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GLXEngine
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Examples/Demos/interface/SimpleNavigation/fSimpleNaviC.h
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glscene
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18 сен 2024, 19:16
18 сен 2024, 19:16
5c21251
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//--------------------------------------------------------------------------- #ifndef fSimpleNaviCH #define fSimpleNaviCH //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <Vcl.Controls.hpp> #include <Vcl.StdCtrls.hpp> #include <Vcl.Forms.hpp> #include "GLS.BaseClasses.hpp" #include "GLS.Cadencer.hpp" #include "GLS.Coordinates.hpp" #include "GLS.Objects.hpp" #include "GLS.Scene.hpp" #include "GLS.SimpleNavigation.hpp" #include "GLS.SceneViewer.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *GLSceneViewer1; TGLScene *GLScene1; TGLLightSource *GLLightSource1; TGLCamera *GLCamera1; TGLCube *GLCube1; TGLCadencer *GLCadencer1; TGLSimpleNavigation *GLSimpleNavigation1; void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime); private: // User declarations public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif