ProjectArcade
9 строк · 282.0 Байт
1# SAOEVZ - Monster High: Ghoul Spirit
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3[OnFrame]
4# The first call to GXCopyDisp() corrupts game data, but on real hardware
5# it isn't observed thanks to the data cache. Skipping the call works too.
6$Fix crash on boot
70x803A64D0:dword:0x60000000
8[OnFrame_Enabled]
9$Fix crash on boot
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