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test_vector1.pass.cpp 
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//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "cxxabi.h"
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#include <cassert>
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#include <cstdio>
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#include <cstdlib>
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#include "test_macros.h"
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//  Wrapper routines
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void *my_alloc2 ( size_t sz ) {
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    void *p = std::malloc ( sz );
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//  std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p );
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    return p;
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}
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void my_dealloc2 ( void *p ) {
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//  std::printf ( "Freeing %lx\n", (unsigned long) p );
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    std::free ( p );
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}
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void my_dealloc3 ( void *p, size_t ) {
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//  std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz );
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    std::free ( p );
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}
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void my_construct ( void * ) {
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//  std::printf ( "Constructing %lx\n", (unsigned long) p );
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}
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void my_destruct  ( void * ) {
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//  std::printf ( "Destructing  %lx\n", (unsigned long) p );
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}
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int gCounter;
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void count_construct ( void * ) { ++gCounter; }
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void count_destruct  ( void * ) { --gCounter; }
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int gConstructorCounter;
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int gConstructorThrowTarget;
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int gDestructorCounter;
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int gDestructorThrowTarget;
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void throw_construct ( void * ) {
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#ifndef TEST_HAS_NO_EXCEPTIONS
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    if ( gConstructorCounter   == gConstructorThrowTarget )
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        throw 1;
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    ++gConstructorCounter;
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#endif
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}
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void throw_destruct  ( void * ) {
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#ifndef TEST_HAS_NO_EXCEPTIONS
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    if ( ++gDestructorCounter  == gDestructorThrowTarget  )
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        throw 2;
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#endif
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}
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#if __cplusplus >= 201103L
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#   define CAN_THROW noexcept(false)
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#else
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#   define CAN_THROW
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#endif
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struct vec_on_stack {
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    void *storage;
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    vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new    (            10, 40, 8, throw_construct, throw_destruct )) {}
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    ~vec_on_stack () CAN_THROW {__cxxabiv1::__cxa_vec_delete ( storage,       40, 8,                  throw_destruct );  }
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};
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//  Test calls with empty constructors and destructors
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int test_empty ( ) {
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    void *one, *two, *three;
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//  Try with no padding and no con/destructors
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    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL );
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    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 );
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    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 );
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, NULL );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, NULL, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, NULL, my_dealloc3 );
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//  Try with no padding
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    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct );
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    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 );
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    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 );
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, my_destruct );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, my_destruct, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, my_destruct, my_dealloc3 );
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//  Padding and no con/destructors
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    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL );
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    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 );
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    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 );
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, NULL );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, NULL, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, NULL, my_dealloc3 );
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//  Padding with con/destructors
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    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct );
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    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 );
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    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 );
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, my_destruct );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, my_destruct, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, my_destruct, my_dealloc3 );
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    return 0;
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}
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//  Make sure the constructors and destructors are matched
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int test_counted ( ) {
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    int retVal = 0;
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    void *one, *two, *three;
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//  Try with no padding
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    gCounter = 0;
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    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct );
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    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 );
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    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 );
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, count_destruct );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, count_destruct, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, count_destruct, my_dealloc3 );
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//  Since there was no padding, the # of elements in the array are not stored
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//  and the destructors are not called.
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    if ( gCounter != 30 ) {
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        std::printf("Mismatched Constructor/Destructor calls (1)\n");
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        std::printf("  Expected 30, got %d\n", gCounter);
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        retVal = 1;
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    }
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    gCounter = 0;
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    one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct );
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    two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 );
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    three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 );
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, count_destruct );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, count_destruct, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, count_destruct, my_dealloc3 );
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    if ( gCounter != 0 ) {
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        std::printf("Mismatched Constructor/Destructor calls (2)\n");
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        std::printf("  Expected 0, got %d\n", gCounter);
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        retVal = 1;
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    }
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    return retVal;
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}
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#ifndef TEST_HAS_NO_EXCEPTIONS
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//  Make sure the constructors and destructors are matched
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int test_exception_in_constructor ( ) {
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    int retVal = 0;
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    void *one, *two, *three;
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//  Try with no padding
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    gConstructorCounter = gDestructorCounter = 0;
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    gConstructorThrowTarget = 15;
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    gDestructorThrowTarget  = -1;
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    try {
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        one = two = three = NULL;
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        one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct );
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        two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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        three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
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    }
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    catch ( int i ) {}
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 0, throw_destruct );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 0, throw_destruct, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 0, throw_destruct, my_dealloc3 );
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//  Since there was no padding, the # of elements in the array are not stored
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//  and the destructors are not called.
