ProjectArcade
1## ENHANCED
2default:3# libretro4shaderGL: hqx/hq2x5shader: edge-smoothing/hqx/hq2x6# emulators using reshader7mednafen: HQ4X@HQ4X.fx8m2emulator: HQ4X@HQ4X.fx9supermodel: HQ4X@HQ4X.fx10hypseus: HQ4X@HQ4X.fx11daphne: HQ4X@HQ4X.fx12oricutron: HQ4X@HQ4X.fx13applewin: HQ4X@HQ4X.fx14gsplus: HQ4X@HQ4X.fx15scummvm: HQ4X@HQ4X.fx16simcoupe: HQ4X@HQ4X.fx17demul: HQ4X@HQ4X.fx18phoenix: HQ4X@HQ4X.fx19bigpemu: HQ4X@HQ4X.fx20demul: HQ4X@HQ4X.fx21demul-old: HQ4X@HQ4X.fx22solarus: HQ4X@HQ4X.fx23redream: HQ4X@HQ4X.fx24raine: HQ4X@HQ4X.fx25duckstation: HQ4X@HQ4X.fx26mupen64: HQ4X@HQ4X.fx27xemu: HQ4X@HQ4X.fx28# per system overrides
29n64:30shader: anti-aliasing/fxaa31gba:32shader: handheld/lcd-grid-v2-gba-color33gb:34shader: handheld/gameboy35gb2players:36shader: handheld/gameboy37gbc:38shader: handheld/lcd-grid-v2-gbc-color39gbc2players:40shader: handheld/lcd-grid-v2-gbc-color41nds:42shader: handheld/lcd-grid-v2-nds-color433ds:44shader: handheld/lcd-shader45virtualboy:46shaderGL: interpolation/sharp-bilinear-scanlines47shader: pixel-art-scaling/sharp-bilinear-scanlines48gc:49shader: anti-aliasing/fxaa50wii:51shader: anti-aliasing/fxaa52# Sega
53dreamcast:54shader: anti-aliasing/fxaa55redream: HQ4X@HQ4X.fx56gamegear:57shaderGL: crt/crt-guest-dr-venom-fast58shader: crt/crt-guest-advanced-fast59saturn:60shader: anti-aliasing/fxaa61mednafen: HQ4X@HQ4X.fx62# Arcade
63naomi:64shader: anti-aliasing/fxaa65# Misc
66ngp:67shader: handheld/gameboy68ngpc:69shader: handheld/lcd-grid-v2-gbc-color70gw:71shader: handheld/gameboy72lynx:73shaderGL: crt/crt-guest-dr-venom-fast74shader: crt/crt-guest-advanced-fast75mednafen: HQ4X@HQ4X.fx76wswan:77shader: handheld/gameboy78mednafen: HQ4X@HQ4X.fx79wswanc:80shader: handheld/lcd-grid-v2-gbc-color81mednafen: HQ4X@HQ4X.fx82psx:83shader: anti-aliasing/fxaa84mednafen: HQ4X@HQ4X.fx85ps2:86shader: anti-aliasing/fxaa87psp:88shader: handheld/lcd-grid-v2-psp-color89