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examples/python/lab-1111-026/main.py
103 строки
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09 июн 2026, 01:41
09 июн 2026, 01:41
cebc284
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#!/usr/bin/env python3 import math from direct.showbase.ShowBase import ShowBase from panda3d.core import ( AmbientLight, DirectionalLight, Geom, GeomNode, GeomTriangles, GeomVertexData, GeomVertexFormat, GeomVertexWriter, Vec3, ) def star_points(outer_r, inner_r, spikes=5): pts = [] for i in range(spikes * 2): angle = math.pi / 2 + math.pi * i / spikes r = outer_r if i % 2 == 0 else inner_r pts.append((r * math.cos(angle), r * math.sin(angle))) return pts def make_star_mesh(outer_r=2.0, inner_r=0.9, thickness=0.3, spikes=5, rgba=(0.95, 0.75, 0.15, 1)): outline = star_points(outer_r, inner_r, spikes) half = thickness * 0.5 fmt = GeomVertexFormat.getV3n3c4() vdata = GeomVertexData("star", fmt, Geom.UHStatic) vertex = GeomVertexWriter(vdata, "vertex") normal = GeomVertexWriter(vdata, "normal") color = GeomVertexWriter(vdata, "color") def add_tri(p1, p2, p3, n): for p in (p1, p2, p3): vertex.addData3(*p) normal.addData3(n) color.addData4(*rgba) tris = GeomTriangles(Geom.UHStatic) idx = 0 for z, nz in ((-half, -1), (half, 1)): for i in range(len(outline)): j = (i + 1) % len(outline) x0, y0 = outline[i] x1, y1 = outline[j] add_tri((0, 0, z), (x0, y0, z), (x1, y1, z), (0, 0, nz)) tris.addVertices(idx, idx + 1, idx + 2) idx += 3 for i in range(len(outline)): j = (i + 1) % len(outline) x0, y0 = outline[i] x1, y1 = outline[j] p1 = (x0, y0, -half) p2 = (x1, y1, -half) p3 = (x1, y1, half) p4 = (x0, y0, half) edge = Vec3(x1 - x0, y1 - y0, 0) n = edge.cross(Vec3(0, 0, 1)) n.normalize() for a, b, c in ((p1, p2, p3), (p1, p3, p4)): add_tri(a, b, c, (n.x, n.y, n.z)) tris.addVertices(idx, idx + 1, idx + 2) idx += 3 tris.closePrimitive() geom = Geom(vdata) geom.addPrimitive(tris) node = GeomNode("star") node.addGeom(geom) return node class App(ShowBase): def __init__(self): ShowBase.__init__(self) self.setBackgroundColor(0.06, 0.08, 0.12, 1) self.disableMouse() self.camera.setPos(0, -9, 1) self.camera.lookAt(0, 0, 0) ambient = AmbientLight("ambient") ambient.setColor((0.35, 0.35, 0.4, 1)) self.render.setLight(self.render.attachNewNode(ambient)) sun = DirectionalLight("sun") sun.setColor((1, 0.95, 0.85, 1)) sun_np = self.render.attachNewNode(sun) sun_np.setHpr(50, -40, 0) self.render.setLight(sun_np) self.star = self.render.attachNewNode(make_star_mesh()) self.star.setP(-20) self.taskMgr.add(self.spin, "spin") def spin(self, task): self.star.setH(self.star.getH() + 45 * globalClock.getDt()) return task.cont if __name__ == "__main__": App().run()