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//  Since we threw after 15 calls to the constructor, we should see 5 calls to
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//      the destructor from the partially constructed array.
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    if ( gConstructorCounter - gDestructorCounter != 10 ) {
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        std::printf("Mismatched Constructor/Destructor calls (1C)\n");
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        std::printf("%d constructors, but %d destructors\n", gConstructorCounter, gDestructorCounter);
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        retVal = 1;
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    }
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    gConstructorCounter = gDestructorCounter = 0;
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    gConstructorThrowTarget = 15;
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    gDestructorThrowTarget  = -1;
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    try {
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        one = two = three = NULL;
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        one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
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        two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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        three   = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
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    }
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    catch ( int i ) {}
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    __cxxabiv1::__cxa_vec_delete ( one,       40, 8, throw_destruct );
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    __cxxabiv1::__cxa_vec_delete2( two,       40, 8, throw_destruct, my_dealloc2 );
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    __cxxabiv1::__cxa_vec_delete3( three,     40, 8, throw_destruct, my_dealloc3 );
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    if ( gConstructorCounter != gDestructorCounter ) {
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        std::printf("Mismatched Constructor/Destructor calls (2C)\n");
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        std::printf("%d constructors, but %d destructors\n", gConstructorCounter, gDestructorCounter);
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        retVal = 1;
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    }
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    return retVal;
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}
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#endif
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#ifndef TEST_HAS_NO_EXCEPTIONS
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//  Make sure the constructors and destructors are matched
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int test_exception_in_destructor ( ) {
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    int retVal = 0;
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    void *one, *two, *three;
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    one = two = three = NULL;
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//  Throw from within a destructor
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    gConstructorCounter = gDestructorCounter = 0;
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    gConstructorThrowTarget = -1;
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    gDestructorThrowTarget  = 15;
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    try {
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        one = two = NULL;
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        one     = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
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        two     = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
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    }
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    catch ( int i ) {}
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    try {
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        __cxxabiv1::__cxa_vec_delete ( one,       40, 8, throw_destruct );
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        __cxxabiv1::__cxa_vec_delete2( two,       40, 8, throw_destruct, my_dealloc2 );
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        assert(false);
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    }
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    catch ( int i ) {}
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//  We should have thrown in the middle of cleaning up "two", which means that
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//  there should be 20 calls to the destructor and the try block should exit
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//  before the assertion.
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    if ( gConstructorCounter != 20 || gDestructorCounter != 20 ) {
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        std::printf("Unexpected Constructor/Destructor calls (1D)\n");
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        std::printf("Expected (20, 20), but got (%d, %d)\n", gConstructorCounter, gDestructorCounter);
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        retVal = 1;
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    }
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//  Try throwing from a destructor - should be fine.
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    gConstructorCounter = gDestructorCounter = 0;
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    gConstructorThrowTarget = -1;
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    gDestructorThrowTarget  = 5;
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    try { vec_on_stack v; }
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    catch ( int i ) {}
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    if ( gConstructorCounter != gDestructorCounter ) {
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        std::printf("Mismatched Constructor/Destructor calls (2D)\n");
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        std::printf("%d constructors, but %d destructors\n", gConstructorCounter, gDestructorCounter);
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        retVal = 1;
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    }
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    return retVal;
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}
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#endif
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int main(int, char**) {
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    int retVal = 0;
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    retVal += test_empty ();
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    retVal += test_counted ();
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#ifndef TEST_HAS_NO_EXCEPTIONS
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    retVal += test_exception_in_constructor ();
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    retVal += test_exception_in_destructor ();
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#endif
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    return retVal;
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}
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