ProjectArcade

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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <PropertyGroup>
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    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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    <ProductVersion>8.0.30703</ProductVersion>
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    <SchemaVersion>2.0</SchemaVersion>
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    <ProjectGuid>{77227A76-E2DB-4F1D-BD99-4875F109364C}</ProjectGuid>
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    <OutputType>Exe</OutputType>
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    <AppDesignerFolder>Properties</AppDesignerFolder>
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    <RootNamespace>batocera_systems</RootNamespace>
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    <AssemblyName>batocera-systems</AssemblyName>
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    <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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    <TargetFrameworkProfile>
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    </TargetFrameworkProfile>
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    <FileAlignment>512</FileAlignment>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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    <PlatformTarget>x86</PlatformTarget>
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    <DebugSymbols>true</DebugSymbols>
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    <DebugType>full</DebugType>
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    <Optimize>false</Optimize>
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    <OutputPath>..\..\EmulationStation\</OutputPath>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <Prefer32Bit>false</Prefer32Bit>
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  </PropertyGroup>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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    <PlatformTarget>x86</PlatformTarget>
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    <DebugType>pdbonly</DebugType>
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    <Optimize>true</Optimize>
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    <OutputPath>bin\Release\</OutputPath>
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    <DefineConstants>TRACE</DefineConstants>
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    <ErrorReport>prompt</ErrorReport>
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    <WarningLevel>4</WarningLevel>
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    <Prefer32Bit>false</Prefer32Bit>
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  </PropertyGroup>
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  <PropertyGroup>
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    <ApplicationIcon>projectarcade.ico</ApplicationIcon>
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  </PropertyGroup>
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  <ItemGroup>
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    <Reference Include="System" />
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    <Reference Include="System.Core" />
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    <Reference Include="System.Web.Extensions" />
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    <Reference Include="System.Xml.Linq" />
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    <Reference Include="System.Data.DataSetExtensions" />
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    <Reference Include="Microsoft.CSharp" />
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    <Reference Include="System.Data" />
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    <Reference Include="System.Xml" />
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  </ItemGroup>
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  <ItemGroup>
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    <Compile Include="Program.cs" />
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    <Compile Include="Properties\AssemblyInfo.cs" />
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    <Compile Include="Properties\Resources.Designer.cs">
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      <AutoGen>True</AutoGen>
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      <DesignTime>True</DesignTime>
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      <DependentUpon>Resources.resx</DependentUpon>
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    </Compile>
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  </ItemGroup>
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  <ItemGroup>
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    <EmbeddedResource Include="Properties\Resources.resx">
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      <Generator>ResXFileCodeGenerator</Generator>
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      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
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    </EmbeddedResource>
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="app.config" />
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    <None Include="Resources\batocera-systems.json" />
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  </ItemGroup>
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  <ItemGroup>
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    <Content Include="projectarcade.ico" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
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       Other similar extension points exist, see Microsoft.Common.targets.
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  <Target Name="BeforeBuild">
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  </Target>
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  <Target Name="AfterBuild">
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  </Target>
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  -->
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</Project>

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