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master
examples/lua/lua-515-23-006/main.lua
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Code migration pack
09 июн 2026, 01:41
09 июн 2026, 01:41
cebc284
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-- Services/PlayerService.luau type PlayerData = { coins: number, level: number } local PlayerService = {} PlayerService.__index = PlayerService function PlayerService.new() local self = setmetatable({ _players = {} :: { [Player]: PlayerData }, }, PlayerService) return self end function PlayerService:Init() game.Players.PlayerAdded:Connect(function(player) self._players[player] = { coins = 0, level = 1 } -- Загрузка из DataStore — отдельный сервис end) game.Players.PlayerRemoving:Connect(function(player) self._players[player] = nil end) end function PlayerService:GetCoins(player: Player): number local record = self._players[player] return record and record.coins or 0 end function PlayerService:AddCoins(player: Player, amount: number) local record = self._players[player] if record then record.coins += amount -- Оповещение GUI через RemoteEvent или Signal end end return PlayerService