ProjectArcade
16 строк · 230.0 Байт
1#ifdef GL_ES
2precision mediump float;
3precision mediump int;
4#endif
5
6attribute vec4 a_position;
7attribute vec2 a_texcoord0;
8
9varying vec2 v_position;
10
11void main()
12{
13gl_Position = a_position;
14
15v_position = a_texcoord0;
16}
17