("Could not restore classes for {}, {}", player, e); } } }