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symbolengine.cpp 
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/*
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 * Copyright (c) 2017, 2023, Oracle and/or its affiliates. All rights reserved.
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 *
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 * This code is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License version 2 only, as
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 * published by the Free Software Foundation.
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 *
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 * This code is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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 * version 2 for more details (a copy is included in the LICENSE file that
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 * accompanied this code).
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 *
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 * You should have received a copy of the GNU General Public License version
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 * 2 along with this work; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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 * or visit www.oracle.com if you need additional information or have any
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 * questions.
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 *
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 */
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#include "precompiled.hpp"
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#include "utilities/globalDefinitions.hpp"
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#include "symbolengine.hpp"
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#include "utilities/debug.hpp"
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#include "utilities/ostream.hpp"
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#include "windbghelp.hpp"
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#include <windows.h>
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#include <imagehlp.h>
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#include <psapi.h>
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37

38

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// This code may be invoked normally but also as part of error reporting
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// In the latter case, we may run under tight memory constraints (native oom)
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// or in a stack overflow situation or the C heap may be corrupted. We may
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// run very early before VM initialization or very late when C exit handlers
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// run. In all these cases, callstacks would still be nice, so lets be robust.
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//
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// We need a number of buffers - for the pdb search path, module handle
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// lists, for demangled symbols, etc.
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//
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// These buffers, while typically small, may need to be large for corner
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// cases (e.g. templatized C++ symbols, or many DLLs loaded). Where do we
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// allocate them?
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//
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// We may be in error handling for a stack overflow, so lets not put them on
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// the stack.
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//
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// Dynamically allocating them may fail if we are handling a native OOM. It
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// is also a bit dangerous, as the C heap may be corrupted already.
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//
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// That leaves pre-allocating them globally, which is safe and should always
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// work (if we synchronize access) but incurs an undesirable footprint for
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// non-error cases.
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//
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// We follow a two-way strategy: Allocate the buffers on the C heap in a
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// reasonable large size. Failing that, fall back to static preallocated
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// buffers. The size of the latter is large enough to handle common scenarios
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// but small enough not to drive up the footprint too much (several kb).
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//
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// We keep these buffers around once allocated, for subsequent requests. This
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// means that by running the initialization early at a safe time - before
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// any error happens - buffers can be pre-allocated. This increases the chance
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// of useful callstacks in error scenarios in exchange for a some cycles spent
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// at startup. This behavior can be controlled with -XX:+InitializeDbgHelpEarly
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// and is off by default.
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///////
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// A simple buffer which attempts to allocate an optimal size but will
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// fall back to a static minimally sized array on allocation error.
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template <class T, int MINIMAL_CAPACITY, int OPTIMAL_CAPACITY>
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class SimpleBufferWithFallback {
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  T _fallback_buffer[MINIMAL_CAPACITY];
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  T* _p;
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  int _capacity;
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  // A sentinel at the end of the buffer to catch overflows.
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  void imprint_sentinel() {
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    assert(_p && _capacity > 0, "Buffer must be allocated");
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    _p[_capacity - 1] = (T)'X';
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    _capacity --;
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  }
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public:
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  SimpleBufferWithFallback<T, MINIMAL_CAPACITY, OPTIMAL_CAPACITY> ()
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    : _p(nullptr), _capacity(0)
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  {}
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  // Note: no destructor because these buffers should, once
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  // allocated, live until process end.
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  // ~SimpleBufferWithFallback()
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  // Note: We use raw ::malloc/::free here instead of os::malloc()/os::free
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  // to prevent circularities or secondary crashes during error reporting.
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  virtual void initialize () {
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    assert(_p == nullptr && _capacity == 0, "Only call once.");
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    const size_t bytes = OPTIMAL_CAPACITY * sizeof(T);
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    T* q = (T*) ::malloc(bytes);
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    if (q != nullptr) {
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      _p = q;
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      _capacity = OPTIMAL_CAPACITY;
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    } else {
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      _p = _fallback_buffer;
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      _capacity = (int)(sizeof(_fallback_buffer) / sizeof(T));
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    }
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    _p[0] = 0;
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    imprint_sentinel();
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  }
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  // We need a way to reset the buffer to fallback size for one special
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  // case, where two buffers need to be of identical capacity.
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  void reset_to_fallback_capacity() {
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    if (_p != _fallback_buffer) {
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      ::free(_p);
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    }
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    _p = _fallback_buffer;
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    _capacity = (int)(sizeof(_fallback_buffer) / sizeof(T));
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    _p[0] = 0;
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    imprint_sentinel();
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  }
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  T* ptr()                { return _p; }
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  const T* ptr() const    { return _p; }
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  int capacity() const    { return _capacity; }
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#ifdef ASSERT
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  void check() const {
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    assert(_p[_capacity] == (T)'X', "sentinel lost");
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  }
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#else
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  void check() const {}
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#endif
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};
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////
145

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// ModuleHandleArray: a list holding module handles. Needs to be large enough
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// to hold one handle per loaded DLL.
148
// Note: a standard OpenJDK loads normally ~30 libraries, including system
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// libraries, without third party libraries.
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typedef SimpleBufferWithFallback <HMODULE, 48, 512> ModuleHandleArrayBase;
152

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class ModuleHandleArray : public ModuleHandleArrayBase {
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  int _num; // Number of handles in this array (may be < capacity).
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public:
158

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  void initialize() {
160
    ModuleHandleArrayBase::initialize();
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    _num = 0;
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  }
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  int num() const { return _num; }
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  void set_num(int n) {
166
    assert(n <= capacity(), "Too large");
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    _num = n;
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  }
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  // Compare with another list; returns true if all handles are equal (incl.
171
  // sort order)
172
  bool equals(const ModuleHandleArray& other) const {
173
    if (_num != other._num) {
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      return false;
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    }
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    if (::memcmp(ptr(), other.ptr(), _num * sizeof(HMODULE)) != 0) {
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      return false;
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    }
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    return true;
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  }
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  // Copy content from other list.
183
  void copy_content_from(ModuleHandleArray& other) {
184
    assert(capacity() == other.capacity(), "Different capacities.");
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    memcpy(ptr(), other.ptr(), other._num * sizeof(HMODULE));
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    _num = other._num;
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  }
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};
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////
192

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// PathBuffer: a buffer to hold and work with a pdb search PATH - a concatenation
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// of multiple directories separated by ';'.
195
// A single directory name can be (NTFS) as long as 32K, but in reality is
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// seldom larger than the (historical) MAX_PATH of 260.
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198
#define MINIMUM_PDB_PATH_LENGTH  MAX_PATH * 4
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#define OPTIMAL_PDB_PATH_LENGTH  MAX_PATH * 64
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typedef SimpleBufferWithFallback<char, MINIMUM_PDB_PATH_LENGTH, OPTIMAL_PDB_PATH_LENGTH> PathBufferBase;
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class PathBuffer: public PathBufferBase {
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public:
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  // Search PDB path for a directory. Search is case insensitive. Returns
207
  // true if directory was found in the path, false otherwise.
208
  bool contains_directory(const char* directory) {
209
    if (ptr() == nullptr) {
210
      return false;
211
    }
212
    const size_t len = strlen(directory);
213
    if (len == 0) {
214
      return false;
215
    }
216
    char* p = ptr();
217
    for(;;) {
218
      char* q = strchr(p, ';');
219
      if (q != nullptr) {
220
        if (len == (q - p)) {
221
          if (_strnicmp(p, directory, len) == 0) {
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            return true;
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          }
224
        }
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        p = q + 1;
226
      } else {
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        // tail
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        return _stricmp(p, directory) == 0;
229
      }
230
    }
231
    return false;
232
  }
233

