ProjectArcade
36 строк · 1.5 Кб
1using System.Reflection;2using System.Runtime.CompilerServices;3using System.Runtime.InteropServices;4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("batocera-wifi")]9[assembly: AssemblyDescription("batocera-wifi for ProjectArcade")]10[assembly: AssemblyConfiguration("")]11[assembly: AssemblyCompany("PRO100BYTE Team")]12[assembly: AssemblyProduct("batocera-wifi")]13[assembly: AssemblyCopyright("Copyright © PRO100BYTE Team 2023-2024")]14[assembly: AssemblyTrademark("ProjectArcade by PRO100BYTE Team")]15[assembly: AssemblyCulture("")]16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("d570b286-ec15-4df4-8e8b-69f655985fed")]24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Build and Revision Numbers
33// by using the '*' as shown below:
34// [assembly: AssemblyVersion("1.0.*")]
35[assembly: AssemblyVersion("1.0.0.0")]36[assembly: AssemblyFileVersion("1.0.0.0")]37