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src/main/java/com/l2jserver/gameserver/SevenSigns.java
1 392 строки
51 KB
Zoey76
Copyright Update
01 янв 2025, 07:57
01 янв 2025, 07:57
16130a5
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/* * Copyright © 2004-2025 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver; import static com.l2jserver.gameserver.config.Configuration.npc; import static com.l2jserver.gameserver.config.Configuration.sevenSigns; import static com.l2jserver.gameserver.network.SystemMessageId.COMPETITION_PERIOD_BEGUN; import static com.l2jserver.gameserver.network.SystemMessageId.DAWN_OBTAINED_AVARICE; import static com.l2jserver.gameserver.network.SystemMessageId.DAWN_OBTAINED_GNOSIS; import static com.l2jserver.gameserver.network.SystemMessageId.DAWN_OBTAINED_STRIFE; import static com.l2jserver.gameserver.network.SystemMessageId.DAWN_WON; import static com.l2jserver.gameserver.network.SystemMessageId.DUSK_OBTAINED_AVARICE; import static com.l2jserver.gameserver.network.SystemMessageId.DUSK_OBTAINED_GNOSIS; import static com.l2jserver.gameserver.network.SystemMessageId.DUSK_OBTAINED_STRIFE; import static com.l2jserver.gameserver.network.SystemMessageId.DUSK_WON; import static com.l2jserver.gameserver.network.SystemMessageId.PREPARATIONS_PERIOD_BEGUN; import static com.l2jserver.gameserver.network.SystemMessageId.QUEST_EVENT_PERIOD_BEGUN; import static com.l2jserver.gameserver.network.SystemMessageId.QUEST_EVENT_PERIOD_ENDED; import static com.l2jserver.gameserver.network.SystemMessageId.RESULTS_PERIOD_BEGUN; import static com.l2jserver.gameserver.network.SystemMessageId.SEAL_OF_STRIFE_FORBIDS_SUMMONING; import static com.l2jserver.gameserver.network.SystemMessageId.SEAL_VALIDATION_PERIOD_BEGUN; import static com.l2jserver.gameserver.network.SystemMessageId.SEAL_VALIDATION_PERIOD_ENDED; import static com.l2jserver.gameserver.network.SystemMessageId.VALIDATION_PERIOD_BEGUN; import java.sql.SQLException; import java.util.Calendar; import java.util.LinkedHashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import com.l2jserver.commons.database.ConnectionFactory; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.model.AutoSpawnHandler; import com.l2jserver.gameserver.model.AutoSpawnHandler.AutoSpawnInstance; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.TeleportWhereType; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.skills.CommonSkill; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SSQInfo; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Broadcast; /** * Seven Signs engine. * @author Tempy */ public class SevenSigns { private static final Logger LOG = LoggerFactory.getLogger(SevenSigns.class); public static final String SEVEN_SIGNS_HTML_PATH = "data/html/seven_signs/"; public static final int CABAL_NULL = 0; public static final int CABAL_DUSK = 1; public static final int CABAL_DAWN = 2; public static final int SEAL_NULL = 0; public static final int SEAL_AVARICE = 1; public static final int SEAL_GNOSIS = 2; public static final int SEAL_STRIFE = 3; public static final int PERIOD_COMP_RECRUITING = 0; public static final int PERIOD_COMPETITION = 1; public static final int PERIOD_COMP_RESULTS = 2; public static final int PERIOD_SEAL_VALIDATION = 3; public static final int PERIOD_START_HOUR = 18; public static final int PERIOD_START_MINS = 0; public static final int PERIOD_START_DAY = Calendar.MONDAY; // The quest event and seal validation periods last for approximately one week // with a 15 minutes "interval" period sandwiched between them. public static final int PERIOD_MINOR_LENGTH = 900000; public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH; public static final int RECORD_SEVEN_SIGNS_ID = 5707; public static final int RECORD_SEVEN_SIGNS_COST = 500; // NPC Related Constants \\ public static final int ORATOR_NPC_ID = 31094; public static final int PREACHER_NPC_ID = 31093; public static final int MAMMON_MERCHANT_ID = 31113; public static final int MAMMON_BLACKSMITH_ID = 31126; public static final int MAMMON_MARKETEER_ID = 31092; public static final int LILITH_NPC_ID = 25283; public static final int ANAKIM_NPC_ID = 25286; public static final int CREST_OF_DAWN_ID = 31170; public static final int CREST_OF_DUSK_ID = 31171; // Seal Stone Related Constants public static final int SEAL_STONE_BLUE_ID = 6360; public static final int SEAL_STONE_GREEN_ID = 6361; public static final int SEAL_STONE_RED_ID = 6362; public static final int[] SEAL_STONE_IDS = { SEAL_STONE_BLUE_ID, SEAL_STONE_GREEN_ID, SEAL_STONE_RED_ID }; public static final int SEAL_STONE_BLUE_VALUE = 3; public static final int SEAL_STONE_GREEN_VALUE = 5; public static final int SEAL_STONE_RED_VALUE = 10; public static final int BLUE_CONTRIB_POINTS = 3; public static final int GREEN_CONTRIB_POINTS = 5; public static final int RED_CONTRIB_POINTS = 10; private final Calendar _nextPeriodChange = Calendar.getInstance(); protected int _activePeriod; protected int _currentCycle; protected double _dawnStoneScore; protected double _duskStoneScore; protected int _dawnFestivalScore; protected int _duskFestivalScore; protected int _compWinner; protected int _previousWinner; protected Calendar _lastSave = Calendar.getInstance(); protected Map<Integer, StatsSet> _signsPlayerData = new LinkedHashMap<>(); private final Map<Integer, Integer> _signsSealOwners = new LinkedHashMap<>(); private final Map<Integer, Integer> _signsDuskSealTotals = new LinkedHashMap<>(); private final Map<Integer, Integer> _signsDawnSealTotals = new LinkedHashMap<>(); private static final String LOAD_DATA = "SELECT charId, cabal, seal, position, paid_type, red_stones, green_stones, blue_stones, ancient_adena_amount, contribution_score FROM seven_signs"; private static final String LOAD_STATUS = "SELECT * FROM seven_signs_status WHERE id=0"; private static final String INSERT_PLAYER = "INSERT INTO seven_signs (charId, cabal, seal, position, paid_type) VALUES (?,?,?,?,?)"; private static final String UPDATE_PLAYER = "UPDATE seven_signs SET cabal=?, seal=?, position=?, paid_type=?, red_stones=?, green_stones=?, blue_stones=?, ancient_adena_amount=?, contribution_score=? WHERE charId=?"; private static final String UPDATE_STATUS = "UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, " + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, " + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, " + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, " + "festival_cycle=?, accumulated_bonus0=?, accumulated_bonus1=?, accumulated_bonus2=?," + "accumulated_bonus3=?, accumulated_bonus4=?, date=? WHERE id=0"; protected SevenSigns() { try { restoreSevenSignsData(); } catch (Exception ex) { LOG.error("Failed to load configuration!", ex); } LOG.info("Currently in the {} period.", getCurrentPeriodName()); initializeSeals(); if (isSealValidationPeriod()) { if (getCabalHighestScore() == CABAL_NULL) { LOG.info("The competition ended with a tie last week."); } else { LOG.info("The {} were victorious last week.", getCabalName(getCabalHighestScore())); } } else if (getCabalHighestScore() == CABAL_NULL) { LOG.info("The competition, if the current trend continues, will end in a tie this week."); } else { LOG.info("The {} are in the lead this week.", getCabalName(getCabalHighestScore())); } long milliToChange = 0; if (isNextPeriodChangeInPast()) { LOG.info("Next period change was in the past (server was offline), changing periods now!"); } else { setCalendarForNextPeriodChange(); milliToChange = getMilliToPeriodChange(); } // Schedule a time for the next period change. SevenSignsPeriodChange sspc = new SevenSignsPeriodChange(); ThreadPoolManager.getInstance().scheduleGeneral(sspc, milliToChange); // Thanks to http://rainbow.arch.scriptmania.com/scripts/timezone_countdown.html for help with this. double numSecs = (milliToChange / 1000) % 60; double countDown = ((milliToChange / 1000.0) - numSecs) / 60; int numMins = (int) Math.floor(countDown % 60); countDown = (countDown - numMins) / 60; int numHours = (int) Math.floor(countDown % 24); int numDays = (int) Math.floor((countDown - numHours) / 24); LOG.info("Next period begins in {} days, {} hours and {} mins.", numDays, numHours, numMins); } private boolean isNextPeriodChangeInPast() { Calendar lastPeriodChange = Calendar.getInstance(); switch (getCurrentPeriod()) { case PERIOD_SEAL_VALIDATION, PERIOD_COMPETITION -> { lastPeriodChange.set(Calendar.DAY_OF_WEEK, PERIOD_START_DAY); lastPeriodChange.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR); lastPeriodChange.set(Calendar.MINUTE, PERIOD_START_MINS); lastPeriodChange.set(Calendar.SECOND, 0); // if we hit next week, just turn back 1 week if (Calendar.getInstance().before(lastPeriodChange)) { lastPeriodChange.add(Calendar.HOUR, -24 * 7); } } // because of the short duration of this period, just check it from last save case PERIOD_COMP_RECRUITING, PERIOD_COMP_RESULTS -> lastPeriodChange.setTimeInMillis(_lastSave.getTimeInMillis() + PERIOD_MINOR_LENGTH); } // because of previous "date" column usage, check only if it already contains usable data for us return (_lastSave.getTimeInMillis() > 7) && _lastSave.before(lastPeriodChange); } /** * Registers all random spawns and auto-chats for Seven Signs NPCs, along with spawns for the Preachers of Doom and Orators of Revelations at the beginning of the Seal Validation period. */ public void spawnSevenSignsNPC() { final AutoSpawnInstance merchantSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false); final AutoSpawnInstance blacksmithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false); final AutoSpawnInstance lilithSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false); final AutoSpawnInstance anakimSpawn = AutoSpawnHandler.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false); final List<AutoSpawnInstance> crestOfDawnSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(CREST_OF_DAWN_ID); final List<AutoSpawnInstance> crestOfDuskSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(CREST_OF_DUSK_ID); final List<AutoSpawnInstance> oratorSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(ORATOR_NPC_ID); final List<AutoSpawnInstance> preacherSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(PREACHER_NPC_ID); final List<AutoSpawnInstance> marketeerSpawns = AutoSpawnHandler.getInstance().getAutoSpawnInstances(MAMMON_MARKETEER_ID); if (isSealValidationPeriod() || isCompResultsPeriod()) { for (AutoSpawnInstance spawnInst : marketeerSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); } if ((getSealOwner(SEAL_GNOSIS) == getCabalHighestScore()) && (getSealOwner(SEAL_GNOSIS) != CABAL_NULL)) { if (!npc().announceMammonSpawn()) { blacksmithSpawn.setBroadcast(false); } if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(blacksmithSpawn.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(blacksmithSpawn, true); } for (AutoSpawnInstance spawnInst : oratorSpawns) { if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); } } for (AutoSpawnInstance spawnInst : preacherSpawns) { if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, true); } } } else { AutoSpawnHandler.getInstance().setSpawnActive(blacksmithSpawn, false); for (AutoSpawnInstance spawnInst : oratorSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); } for (AutoSpawnInstance spawnInst : preacherSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); } } if ((getSealOwner(SEAL_AVARICE) == getCabalHighestScore()) && (getSealOwner(SEAL_AVARICE) != CABAL_NULL)) { if (!npc().announceMammonSpawn()) { merchantSpawn.setBroadcast(false); } if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(merchantSpawn.