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Examples/Demos/materials/MaterialScript/fMatScriptC.h
60 строк
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glscene
Updated v.2.5
15 окт 2024, 12:20
15 окт 2024, 12:20
fc371f2
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//--------------------------------------------------------------------------- #ifndef fMatScriptCH #define fMatScriptCH //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <Vcl.Controls.hpp> #include <Vcl.StdCtrls.hpp> #include <Vcl.Forms.hpp> #include <Vcl.Dialogs.hpp> #include <Vcl.ExtCtrls.hpp> #include "GLS.BaseClasses.hpp" #include "GLS.Cadencer.hpp" #include "GLS.Coordinates.hpp" #include "GLS.Material.hpp" #include "GLS.MaterialScript.hpp" #include "GLS.Objects.hpp" #include "GLS.Scene.hpp" #include "GLS.SceneViewer.hpp" #include "Stage.Utils.hpp" #include "Jpeg.hpp" #include "GLS.SimpleNavigation.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TPanel *Panel1; TLabel *Label1; TLabel *Label2; TLabel *Label3; TLabel *Label4; TMemo *Memo1; TButton *ButtonLoadScript; TButton *ButtonExecuteScript; TMemo *Memo2; TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLDummyCube *GLDummyCube1; TGLCube *GLCube1; TGLCamera *GLCamera1; TGLMaterialLibrary *GLMaterialLibrary1; TOpenDialog *OpenDialog1; TGLMaterialScripter *GLMaterialScripter1; TGLCadencer *GLCadencer1; TGLSimpleNavigation *GLSimpleNavigation1; void __fastcall FormCreate(TObject *Sender); void __fastcall ButtonLoadScriptClick(TObject *Sender); void __fastcall ButtonExecuteScriptClick(TObject *Sender); private: // User declarations TFileName PathToData; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif