ProjectArcade
18 строк · 870.0 Байт
1; ogl/d3d renderer settings
2XSize = 1920
3YSize = 1080
4FullScreen = 1
5ColorDepth = 32
6ScanLines = 0 ; Scanlines: 0=none, 1=black, 2=bright
7Filtering = 0 ; Texture filtering: 0-3 (filtering causes glitches!)
8Blending = 1 ; Enhanced color blend: ogl: 0/1; D3D: 0-2
9Dithering = 0 ; Dithering: 0/1 (only needed in 16 bit color depths)
10ShowFPS = 0
11FrameLimitation = 1 ; Frame limit: 0/1
12FrameSkipping = 0 ; Frame skip: 0/1
13FramerateDetection = 1 ; Auto framerate detection: 0/1
14FramerateManual = 100 ; Manual framerate: 0-1000
15TextureType = 3 ; Textures: 0=card's default, 1=4 bit, 2=5bit, 3=8bit
16TextureCaching = 2 ; Caching type: 0-3, def=2, mode 3 is not available on most cards
17EnableKeys = 1 ; Enable renderer keys: 0/1, def=1 (enables keys for the fps menu/pause)
18FastExcel = 0 ; Speed hack for SF 'excel' modes. Will cause glitches if enabled!
19