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GLXEngine
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master
Examples/Demos/rendering/renderingC.groupproj
204 строки
8 KB
glscene
Updated examples
07 май 2025, 21:00
07 май 2025, 21:00
04c503b
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <ProjectGuid>{37D58D5C-EF20-4782-A578-C82A50F22394}</ProjectGuid> </PropertyGroup> <ItemGroup> <Projects Include="Blur\BlurC.cbproj"> <Dependencies/> </Projects> <Projects Include="BlurAdvanced\BlurAdvancedC.cbproj"> <Dependencies/> </Projects> <Projects Include="celshading\CelshadingC.cbproj"> <Dependencies/> </Projects> <Projects Include="culling\CullingC.cbproj"> <Dependencies/> </Projects> <Projects Include="fog\FogC.cbproj"> <Dependencies/> </Projects> <Projects Include="fullscreen\FullScreenC.cbproj"> <Dependencies/> </Projects> <Projects Include="invariance\InvarianceC.cbproj"> <Dependencies/> </Projects> <Projects Include="memviewer\MemviewerC.cbproj"> <Dependencies/> </Projects> <Projects Include="multiproxy\MultiproxyC.cbproj"> <Dependencies/> </Projects> <Projects Include="MultiTexture\MultiTexturesC.cbproj"> <Dependencies/> </Projects> <Projects Include="OctreeRender\OctreeRenderC.cbproj"> <Dependencies/> </Projects> <Projects Include="phong\PhongC.cbproj"> <Dependencies/> </Projects> <Projects Include="RenderToTexture\RenderToTexC.cbproj"> <Dependencies/> </Projects> <Projects Include="SkyBox\SkyBoxC.cbproj"> <Dependencies/> </Projects> <Projects Include="tobitmap\ToBitmapC.cbproj"> <Dependencies/> </Projects> </ItemGroup> <ProjectExtensions> <Borland.Personality>Default.Personality.12</Borland.Personality> <Borland.ProjectType/> <BorlandProject> <Default.Personality/> </BorlandProject> </ProjectExtensions> <Target Name="BlurC"> <MSBuild Projects="Blur\BlurC.cbproj"/> </Target> <Target Name="BlurC:Clean"> <MSBuild Projects="Blur\BlurC.cbproj" Targets="Clean"/> </Target> <Target Name="BlurC:Make"> <MSBuild Projects="Blur\BlurC.cbproj" Targets="Make"/> </Target> <Target Name="BlurAdvancedC"> <MSBuild Projects="BlurAdvanced\BlurAdvancedC.cbproj"/> </Target> <Target Name="BlurAdvancedC:Clean"> <MSBuild Projects="BlurAdvanced\BlurAdvancedC.cbproj" Targets="Clean"/> </Target> <Target Name="BlurAdvancedC:Make"> <MSBuild Projects="BlurAdvanced\BlurAdvancedC.cbproj" Targets="Make"/> </Target> <Target Name="CelshadingC"> <MSBuild Projects="celshading\CelshadingC.cbproj"/> </Target> <Target Name="CelshadingC:Clean"> <MSBuild Projects="celshading\CelshadingC.cbproj" Targets="Clean"/> </Target> <Target Name="CelshadingC:Make"> <MSBuild Projects="celshading\CelshadingC.cbproj" Targets="Make"/> </Target> <Target Name="CullingC"> <MSBuild Projects="culling\CullingC.cbproj"/> </Target> <Target Name="CullingC:Clean"> <MSBuild Projects="culling\CullingC.cbproj" Targets="Clean"/> </Target> <Target Name="CullingC:Make"> <MSBuild Projects="culling\CullingC.cbproj" Targets="Make"/> </Target> <Target Name="FogC"> <MSBuild Projects="fog\FogC.cbproj"/> </Target> <Target Name="FogC:Clean"> <MSBuild Projects="fog\FogC.cbproj" Targets="Clean"/> </Target> <Target Name="FogC:Make"> <MSBuild Projects="fog\FogC.cbproj" Targets="Make"/> </Target> <Target Name="FullScreenC"> <MSBuild Projects="fullscreen\FullScreenC.cbproj"/> </Target> <Target Name="FullScreenC:Clean"> <MSBuild Projects="fullscreen\FullScreenC.cbproj" Targets="Clean"/> </Target> <Target Name="FullScreenC:Make"> <MSBuild Projects="fullscreen\FullScreenC.cbproj" Targets="Make"/> </Target> <Target Name="InvarianceC"> <MSBuild Projects="invariance\InvarianceC.cbproj"/> </Target> <Target