234
  // Appends the given directory to the path. Returns false if internal
235
  // buffer size was not sufficient.
236
  bool append_directory(const char* directory) {
237
    const size_t len = strlen(directory);
238
    if (len == 0) {
239
      return false;
240
    }
241
    char* p = ptr();
242
    const size_t len_now = strlen(p);
243
    const size_t needs_capacity = len_now + 1 + len + 1; // xxx;yy\0
244
    if (needs_capacity > (size_t)capacity()) {
245
      return false; // OOM
246
    }
247
    if (len_now > 0) { // Not the first path element.
248
      p += len_now;
249
      *p = ';';
250
      p ++;
251
    }
252
    strcpy(p, directory);
253
    return true;
254
  }
255

256
};
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// A simple buffer to hold one single file name. A file name can be (NTFS) as
259
// long as 32K, but in reality is seldom larger than MAX_PATH.
260
typedef SimpleBufferWithFallback<char, MAX_PATH, 8 * K> FileNameBuffer;
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// A buffer to hold a C++ symbol. Usually small, but symbols may be larger for
263
// templates.
264
#define MINIMUM_SYMBOL_NAME_LEN 128
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#define OPTIMAL_SYMBOL_NAME_LEN 1024
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typedef SimpleBufferWithFallback<uint8_t,
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        sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN,
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        sizeof(IMAGEHLP_SYMBOL64) + OPTIMAL_SYMBOL_NAME_LEN> SymbolBuffer;
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271
static struct {
272

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  // Two buffers to hold lists of loaded modules. handles across invocations of
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  // SymbolEngine::recalc_search_path().
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  ModuleHandleArray loaded_modules;
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  ModuleHandleArray last_loaded_modules;
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  // Buffer to retrieve and assemble the pdb search path.
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  PathBuffer search_path;
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  // Buffer to retrieve directory names for loaded modules.
280
  FileNameBuffer dir_name;
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  // Buffer to retrieve decoded symbol information (in SymbolEngine::decode)
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  SymbolBuffer decode_buffer;
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284
  void initialize() {
285
    search_path.initialize();
286
    dir_name.initialize();
287
    decode_buffer.initialize();
288

289
    loaded_modules.initialize();
290
    last_loaded_modules.initialize();
291

292
    // Note: both module lists must have the same capacity. If one allocation
293
    // did fail, let them both fall back to the fallback size.
294
    if (loaded_modules.capacity() != last_loaded_modules.capacity()) {
295
      loaded_modules.reset_to_fallback_capacity();
296
      last_loaded_modules.reset_to_fallback_capacity();
297
    }
298

299
    assert(search_path.capacity() > 0 && dir_name.capacity() > 0 &&
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            decode_buffer.capacity() > 0 && loaded_modules.capacity() > 0 &&
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            last_loaded_modules.capacity() > 0, "Init error.");
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  }
303

304
} g_buffers;
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// Scan the loaded modules.
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//
309
// For each loaded module, add the directory it is located in to the pdb search
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// path, but avoid duplicates. Prior search path content is preserved.
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//
312
// If p_search_path_was_updated is not null, points to a bool which, upon
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// successful return from the function, contains true if the search path
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// was updated, false if no update was needed because no new DLLs were
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// loaded or unloaded.
316
//
317
// Returns true for success, false for error.
318
static bool recalc_search_path_locked(bool* p_search_path_was_updated) {
319

320
  if (p_search_path_was_updated) {
321
    *p_search_path_was_updated = false;
322
  }
323

324
  HANDLE hProcess = ::GetCurrentProcess();
325

326
  BOOL success = false;
327

328
  // 1) Retrieve current set search path.
329
  //    (PDB search path is a global setting and someone might have modified
330
  //     it, so take care not to remove directories, just to add our own).
331

332
  if (!WindowsDbgHelp::symGetSearchPath(hProcess, g_buffers.search_path.ptr(),
333
                                       (int)g_buffers.search_path.capacity())) {
334
    return false;
335
  }
336
  DEBUG_ONLY(g_buffers.search_path.check();)
337

