ProjectArcade

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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    <ProductVersion>8.0.30703</ProductVersion>
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    <SchemaVersion>2.0</SchemaVersion>
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    <ProjectGuid>{FE4B5BD2-D1BE-4B31-B9D8-B8060BA2174A}</ProjectGuid>
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    <OutputType>Exe</OutputType>
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    <AppDesignerFolder>Properties</AppDesignerFolder>
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    <RootNamespace>mount</RootNamespace>
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    <AssemblyName>mount</AssemblyName>
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    <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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    <TargetFrameworkProfile>
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    </TargetFrameworkProfile>
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    <FileAlignment>512</FileAlignment>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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    <PlatformTarget>x86</PlatformTarget>
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    <DebugSymbols>true</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>false</Optimize>
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    <OutputPath>..\..\EmulationStation\</OutputPath>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <Prefer32Bit>false</Prefer32Bit>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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    <PlatformTarget>x86</PlatformTarget>
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    <DebugType>pdbonly</DebugType>
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    <Optimize>true</Optimize>
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    <OutputPath>bin\Release\</OutputPath>
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    <DefineConstants>TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <Prefer32Bit>false</Prefer32Bit>
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  </PropertyGroup>
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  <PropertyGroup>
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    <SignAssembly>false</SignAssembly>
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  </PropertyGroup>
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  <PropertyGroup>
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    <AssemblyOriginatorKeyFile>
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    </AssemblyOriginatorKeyFile>
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  </PropertyGroup>
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  <PropertyGroup>
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    <StartupObject>
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    </StartupObject>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="System" />
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    <Reference Include="System.Core" />
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    <Reference Include="System.Data" />
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    <Reference Include="System.Management" />
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    <Reference Include="System.Xml" />
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="DokanNet\BufferPool.cs" />
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    <Compile Include="DokanNet\Dokan.cs" />
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    <Compile Include="DokanNet\DokanException.cs" />
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    <Compile Include="DokanNet\DokanFileInfo.cs" />
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    <Compile Include="DokanNet\DokanHandle.cs" />
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    <Compile Include="DokanNet\DokanHelper.cs" />
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    <Compile Include="DokanNet\DokanInstance.cs" />
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    <Compile Include="DokanNet\DokanInstanceBuilder.cs" />
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    <Compile Include="DokanNet\DokanOperationProxy.cs" />
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    <Compile Include="DokanNet\DokanOptions.cs" />
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    <Compile Include="DokanNet\DokanResult.cs" />
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    <Compile Include="DokanNet\DokanStatus.cs" />
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    <Compile Include="DokanNet\Extensions.cs" />
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    <Compile Include="DokanNet\FileAccess.cs" />
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    <Compile Include="DokanNet\FileInformation.cs" />
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    <Compile Include="DokanNet\FileSystemFeatures.cs" />
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    <Compile Include="DokanNet\IDokanFileInfo.cs" />
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    <Compile Include="DokanNet\IDokanOperations.cs" />
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    <Compile Include="DokanNet\IDokanOperationsUnsafe.cs" />
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    <Compile Include="DokanNet\Logging\ConsoleLogger.cs" />
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    <Compile Include="DokanNet\Logging\DebugViewLogger.cs" />
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    <Compile Include="DokanNet\Logging\ILogger.cs" />
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    <Compile Include="DokanNet\Logging\Logger.cs" />
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    <Compile Include="DokanNet\Logging\LoggerExtensions.cs" />
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    <Compile Include="DokanNet\Logging\NullLogger.cs" />
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    <Compile Include="DokanNet\Logging\TraceLogger.cs" />
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    <Compile Include="DokanNet\MockDokanFileInfo.cs" />
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    <Compile Include="DokanNet\NativeStructWrapper.cs" />
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    <Compile Include="DokanNet\Native\BY_HANDLE_FILE_INFORMATION.cs" />
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    <Compile Include="DokanNet\Native\DOKAN_OPERATIONS.cs" />
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    <Compile Include="DokanNet\Native\DOKAN_OPTIONS.cs" />
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    <Compile Include="DokanNet\Native\NativeMethods.cs" />
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    <Compile Include="DokanNet\Native\SECURITY_INFORMATION.cs" />
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    <Compile Include="DokanNet\Native\WIN32_FIND_DATA.cs" />
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    <Compile Include="DokanNet\Native\WIN32_FIND_STREAM_DATA.cs" />
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    <Compile Include="DokanNet\NtStatus.cs" />
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    <Compile Include="DokanNet\NullFormatProvider.cs" />
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    <Compile Include="MountedFileEntry.cs" />
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    <Compile Include="OverlayDeletionRepository.cs" />
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    <Compile Include="FileEntry.cs" />
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    <Compile Include="OverlayFileEntry.cs" />
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    <Compile Include="Properties\Resources.Designer.cs" />
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    <Compile Include="Program.cs" />
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    <Compile Include="Properties\AssemblyInfo.cs" />
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    <Compile Include="DokanOperations.cs" />
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  </ItemGroup>
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  <ItemGroup>
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    <EmbeddedResource Include="Properties\Resources.resx" />
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  </ItemGroup>
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  <ItemGroup>
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    <ProjectReference Include="..\EmulatorLauncher.Common\EmulatorLauncher.Common.csproj">
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      <Project>{A51ED514-5156-42D4-AD7E-82BCA96FEE05}</Project>
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      <Name>EmulatorLauncher.Common</Name>
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    </ProjectReference>
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="app.config" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
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       Other similar extension points exist, see Microsoft.Common.targets.
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  <Target Name="BeforeBuild">
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  </Target>
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  <Target Name="AfterBuild">
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  </Target>
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  -->
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</Project>

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