ProjectArcade

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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    <ProductVersion>8.0.30703</ProductVersion>
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    <SchemaVersion>2.0</SchemaVersion>
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    <ProjectGuid>{F7712D7C-5B06-4C9E-B5F1-543A0207444E}</ProjectGuid>
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    <OutputType>Exe</OutputType>
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    <AppDesignerFolder>Properties</AppDesignerFolder>
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    <RootNamespace>es_checkversion</RootNamespace>
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    <AssemblyName>es-checkversion</AssemblyName>
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    <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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    <TargetFrameworkProfile>
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    </TargetFrameworkProfile>
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    <FileAlignment>512</FileAlignment>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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    <DebugSymbols>true</DebugSymbols>
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    <OutputPath>..\..\EmulationStation\</OutputPath>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
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    <DebugType>full</DebugType>
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    <PlatformTarget>x86</PlatformTarget>
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    <CodeAnalysisLogFile>H:\[Emulz]\emulationstation\es-checkversion.exe.CodeAnalysisLog.xml</CodeAnalysisLogFile>
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    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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    <ErrorReport>prompt</ErrorReport>
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    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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    <CodeAnalysisRuleSetDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories>
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    <CodeAnalysisIgnoreBuiltInRuleSets>false</CodeAnalysisIgnoreBuiltInRuleSets>
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    <CodeAnalysisRuleDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories>
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    <CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
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    <CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
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    <Prefer32Bit>false</Prefer32Bit>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
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    <OutputPath>bin\Release\</OutputPath>
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    <DefineConstants>TRACE</DefineConstants>
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    <Optimize>true</Optimize>
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    <DebugType>pdbonly</DebugType>
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    <PlatformTarget>x86</PlatformTarget>
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    <CodeAnalysisLogFile>bin\Release\es-checkversion.exe.CodeAnalysisLog.xml</CodeAnalysisLogFile>
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    <CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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    <CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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    <ErrorReport>prompt</ErrorReport>
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    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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    <CodeAnalysisRuleSetDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories>
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    <CodeAnalysisIgnoreBuiltInRuleSets>false</CodeAnalysisIgnoreBuiltInRuleSets>
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    <CodeAnalysisRuleDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories>
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    <CodeAnalysisIgnoreBuiltInRules>false</CodeAnalysisIgnoreBuiltInRules>
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    <CodeAnalysisFailOnMissingRules>false</CodeAnalysisFailOnMissingRules>
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    <Prefer32Bit>false</Prefer32Bit>
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  </PropertyGroup>
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  <PropertyGroup>
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    <ApplicationIcon>
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    </ApplicationIcon>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="System" />
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    <Reference Include="System.Core" />
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    <Reference Include="System.Xml.Linq" />
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    <Reference Include="System.Data.DataSetExtensions" />
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    <Reference Include="Microsoft.CSharp" />
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    <Reference Include="System.Data" />
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    <Reference Include="System.Xml" />
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="..\es-update\RetrobatVersion.cs">
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      <Link>RetrobatVersion.cs</Link>
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    </Compile>
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    <Compile Include="Program.cs" />
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    <Compile Include="Properties\AssemblyInfo.cs" />
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  </ItemGroup>
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  <ItemGroup>
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    <ProjectReference Include="..\EmulatorLauncher.Common\EmulatorLauncher.Common.csproj">
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      <Project>{A51ED514-5156-42D4-AD7E-82BCA96FEE05}</Project>
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      <Name>EmulatorLauncher.Common</Name>
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    </ProjectReference>
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="app.config" />
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  </ItemGroup>
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  <ItemGroup>
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    <Content Include="projectarcade.ico" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
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       Other similar extension points exist, see Microsoft.Common.targets.
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  <Target Name="BeforeBuild">
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  </Target>
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  <Target Name="AfterBuild">
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  </Target>
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  -->
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</Project>

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