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Examples/Demos/computing/Computing.groupproj
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GLScene
Tetrahedra meshing added as third-party util
28 дек 2022, 19:57
28 дек 2022, 19:57
7254d4d
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <ProjectGuid>{5FE5B196-8E5A-4535-86DA-03BBB0E22FA1}</ProjectGuid> </PropertyGroup> <ItemGroup> <Projects Include="FastFourierTransformation\FastFourierD.dproj"> <Dependencies/> </Projects> <Projects Include="PostProcessing\PostProcessingD.dproj"> <Dependencies/> </Projects> <Projects Include="ScalarProduct\ScalarProductD.dproj"> <Dependencies/> </Projects> <Projects Include="SimpleCUDATexture\SimpleTextureD.dproj"> <Dependencies/> </Projects> <Projects Include="StableFluids\FluidsD.dproj"> <Dependencies/> </Projects> <Projects Include="VertexDataGeneration\VertexGeneration.dproj"> <Dependencies/> </Projects> </ItemGroup> <ProjectExtensions> <Borland.Personality>Default.Personality.12</Borland.Personality> <Borland.ProjectType/> <BorlandProject> <Default.Personality/> </BorlandProject> </ProjectExtensions> <Target Name="FastFourierD"> <MSBuild Projects="FastFourierTransformation\FastFourierD.dproj"/> </Target> <Target Name="FastFourierD:Clean"> <MSBuild Projects="FastFourierTransformation\FastFourierD.dproj" Targets="Clean"/> </Target> <Target Name="FastFourierD:Make"> <MSBuild Projects="FastFourierTransformation\FastFourierD.dproj" Targets="Make"/> </Target> <Target Name="PostProcessingD"> <MSBuild Projects="PostProcessing\PostProcessingD.dproj"/> </Target> <Target Name="PostProcessingD:Clean"> <MSBuild Projects="PostProcessing\PostProcessingD.dproj" Targets="Clean"/> </Target> <Target Name="PostProcessingD:Make"> <MSBuild Projects="PostProcessing\PostProcessingD.dproj" Targets="Make"/> </Target> <Target Name="ScalarProductD"> <MSBuild Projects="ScalarProduct\ScalarProductD.dproj"/> </Target> <Target Name="ScalarProductD:Clean"> <MSBuild Projects="ScalarProduct\ScalarProductD.dproj" Targets="Clean"/> </Target> <Target Name="ScalarProductD:Make"> <MSBuild Projects="ScalarProduct\ScalarProductD.dproj" Targets="Make"/> </Target> <Target Name="SimpleTextureD"> <MSBuild Projects="SimpleCUDATexture\SimpleTextureD.dproj"/> </Target> <Target Name="SimpleTextureD:Clean"> <MSBuild Projects="SimpleCUDATexture\SimpleTextureD.dproj" Targets="Clean"/> </Target> <Target Name="SimpleTextureD:Make"> <MSBuild Projects="SimpleCUDATexture\SimpleTextureD.dproj" Targets="Make"/> </Target> <Target Name="FluidsD"> <MSBuild Projects="StableFluids\FluidsD.dproj"/> </Target> <Target Name="FluidsD:Clean"> <MSBuild Projects="StableFluids\FluidsD.dproj" Targets="Clean"/> </Target> <Target Name="FluidsD:Make"> <MSBuild Projects="StableFluids\FluidsD.dproj" Targets="Make"/> </Target> <Target Name="VertexGeneration"> <MSBuild Projects="VertexDataGeneration\VertexGeneration.dproj"/> </Target> <Target Name="VertexGeneration:Clean"> <MSBuild Projects="VertexDataGeneration\VertexGeneration.dproj" Targets="Clean"/> </Target> <Target Name="VertexGeneration:Make"> <MSBuild Projects="VertexDataGeneration\VertexGeneration.dproj" Targets="Make"/> </Target> <Target Name="Build"> <CallTarget Targets="FastFourierD;PostProcessingD;ScalarProductD;SimpleTextureD;FluidsD;VertexGeneration"/> </Target> <Target Name="Clean"> <CallTarget Targets="FastFourierD:Clean;PostProcessingD:Clean;ScalarProductD:Clean;SimpleTextureD:Clean;FluidsD:Clean;VertexGeneration:Clean"/> </Target> <Target Name="Make"> <CallTarget Targets="FastFourierD:Make;PostProcessingD:Make;ScalarProductD:Make;SimpleTextureD:Make;FluidsD:Make;VertexGeneration:Make"/> </Target> <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/> </Project>