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(merchantSpawn, true); } switch (getCabalHighestScore()) { case CABAL_DAWN -> { if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(lilithSpawn.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(lilithSpawn, true); } AutoSpawnHandler.getInstance().setSpawnActive(anakimSpawn, false); for (AutoSpawnInstance dawnCrest : crestOfDawnSpawns) { if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(dawnCrest.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, true); } } for (AutoSpawnInstance duskCrest : crestOfDuskSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false); } } case CABAL_DUSK -> { if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(anakimSpawn.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(anakimSpawn, true); } AutoSpawnHandler.getInstance().setSpawnActive(lilithSpawn, false); for (AutoSpawnInstance duskCrest : crestOfDuskSpawns) { if (!AutoSpawnHandler.getInstance().getAutoSpawnInstance(duskCrest.getObjectId(), true).isSpawnActive()) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, true); } } for (AutoSpawnInstance dawnCrest : crestOfDawnSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false); } } } } else { AutoSpawnHandler.getInstance().setSpawnActive(merchantSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(lilithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(anakimSpawn, false); for (AutoSpawnInstance dawnCrest : crestOfDawnSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false); } for (AutoSpawnInstance duskCrest : crestOfDuskSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false); } } } else { AutoSpawnHandler.getInstance().setSpawnActive(merchantSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(blacksmithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(lilithSpawn, false); AutoSpawnHandler.getInstance().setSpawnActive(anakimSpawn, false); for (AutoSpawnInstance dawnCrest : crestOfDawnSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(dawnCrest, false); } for (AutoSpawnInstance duskCrest : crestOfDuskSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(duskCrest, false); } for (AutoSpawnInstance spawnInst : oratorSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); } for (AutoSpawnInstance spawnInst : preacherSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); } for (AutoSpawnInstance spawnInst : marketeerSpawns) { AutoSpawnHandler.getInstance().setSpawnActive(spawnInst, false); } } } public static String getCabalShortName(int cabal) { return switch (cabal) { case CABAL_DAWN -> "dawn"; case CABAL_DUSK -> "dusk"; default -> "No Cabal"; }; } public static String getCabalName(int cabal) { return switch (cabal) { case CABAL_DAWN -> "Lords of Dawn"; case CABAL_DUSK -> "Revolutionaries of Dusk"; default -> "No Cabal"; }; } public static String getSealName(int seal, boolean shortName) { String sealName = (!shortName) ? "Seal of " : ""; switch (seal) { case SEAL_AVARICE -> sealName += "Avarice"; case SEAL_GNOSIS -> sealName += "Gnosis"; case SEAL_STRIFE -> sealName += "Strife"; } return sealName; } public final int getCurrentCycle() { return _currentCycle; } public final int getCurrentPeriod() { return _activePeriod; } private int getDaysToPeriodChange() { int numDays = _nextPeriodChange.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY; if (numDays < 0) { return -numDays; } return 7 - numDays; } public final long getMilliToPeriodChange() { return (_nextPeriodChange.getTimeInMillis() - System.currentTimeMillis()); } protected void setCalendarForNextPeriodChange() { // Calculate the number of days until the next period // A period starts at 18:00 pm (local time), like on official servers. // Otherwise... switch (getCurrentPeriod()) { case PERIOD_SEAL_VALIDATION, PERIOD_COMPETITION -> { int daysToChange = getDaysToPeriodChange(); if (daysToChange == 7) { if (_nextPeriodChange.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR) { daysToChange = 0; } else if ((_nextPeriodChange.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR) && (_nextPeriodChange.get(Calendar.MINUTE) < PERIOD_START_MINS)) { daysToChange = 0; } } if (daysToChange > 0) { _nextPeriodChange.add(Calendar.DATE, daysToChange); } _nextPeriodChange.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR); _nextPeriodChange.set(Calendar.MINUTE, PERIOD_START_MINS); } case PERIOD_COMP_RECRUITING, PERIOD_COMP_RESULTS -> _nextPeriodChange.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH); } LOG.info("Next period change set to {}.", _nextPeriodChange.getTime()); } public final String getCurrentPeriodName() { return switch (_activePeriod) { case PERIOD_COMP_RECRUITING -> "Quest Event Initialization"; case PERIOD_COMPETITION -> "Competition (Quest Event)"; case PERIOD_COMP_RESULTS -> "Quest Event Results"; case PERIOD_SEAL_VALIDATION -> "Seal Validation"; default -> null; }; } /** * @return {@code true} if it's competition period, {@code false} otherwise */ public final boolean isCompetitionPeriod() { return (_activePeriod == PERIOD_COMPETITION); } public final boolean isSealValidationPeriod() { return (_activePeriod == PERIOD_SEAL_VALIDATION); } public final boolean isCompResultsPeriod() { return (_activePeriod == PERIOD_COMP_RESULTS); } public final boolean isInitializationPeriod() { return (_activePeriod == PERIOD_COMP_RECRUITING); } public boolean isJoinableToDawn(L2PcInstance player) { return (player.getClan() != null) && (player.getClan().getCastleId() > 0); } /** * returns true if the given date is in Seal Validation or in Quest Event Results period * @param date * @return */ public boolean isDateInSealValidPeriod(Calendar date) { long nextPeriodChange = getMilliToPeriodChange(); long nextQuestStart = 0; long nextValidStart = 0; long tillDate = date.getTimeInMillis() - Calendar.getInstance().getTimeInMillis(); while (((2 * PERIOD_MAJOR_LENGTH) + (2 * PERIOD_MINOR_LENGTH)) < tillDate) { tillDate -= ((2 * PERIOD_MAJOR_LENGTH) + (2 * PERIOD_MINOR_LENGTH)); } while (tillDate < 0) { tillDate += ((2 * PERIOD_MAJOR_LENGTH) + (2 * PERIOD_MINOR_LENGTH)); } switch (getCurrentPeriod()) { case PERIOD_COMP_RECRUITING -> { nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH; nextQuestStart = nextValidStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; } case PERIOD_COMPETITION -> { nextValidStart = nextPeriodChange; nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; } case PERIOD_COMP_RESULTS -> { nextQuestStart = nextPeriodChange + PERIOD_MAJOR_LENGTH; nextValidStart = nextQuestStart + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; } case PERIOD_SEAL_VALIDATION -> { nextQuestStart = nextPeriodChange; nextValidStart = nextPeriodChange + PERIOD_MAJOR_LENGTH + PERIOD_MINOR_LENGTH; } } return ((nextQuestStart >= tillDate) || (tillDate >= nextValidStart)) && ((nextValidStart >= nextQuestStart) || ((tillDate >= nextValidStart) && (nextQuestStart >= tillDate))); } public final int getCurrentScore(int cabal) { double totalStoneScore = _dawnStoneScore + _duskStoneScore; return switch (cabal) { case CABAL_NULL -> 0; case CABAL_DAWN -> Math.round((float) (_dawnStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _dawnFestivalScore; case CABAL_DUSK -> Math.round((float) (_duskStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _duskFestivalScore; default -> 0; }; } public final double getCurrentStoneScore(int cabal) { return switch (cabal) { case CABAL_NULL -> 0; case CABAL_DAWN -> _dawnStoneScore; case CABAL_DUSK -> _duskStoneScore; default -> 0; }; } public final int getCurrentFestivalScore(int cabal) { return switch (cabal) { case CABAL_NULL -> 0; case CABAL_DAWN -> _dawnFestivalScore; case CABAL_DUSK -> _duskFestivalScore; default -> 0; }; } public final int getCabalHighestScore() { if (getCurrentScore(CABAL_DUSK) == getCurrentScore(CABAL_DAWN)) { return CABAL_NULL; } else if (getCurrentScore(CABAL_DUSK) > getCurrentScore(CABAL_DAWN)) { return CABAL_DUSK; } else { return CABAL_DAWN; } } public final int getSealOwner(int seal) { return _signsSealOwners.get(seal); } public final int getSealProportion(int seal, int cabal) { if (cabal == CABAL_NULL) { return 0; } else if (cabal == CABAL_DUSK) { return _signsDuskSealTotals.get(seal); } else { return _signsDawnSealTotals.get(seal); } } public final int getTotalMembers(int cabal) { int cabalMembers = 0; String cabalName = getCabalShortName(cabal); for (StatsSet sevenDat : _signsPlayerData.values()) { if (sevenDat.getString("cabal").equals(cabalName)) { cabalMembers++; } } return cabalMembers; } public int getPlayerStoneContrib(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) { return 0; } int stoneCount = 0; stoneCount += currPlayer.getInt("red_stones"); stoneCount += currPlayer.getInt("green_stones"); stoneCount += currPlayer.getInt("blue_stones"); return stoneCount; } public int getDepositedSSQItemCount(L2PcInstance player, int stoneId) { final StatsSet currPlayer = _signsPlayerData.get(player.getObjectId()); if (currPlayer == null) { return 0; } return switch (stoneId) { case SEAL_STONE_BLUE_ID -> currPlayer.getInt("blue_stones"); case SEAL_STONE_GREEN_ID -> currPlayer.getInt("green_stones"); case SEAL_STONE_RED_ID -> currPlayer.getInt("red_stones"); default -> 0; }; } public int deleteDepositedSSQItemAndGiveRewards(L2PcInstance player, int stoneId, int amount) { StatsSet currPlayer = _signsPlayerData.get(player.getObjectId()); int rewardAmount = amount * switch (stoneId) { case SEAL_STONE_BLUE_ID -> SEAL_STONE_BLUE_VALUE; case SEAL_STONE_GREEN_ID -> SEAL_STONE_GREEN_VALUE; case SEAL_STONE_RED_ID -> SEAL_STONE_RED_VALUE; default -> 0; }; player.addAncientAdena("SevenSigns", rewardAmount, player, true); currPlayer.set("red_stones", 0); currPlayer.set("green_stones", 0); currPlayer.set("blue_stones", 0); _signsPlayerData.put(player.getObjectId(), currPlayer); if (!sevenSigns().sevenSignsLazyUpdate()) { saveSevenSignsData(player.getObjectId()); saveSevenSignsStatus(); } return rewardAmount; } public int getPlayerContribScore(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) { return 0; } return currPlayer.getInt("contribution_score"); } public int getPlayerAdenaCollect(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) { return 0; } return currPlayer.getInt("ancient_adena_amount"); } public int getPlayerSeal(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) { return SEAL_NULL; } return currPlayer.getInt("seal"); } public int getPlayerCabal(int objectId) { final StatsSet currPlayer = _signsPlayerData.get(objectId); if (currPlayer == null) { return CABAL_NULL; } String playerCabal = currPlayer.getString("cabal"); if (playerCabal.equalsIgnoreCase("dawn")) { return CABAL_DAWN; } else if (playerCabal.equalsIgnoreCase("dusk")) { return CABAL_DUSK; } else { return CABAL_NULL; } } public int getSSQPrevWinner() { return _previousWinner; } /** * Restores all Seven Signs data and settings, usually called at server startup. */ protected void restoreSevenSignsData() { try (var con = ConnectionFactory.getInstance().getConnection()) { try (var s = con.createStatement(); var rs = s.executeQuery(LOAD_DATA)) { while (rs.next()) { var charObjId = rs.getInt("charId"); var sevenDat = new StatsSet(); sevenDat.set("charId", charObjId); sevenDat.set("cabal", rs.getString("cabal")); sevenDat.set("seal", rs.getInt("seal")); sevenDat.set("position", rs.getInt("position")); sevenDat.set("paid_type", rs.getInt("paid_type")); sevenDat.set("red_stones", rs.getInt("red_stones")); sevenDat.set("green_stones", rs.getInt("green_stones")); sevenDat.set("blue_stones", rs.getInt("blue_stones")); sevenDat.set("ancient_adena_amount", rs.getDouble("ancient_adena_amount")); sevenDat.set("contribution_score", rs.getDouble("contribution_score")); _signsPlayerData.put(charObjId, sevenDat); } } try (var s = con.createStatement(); var rs = s.executeQuery(LOAD_STATUS)) { while (rs.next()) { _currentCycle = rs.getInt("current_cycle"); _activePeriod = rs.getInt("active_period"); _previousWinner = rs.getInt("previous_winner"); _dawnStoneScore = rs.getDouble("dawn_stone_score"); _dawnFestivalScore = rs.getInt("dawn_festival_score"); _duskStoneScore = rs.getDouble("dusk_stone_score"); _duskFestivalScore = rs.getInt("dusk_festival_score"); _signsSealOwners.put(SEAL_AVARICE, rs.getInt("avarice_owner")); _signsSealOwners.put(SEAL_GNOSIS, rs.getInt("gnosis_owner")); _signsSealOwners.put(SEAL_STRIFE, rs.getInt("strife_owner")); _signsDawnSealTotals.put(SEAL_AVARICE, rs.getInt("avarice_dawn_score")); _signsDawnSealTotals.put(SEAL_GNOSIS, rs.getInt("gnosis_dawn_score")); _signsDawnSealTotals.put(SEAL_STRIFE, rs.getInt("strife_dawn_score")); _signsDuskSealTotals.put(SEAL_AVARICE, rs.getInt("avarice_dusk_score")); _signsDuskSealTotals.put(SEAL_GNOSIS, rs.getInt("gnosis_dusk_score")); _signsDuskSealTotals.put(SEAL_STRIFE, rs.getInt("strife_dusk_score")); _lastSave.setTimeInMillis(rs.getLong("date")); } } } catch (SQLException ex) { LOG.warn("Unable to load Seven Signs data from database!", ex); } } /** * Saves all Seven Signs player data.<br> * Should be called on period change and shutdown only. */ public void saveSevenSignsData() { try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(UPDATE_PLAYER)) { for (StatsSet sevenDat : _signsPlayerData.values()) { ps.setString(1, sevenDat.getString("cabal")); ps.setInt(2, sevenDat.getInt("seal")); ps.setInt(3, sevenDat.getInt("position")); ps.setInt(4, sevenDat.getInt("paid_type")); ps.setInt(5, sevenDat.getInt("red_stones")); ps.setInt(6, sevenDat.getInt("green_stones")); ps.setInt(7, sevenDat.getInt("blue_stones")); ps.setDouble(8, sevenDat.getDouble("ancient_adena_amount")); ps.setDouble(9, sevenDat.getDouble("contribution_score")); ps.setInt(10, sevenDat.getInt("charId")); ps.addBatch(); } ps.executeBatch(); } catch (SQLException ex) { LOG.warn("Unable to save data to database!", ex); } } public final void saveSevenSignsData(int objectId) { StatsSet sevenDat = _signsPlayerData.get(objectId); if (sevenDat == null) { return; } try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(UPDATE_PLAYER)) { ps.setString(1, sevenDat.getString("cabal")); ps.setInt(2, sevenDat.getInt("seal")); ps.setInt(3, sevenDat.getInt("position")); ps.setInt(4, sevenDat.getInt("paid_type")); ps.setInt(5, sevenDat.getInt("red_stones")); ps.setInt(6, sevenDat.getInt("green_stones")); ps.setInt(7, sevenDat.getInt("blue_stones")); ps.setDouble(8, sevenDat.getDouble("ancient_adena_amount")); ps.setDouble(9, sevenDat.getDouble("contribution_score")); ps.setInt(10, sevenDat.getInt("charId")); ps.execute(); } catch (SQLException ex) { LOG.error("Unable to save data to database!", ex); } } public final void saveSevenSignsStatus() { try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(UPDATE_STATUS)) { ps.setInt(1, _currentCycle); ps.setInt(2, _activePeriod); ps.setInt(3, _previousWinner); ps.setDouble(4, _dawnStoneScore); ps.setInt(5, _dawnFestivalScore); ps.setDouble(6, _duskStoneScore); ps.setInt(7, _duskFestivalScore); ps.setInt(8, _signsSealOwners.get(SEAL_AVARICE)); ps.setInt(9, _signsSealOwners.get(SEAL_GNOSIS)); ps.setInt(10, _signsSealOwners.get(SEAL_STRIFE)); ps.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE)); ps.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS)); ps.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE)); ps.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE)); ps.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS)); ps.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE)); ps.setInt(17, SevenSignsFestival.getInstance().getCurrentFestivalCycle()); for (int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++) { ps.setInt(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i)); } _lastSave = Calendar.getInstance(); ps.setLong(18 + SevenSignsFestival.FESTIVAL_COUNT, _lastSave.getTimeInMillis()); ps.execute(); } catch (SQLException ex) { LOG.warn("Unable to save data to database!", ex); } } /** * Used to reset the cabal details of all players, and update the database.<BR> * Primarily used when beginning a new cycle, and should otherwise never be called. */ protected void resetPlayerData() { // Reset each player's contribution data as well as seal and cabal. for (StatsSet sevenDat : _signsPlayerData.values()) { // Reset the player's cabal and seal information sevenDat.set("cabal", ""); sevenDat.set("seal", SEAL_NULL); sevenDat.set("position", 0); sevenDat.set("paid_type", 0); sevenDat.set("contribution_score", 0); } } /** * Used to specify cabal-related details for the specified player.<br> * This method checks to see if the player has registered before and will update the database if necessary. * @param player * @param chosenCabal * @param chosenSeal * @param position * @param score * @param paidType * @return the cabal ID the player has joined. */ public int addSSQMember(L2PcInstance player, int chosenCabal, int chosenSeal, int position, int score, int paidType) { StatsSet currPlayerData = _signsPlayerData.get(player.getObjectId()); if (currPlayerData != null) { // If the seal validation period has passed, // cabal information was removed and so "re-register" player currPlayerData.set("cabal", getCabalShortName(chosenCabal)); currPlayerData.set("seal", chosenSeal); currPlayerData.set("position", position); currPlayerData.set("paid_type", paidType); currPlayerData.set("contribution_score", score); _signsPlayerData.put(player.getObjectId(), currPlayerData); } else { currPlayerData = new StatsSet(); currPlayerData.set("charId", player.getObjectId()); currPlayerData.set("cabal", getCabalShortName(chosenCabal)); currPlayerData.set("seal", chosenSeal); currPlayerData.set("position", position); currPlayerData.set("paid_type", paidType); currPlayerData.set("red_stones", 0); currPlayerData.set("green_stones", 0); currPlayerData.set("blue_stones", 0); currPlayerData.set("ancient_adena_amount", 0); currPlayerData.set("contribution_score", 0); _signsPlayerData.put(player.getObjectId(), currPlayerData); // Update data in database, as we have a new player signing up. try (var con = ConnectionFactory.getInstance().getConnection(); var ps = con.prepareStatement(INSERT_PLAYER)) { ps.setInt(1, player.getObjectId()); ps.setString(2, getCabalShortName(chosenCabal)); ps.setInt(3, chosenSeal); ps.setInt(4, position); ps.setInt(5, paidType); ps.execute(); } catch (SQLException ex) { LOG.warn("Failed to save data!", ex); } } // Increasing Seal total score for the player chosen Seal. if ("dawn".equals(currPlayerData.getString("cabal"))) { _signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1); } else { _signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1); } if (!sevenSigns().sevenSignsLazyUpdate()) { saveSevenSignsStatus(); } return chosenCabal; } /** * Returns the amount of ancient adena the specified player can claim, if any.<BR> * If removeReward = True, all the ancient adena owed to them is removed, then DB is updated. * @param objectId * @param removeReward * @return */ public int getAncientAdenaReward(int objectId, boolean removeReward) { StatsSet currPlayer = _signsPlayerData.get(objectId); int rewardAmount = currPlayer.getInt("ancient_adena_amount"); currPlayer.set("red_stones", 0); currPlayer.set("green_stones", 0); currPlayer.set("blue_stones", 0); currPlayer.set("ancient_adena_amount", 0); if (removeReward) { _signsPlayerData.put(objectId, currPlayer); if (!sevenSigns().sevenSignsLazyUpdate()) { saveSevenSignsData(objectId); saveSevenSignsStatus(); } } return rewardAmount; } /** * Used to add the specified player's seal stone contribution points to the current total for their cabal.<br> * Returns the point score the contribution was worth.<br> * Each stone count <B>must be</B> broken down and specified by the stone's color. * @param blueCount * @param greenCount * @param redCount * @return */ public long depositSSQItem(L2PcInstance player, long blueCount, long greenCount, long redCount) { StatsSet currPlayer = _signsPlayerData.get(player.getObjectId()); long contribScore = calcContributionScore(blueCount, greenCount, redCount); long totalAncientAdena = currPlayer.getLong("ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount); long totalContribScore = currPlayer.getLong("contribution_score") + contribScore; if (totalContribScore > sevenSigns().getMaxPlayerContrib()) { return -1; } currPlayer.set("red_stones", currPlayer.getInt("red_stones") + redCount); currPlayer.set("green_stones", currPlayer.getInt("green_stones") + greenCount); currPlayer.set("blue_stones", currPlayer.getInt("blue_stones") + blueCount); currPlayer.set("ancient_adena_amount", totalAncientAdena); currPlayer.set("contribution_score", totalContribScore); _signsPlayerData.put(player.getObjectId(), currPlayer); switch (getPlayerCabal(player.getObjectId())) { case CABAL_DAWN -> _dawnStoneScore += contribScore; case CABAL_DUSK -> _duskStoneScore += contribScore; } if (!sevenSigns().sevenSignsLazyUpdate()) { saveSevenSignsData(player.getObjectId()); saveSevenSignsStatus(); } return contribScore; } public static long calcContributionScore(long blueCount, long greenCount, long redCount) { long contrib = blueCount * BLUE_CONTRIB_POINTS; contrib += greenCount * GREEN_CONTRIB_POINTS; contrib += redCount * RED_CONTRIB_POINTS; return contrib; } public static long calcAncientAdenaReward(long blueCount, long greenCount, long redCount) { long reward = blueCount * SEAL_STONE_BLUE_VALUE; reward += greenCount * SEAL_STONE_GREEN_VALUE; reward += redCount * SEAL_STONE_RED_VALUE; return reward; } /** * Adds the specified number of festival points to the specified cabal.<br> * Remember, the same number of points are <b>deducted from the rival cabal</b> to maintain proportionality. * @param cabal * @param amount */ public void addFestivalScore(int cabal, int amount) { if (cabal == CABAL_DUSK) { _duskFestivalScore += amount; // To prevent negative scores! if (_dawnFestivalScore >= amount) { _dawnFestivalScore -= amount; } } else { _dawnFestivalScore += amount; if (_duskFestivalScore >= amount) { _duskFestivalScore -= amount; } } } /** * Send info on the current Seven Signs period to the specified player. * @param player */ public void sendCurrentPeriodMsg(L2PcInstance player) { SystemMessage sm = switch (getCurrentPeriod()) { case PERIOD_COMP_RECRUITING -> SystemMessage.getSystemMessage(PREPARATIONS_PERIOD_BEGUN); case PERIOD_COMPETITION -> SystemMessage.getSystemMessage(COMPETITION_PERIOD_BEGUN); case PERIOD_COMP_RESULTS -> SystemMessage.getSystemMessage(RESULTS_PERIOD_BEGUN); case PERIOD_SEAL_VALIDATION -> SystemMessage.getSystemMessage(VALIDATION_PERIOD_BEGUN); default -> null; }; player.sendPacket(sm); } /** * Sends the built-in system message specified by sysMsgId to all online players. * @param sysMsgId */ public void sendMessageToAll(SystemMessageId sysMsgId) { Broadcast.toAllOnlinePlayers(SystemMessage.getSystemMessage(sysMsgId)); } /** * Used to initialize the seals for each cabal.<bR> * (Used at startup or at beginning of a new cycle).<br> * This method should be called after <b>resetSeals()</b> and <b>calcNewSealOwners()</b> on a new cycle. */ protected void initializeSeals() { for (Entry<Integer, Integer> e : _signsSealOwners.entrySet()) { if (e.getValue() != CABAL_NULL) { if (isSealValidationPeriod()) { LOG.info("The {} have won the {}.", getCabalName(e.getValue()), getSealName(e.getKey(), false)); } else { LOG.info("The {} is currently owned by {}.", getSealName(e.getKey(), false), getCabalName(e.getValue())); } } else { LOG.info("The {} remains unclaimed.", getSealName(e.getKey(), false)); } } } /** * Only really used at the beginning of a new cycle, this method resets all seal-related data. */ protected void resetSeals() { _signsDawnSealTotals.put(SEAL_AVARICE, 0); _signsDawnSealTotals.put(SEAL_GNOSIS, 0); _signsDawnSealTotals.put(SEAL_STRIFE, 0); _signsDuskSealTotals.put(SEAL_AVARICE, 0); _signsDuskSealTotals.put(SEAL_GNOSIS, 0); _signsDuskSealTotals.put(SEAL_STRIFE, 0); } /** * Calculates the ownership of the three Seals of the Seven Signs, based on various criterion. <BR> * <BR> * Should only ever called at the beginning of a new cycle. */ protected void calcNewSealOwners() { for (Integer currSeal : _signsDawnSealTotals.keySet()) { int prevSealOwner = _signsSealOwners.get(currSeal); int newSealOwner = CABAL_NULL; int dawnProportion = getSealProportion(currSeal, CABAL_DAWN); int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN); int dawnPercent = Math.round(((float) dawnProportion / (float) totalDawnMembers) * 100); int duskProportion = getSealProportion(currSeal, CABAL_DUSK); int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK); int duskPercent = Math.round(((float) duskProportion / (float) totalDuskMembers) * 100); // If a Seal was already closed or owned by the opponent and the new winner wants to assume ownership of the Seal, 35% or more of the members of the Cabal must have chosen the Seal. // If they chose less than 35%, they cannot own the Seal. // If the Seal was owned by the winner in the previous Seven Signs, they can retain that seal if 10% or more members have chosen it. // If they want to possess a new Seal, at least 35% of the members of the Cabal must have chosen the new Seal. switch (prevSealOwner) { case CABAL_NULL: switch (getCabalHighestScore()) { case CABAL_NULL: newSealOwner = CABAL_NULL; break; case CABAL_DAWN: if (dawnPercent >= 35) { newSealOwner = CABAL_DAWN; } else { newSealOwner = CABAL_NULL; } break; case CABAL_DUSK: if (duskPercent >= 35) { newSealOwner = CABAL_DUSK; } else { newSealOwner = CABAL_NULL; } break; } break; case CABAL_DAWN: switch (getCabalHighestScore()) { case CABAL_NULL: if (dawnPercent >= 10) { newSealOwner = CABAL_DAWN; } else { newSealOwner = CABAL_NULL; } break; case CABAL_DAWN: if (dawnPercent >= 10) { newSealOwner = CABAL_DAWN; } else { newSealOwner = CABAL_NULL; } break; case CABAL_DUSK: if (duskPercent >= 35) { newSealOwner = CABAL_DUSK; } else if (dawnPercent >= 10) { newSealOwner = CABAL_DAWN; } else { newSealOwner = CABAL_NULL; } break; } break; case CABAL_DUSK: switch (getCabalHighestScore()) { case CABAL_NULL: if (duskPercent >= 10) { newSealOwner = CABAL_DUSK; } else { newSealOwner = CABAL_NULL; } break; case CABAL_DAWN: if (dawnPercent >= 35) { newSealOwner = CABAL_DAWN; } else if (duskPercent >= 10) { newSealOwner = CABAL_DUSK; } else { newSealOwner = CABAL_NULL; } break; case CABAL_DUSK: if (duskPercent >= 10) { newSealOwner = CABAL_DUSK; } else { newSealOwner = CABAL_NULL; } break; } break; } _signsSealOwners.put(currSeal, newSealOwner); // Alert all online players to new seal status. switch (currSeal) { case SEAL_AVARICE: if (newSealOwner == CABAL_DAWN) { sendMessageToAll(DAWN_OBTAINED_AVARICE); } else if (newSealOwner == CABAL_DUSK) { sendMessageToAll(DUSK_OBTAINED_AVARICE); } break; case SEAL_GNOSIS: if (newSealOwner == CABAL_DAWN) { sendMessageToAll(DAWN_OBTAINED_GNOSIS); } else if (newSealOwner == CABAL_DUSK) { sendMessageToAll(DUSK_OBTAINED_GNOSIS); } break; case SEAL_STRIFE: if (newSealOwner == CABAL_DAWN) { sendMessageToAll(DAWN_OBTAINED_STRIFE); } else if (newSealOwner == CABAL_DUSK) { sendMessageToAll(DUSK_OBTAINED_STRIFE); } CastleManager.getInstance().validateTaxes(newSealOwner); break; } } } /** * This method is called to remove all players from catacombs and necropolises, who belong to the losing cabal.<br> * Should only ever called at the beginning of Seal Validation. * @param compWinner */ protected void teleLosingCabalFromDungeons(String compWinner) { for (L2PcInstance player : L2World.getInstance().getPlayers()) { StatsSet currPlayer = _signsPlayerData.get(player.getObjectId()); if (isSealValidationPeriod() || isCompResultsPeriod()) { if (!player.isGM() && player.isIn7sDungeon() && ((currPlayer == null) || !currPlayer.getString("cabal").equals(compWinner))) { player.teleToLocation(TeleportWhereType.TOWN); player.setIsIn7sDungeon(false); } } else { if (!player.isGM() && player.isIn7sDungeon() && ((currPlayer == null) || !currPlayer.getString("cabal").isEmpty())) { player.teleToLocation(TeleportWhereType.TOWN); player.setIsIn7sDungeon(false); } } } } /** * The primary controller of period change of the Seven Signs system.