338
  // 2) Retrieve list of modules handles of all currently loaded modules.
339
  DWORD bytes_needed = 0;
340
  const DWORD buffer_capacity_bytes = (DWORD)g_buffers.loaded_modules.capacity() * sizeof(HMODULE);
341
  success = ::EnumProcessModules(hProcess, g_buffers.loaded_modules.ptr(),
342
                                 buffer_capacity_bytes, &bytes_needed);
343
  DEBUG_ONLY(g_buffers.loaded_modules.check();)
344

345
  // Note: EnumProcessModules is sloppily defined in terms of whether a
346
  // too-small output buffer counts as error. Will it truncate but still
347
  // return TRUE? Nobody knows and the manpage is not telling. So we count
348
  // truncation it as error, disregarding the return value.
349
  if (!success || bytes_needed > buffer_capacity_bytes) {
350
    return false;
351
  } else {
352
    const int num_modules = bytes_needed / sizeof(HMODULE);
353
    g_buffers.loaded_modules.set_num(num_modules);
354
  }
355

356
  // Compare the list of module handles with the last list. If the lists are
357
  // identical, no additional dlls were loaded and we can stop.
358
  if (g_buffers.loaded_modules.equals(g_buffers.last_loaded_modules)) {
359
    return true;
360
  } else {
361
    // Remember the new set of module handles and continue.
362
    g_buffers.last_loaded_modules.copy_content_from(g_buffers.loaded_modules);
363
  }
364

365
  // 3) For each loaded module: retrieve directory from which it was loaded.
366
  //    Add directory to search path (but avoid duplicates).
367

368
  bool did_modify_searchpath = false;
369

370
  for (int i = 0; i < (int)g_buffers.loaded_modules.num(); i ++) {
371

372
    const HMODULE hMod = g_buffers.loaded_modules.ptr()[i];
373
    char* const filebuffer = g_buffers.dir_name.ptr();
374
    const int file_buffer_capacity = g_buffers.dir_name.capacity();
375
    const int len_returned = (int)::GetModuleFileName(hMod, filebuffer, (DWORD)file_buffer_capacity);
376
    DEBUG_ONLY(g_buffers.dir_name.check();)
377
    if (len_returned == 0) {
378
      // This may happen when a module gets unloaded after our call to EnumProcessModules.
379
      // It should be rare but may sporadically happen. Just ignore and continue with the
380
      // next module.
381
      continue;
382
    } else if (len_returned == file_buffer_capacity) {
383
      // Truncation. Just skip this module and continue with the next module.
384
      continue;
385
    }
386

387
    // Cut file name part off.
388
    char* last_slash = ::strrchr(filebuffer, '\\');
389
    if (last_slash == nullptr) {
390
      last_slash = ::strrchr(filebuffer, '/');
391
    }
392
    if (last_slash) {
393
      *last_slash = '\0';
394
    }
395

396
    // If this is already part of the search path, ignore it, otherwise
397
    // append to search path.
398
    if (!g_buffers.search_path.contains_directory(filebuffer)) {
399
      if (!g_buffers.search_path.append_directory(filebuffer)) {
400
        return false; // oom
401
      }
402
      DEBUG_ONLY(g_buffers.search_path.check();)
403
      did_modify_searchpath = true;
404
    }
405

406
  } // for each loaded module.
407

408
  // If we did not modify the search path, nothing further needs to be done.
409
  if (!did_modify_searchpath) {
410
    return true;
411
  }
412

413
  // Set the search path to its new value.
414
  if (!WindowsDbgHelp::symSetSearchPath(hProcess, g_buffers.search_path.ptr())) {
415
    return false;
416
  }
417

418
  if (p_search_path_was_updated) {
419
    *p_search_path_was_updated = true;
420
  }
421

422
  return true;
423

424
}
425

426
static bool demangle_locked(const char* symbol, char *buf, int buflen) {
427

428
  return WindowsDbgHelp::unDecorateSymbolName(symbol, buf, buflen, UNDNAME_COMPLETE) > 0;
429

430
}
431

432
static bool decode_locked(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) {
433