Name="InvarianceC:Clean"> <MSBuild Projects="invariance\InvarianceC.cbproj" Targets="Clean"/> </Target> <Target Name="InvarianceC:Make"> <MSBuild Projects="invariance\InvarianceC.cbproj" Targets="Make"/> </Target> <Target Name="MemviewerC"> <MSBuild Projects="memviewer\MemviewerC.cbproj"/> </Target> <Target Name="MemviewerC:Clean"> <MSBuild Projects="memviewer\MemviewerC.cbproj" Targets="Clean"/> </Target> <Target Name="MemviewerC:Make"> <MSBuild Projects="memviewer\MemviewerC.cbproj" Targets="Make"/> </Target> <Target Name="MultiproxyC"> <MSBuild Projects="multiproxy\MultiproxyC.cbproj"/> </Target> <Target Name="MultiproxyC:Clean"> <MSBuild Projects="multiproxy\MultiproxyC.cbproj" Targets="Clean"/> </Target> <Target Name="MultiproxyC:Make"> <MSBuild Projects="multiproxy\MultiproxyC.cbproj" Targets="Make"/> </Target> <Target Name="MultiTexturesC"> <MSBuild Projects="MultiTexture\MultiTexturesC.cbproj"/> </Target> <Target Name="MultiTexturesC:Clean"> <MSBuild Projects="MultiTexture\MultiTexturesC.cbproj" Targets="Clean"/> </Target> <Target Name="MultiTexturesC:Make"> <MSBuild Projects="MultiTexture\MultiTexturesC.cbproj" Targets="Make"/> </Target> <Target Name="OctreeRenderC"> <MSBuild Projects="OctreeRender\OctreeRenderC.cbproj"/> </Target> <Target Name="OctreeRenderC:Clean"> <MSBuild Projects="OctreeRender\OctreeRenderC.cbproj" Targets="Clean"/> </Target> <Target Name="OctreeRenderC:Make"> <MSBuild Projects="OctreeRender\OctreeRenderC.cbproj" Targets="Make"/> </Target> <Target Name="PhongC"> <MSBuild Projects="phong\PhongC.cbproj"/> </Target> <Target Name="PhongC:Clean"> <MSBuild Projects="phong\PhongC.cbproj" Targets="Clean"/> </Target> <Target Name="PhongC:Make"> <MSBuild Projects="phong\PhongC.cbproj" Targets="Make"/> </Target> <Target Name="RenderToTexC"> <MSBuild Projects="RenderToTexture\RenderToTexC.cbproj"/> </Target> <Target Name="RenderToTexC:Clean"> <MSBuild Projects="RenderToTexture\RenderToTexC.cbproj" Targets="Clean"/> </Target> <Target Name="RenderToTexC:Make"> <MSBuild Projects="RenderToTexture\RenderToTexC.cbproj" Targets="Make"/> </Target> <Target Name="SkyBoxC"> <MSBuild Projects="SkyBox\SkyBoxC.cbproj"/> </Target> <Target Name="SkyBoxC:Clean"> <MSBuild Projects="SkyBox\SkyBoxC.cbproj" Targets="Clean"/> </Target> <Target Name="SkyBoxC:Make"> <MSBuild Projects="SkyBox\SkyBoxC.cbproj" Targets="Make"/> </Target> <Target Name="ToBitmapC"> <MSBuild Projects="tobitmap\ToBitmapC.cbproj"/> </Target> <Target Name="ToBitmapC:Clean"> <MSBuild Projects="tobitmap\ToBitmapC.cbproj" Targets="Clean"/> </Target> <Target Name="ToBitmapC:Make"> <MSBuild Projects="tobitmap\ToBitmapC.cbproj" Targets="Make"/> </Target> <Target Name="Build"> <CallTarget Targets="BlurC;BlurAdvancedC;CelshadingC;CullingC;FogC;FullScreenC;InvarianceC;MemviewerC;MultiproxyC;MultiTexturesC;OctreeRenderC;PhongC;RenderToTexC;SkyBoxC;ToBitmapC"/> </Target> <Target Name="Clean"> <CallTarget Targets="BlurC:Clean;BlurAdvancedC:Clean;CelshadingC:Clean;CullingC:Clean;FogC:Clean;FullScreenC:Clean;InvarianceC:Clean;MemviewerC:Clean;MultiproxyC:Clean;MultiTexturesC:Clean;OctreeRenderC:Clean;PhongC:Clean;RenderToTexC:Clean;SkyBoxC:Clean;ToBitmapC:Clean"/> </Target> <Target Name="Make"> <CallTarget Targets="BlurC:Make;BlurAdvancedC:Make;CelshadingC:Make;CullingC:Make;FogC:Make;FullScreenC:Make;InvarianceC:Make;MemviewerC:Make;MultiproxyC:Make;MultiTexturesC:Make;OctreeRenderC:Make;PhongC:Make;RenderToTexC:Make;SkyBoxC:Make;ToBitmapC:Make"/> </Target> <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/> </Project>