<br> * This runs all related tasks depending on the period that is about to begin. * @author Tempy */ protected class SevenSignsPeriodChange implements Runnable { @Override public void run() { // Remember the period check here refers to the period just ENDED! final int periodEnded = getCurrentPeriod(); _activePeriod++; switch (periodEnded) { case PERIOD_COMP_RECRUITING: // Initialization // Start the Festival of Darkness cycle. SevenSignsFestival.getInstance().startFestivalManager(); // Send message that Competition has begun. sendMessageToAll(QUEST_EVENT_PERIOD_BEGUN); break; case PERIOD_COMPETITION: // Results Calculation // Send message that Competition has ended. sendMessageToAll(QUEST_EVENT_PERIOD_ENDED); int compWinner = getCabalHighestScore(); // Schedule a stop of the festival engine and reward highest ranking members from cycle SevenSignsFestival.getInstance().getFestivalManagerSchedule().cancel(false); SevenSignsFestival.getInstance().rewardHighestRanked(); calcNewSealOwners(); switch (compWinner) { case CABAL_DAWN -> sendMessageToAll(DAWN_WON); case CABAL_DUSK -> sendMessageToAll(DUSK_WON); } _previousWinner = compWinner; // Reset Castle ticket buy count List<Castle> castles = CastleManager.getInstance().getCastles(); for (Castle castle : castles) { castle.setTicketBuyCount(0); } break; case PERIOD_COMP_RESULTS: // Seal Validation // Perform initial Seal Validation set up. initializeSeals(); // Buff/Debuff members of the event when Seal of Strife captured. giveCPMult(getSealOwner(SEAL_STRIFE)); // Send message that Seal Validation has begun. sendMessageToAll(SEAL_VALIDATION_PERIOD_BEGUN); LOG.info("The {} have won the competition with {} points!", getCabalName(_previousWinner), getCurrentScore(_previousWinner)); break; case PERIOD_SEAL_VALIDATION: // Reset for New Cycle // Ensure a cycle restart when this period ends. _activePeriod = PERIOD_COMP_RECRUITING; // Send message that Seal Validation has ended. sendMessageToAll(SEAL_VALIDATION_PERIOD_ENDED); // Clear Seal of Strife influence. removeCPMult(); // Reset all data resetPlayerData(); resetSeals(); _currentCycle++; // Reset all Festival-related data and remove any unused blood offerings. // NOTE: A full update of Festival data in the database is also performed. SevenSignsFestival.getInstance().resetFestivalData(false); _dawnStoneScore = 0; _duskStoneScore = 0; _dawnFestivalScore = 0; _duskFestivalScore = 0; break; } // Make sure all Seven Signs data is saved for future use. saveSevenSignsData(); saveSevenSignsStatus(); teleLosingCabalFromDungeons(getCabalShortName(getCabalHighestScore())); SSQInfo ss = new SSQInfo(); Broadcast.toAllOnlinePlayers(ss); spawnSevenSignsNPC(); LOG.info("The {} period has begun!", getCurrentPeriodName()); setCalendarForNextPeriodChange(); SevenSignsPeriodChange sspc = new SevenSignsPeriodChange(); ThreadPoolManager.getInstance().scheduleGeneral(sspc, getMilliToPeriodChange()); } } public boolean checkIsDawnPostingTicket(int itemId) { // TODO: I think it should be some kind of a list in the datapack for compare. if ((itemId > 6114) && (itemId < 6175)) { return true; } if ((itemId > 6801) && (itemId < 6812)) { return true; } if ((itemId > 7997) && (itemId < 8008)) { return true; } if ((itemId > 7940) && (itemId < 7951)) { return true; } if ((itemId > 6294) && (itemId < 6307)) { return true; } if ((itemId > 6831) && (itemId < 6834)) { return true; } if ((itemId > 8027) && (itemId < 8030)) { return true; } return (itemId > 7970) && (itemId < 7973); } public boolean checkIsRookiePostingTicket(int itemId) { // TODO: I think it should be some kind of a list in the datapack for compare. if ((itemId > 6174) && (itemId < 6295)) { return true; } if ((itemId > 6811) && (itemId < 6832)) { return true; } if ((itemId > 7950) && (itemId < 7971)) { return true; } return (itemId > 8007) && (itemId < 8028); } public void giveCPMult(int strifeOwner) { for (L2PcInstance player : L2World.getInstance().getPlayers()) { // Gives "Victor of War" passive skill to all online characters with Cabal, which controls Seal of Strife int cabal = getPlayerCabal(player.getObjectId()); if (cabal != SevenSigns.CABAL_NULL) { if (cabal == strifeOwner) { player.addSkill(CommonSkill.THE_VICTOR_OF_WAR.getSkill()); } else { // Gives "The Vanquished of War" passive skill to all online characters with Cabal, which does not control Seal of Strife player.addSkill(CommonSkill.THE_VANQUISHED_OF_WAR.getSkill()); } } } } public void removeCPMult() { // Remove SevenSigns' buffs/debuffs. for (L2PcInstance player : L2World.getInstance().getPlayers()) { player.removeSkill(CommonSkill.THE_VICTOR_OF_WAR.getSkill()); player.removeSkill(CommonSkill.THE_VANQUISHED_OF_WAR.getSkill()); } } public boolean checkSummonConditions(L2PcInstance activeChar) { if (activeChar == null) { return true; } // Golems cannot be summoned by Dusk when the Seal of Strife is controlled by the Dawn if (isSealValidationPeriod()) { if (getSealOwner(SEAL_STRIFE) == CABAL_DAWN) { if (getPlayerCabal(activeChar.getObjectId()) == CABAL_DUSK) { activeChar.sendPacket(SEAL_OF_STRIFE_FORBIDS_SUMMONING); return true; } } } return false; } public static SevenSigns getInstance() { return SingletonHolder.INSTANCE; } private static class SingletonHolder { protected static final SevenSigns INSTANCE = new SevenSigns(); } }