434
  assert(g_buffers.decode_buffer.capacity() >= (sizeof(IMAGEHLP_SYMBOL64) + MINIMUM_SYMBOL_NAME_LEN),
435
         "Decode buffer too small.");
436
  assert(buf != nullptr && buflen > 0 && offset != nullptr, "invalid output buffer.");
437

438
  DWORD64 displacement;
439
  PIMAGEHLP_SYMBOL64 pSymbol = nullptr;
440
  bool success = false;
441

442
  pSymbol = (PIMAGEHLP_SYMBOL64) g_buffers.decode_buffer.ptr();
443
  pSymbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
444
  pSymbol->MaxNameLength = (DWORD)(g_buffers.decode_buffer.capacity() - sizeof(IMAGEHLP_SYMBOL64) - 1);
445

446
  // It is unclear how SymGetSymFromAddr64 handles truncation. Experiments
447
  // show it will return TRUE but not zero terminate (which is a really bad
448
  // combination). Lets be super careful.
449
  ::memset(pSymbol->Name, 0, pSymbol->MaxNameLength); // To catch truncation.
450

451
  if (WindowsDbgHelp::symGetSymFromAddr64(::GetCurrentProcess(), (DWORD64)addr, &displacement, pSymbol)) {
452
    success = true;
453
    if (pSymbol->Name[pSymbol->MaxNameLength - 1] != '\0') {
454
      // Symbol was truncated. Do not attempt to demangle. Instead, zero terminate the
455
      // truncated string. We still return success - the truncated string may still
456
      // be usable for the caller.
457
      pSymbol->Name[pSymbol->MaxNameLength - 1] = '\0';
458
      do_demangle = false;
459
    }
460

461
    // Attempt to demangle.
462
    if (do_demangle && demangle_locked(pSymbol->Name, buf, buflen)) {
463
      // ok.
464
    } else {
465
      ::strncpy(buf, pSymbol->Name, buflen - 1);
466
    }
467
    buf[buflen - 1] = '\0';
468

469
    *offset = (int)displacement;
470
  }
471

472
  DEBUG_ONLY(g_buffers.decode_buffer.check();)
473

474
  return success;
475
}
476

477
static enum {
478
  state_uninitialized = 0,
479
  state_ready = 1,
480
  state_error = 2
481
} g_state = state_uninitialized;
482

483
static void initialize() {
484

485
  assert(g_state == state_uninitialized, "wrong sequence");
486
  g_state = state_error;
487

488
  // 1) Initialize buffers.
489
  g_buffers.initialize();
490

491
  // 1) Call SymInitialize
492
  HANDLE hProcess = ::GetCurrentProcess();
493
  WindowsDbgHelp::symSetOptions(SYMOPT_FAIL_CRITICAL_ERRORS | SYMOPT_DEFERRED_LOADS |
494
                        SYMOPT_EXACT_SYMBOLS | SYMOPT_LOAD_LINES);
495
  if (!WindowsDbgHelp::symInitialize(hProcess, nullptr, TRUE)) {
496
    return;
497
  }
498

499
  // Note: we ignore any errors from this point on. The symbol engine may be
500
  // usable enough.
501
  g_state = state_ready;
502

503
  (void)recalc_search_path_locked(nullptr);
504

505
}
506

507
///////////////////// External functions //////////////////////////
508

509
// All outside facing functions are synchronized. Also, we run
510
// initialization on first touch.
511

512
static CRITICAL_SECTION g_cs;
513

514
namespace { // Do not export.
515
  class SymbolEngineEntry {
516
   public:
517
    SymbolEngineEntry() {
518
      ::EnterCriticalSection(&g_cs);
519
      if (g_state == state_uninitialized) {
520
        initialize();
521
      }
522
    }
523
    ~SymbolEngineEntry() {
524
      ::LeaveCriticalSection(&g_cs);
525
    }
526
  };
527
}
528

529
// Called at DLL_PROCESS_ATTACH.
530
void SymbolEngine::pre_initialize() {
531
  ::InitializeCriticalSection(&g_cs);
532
}
533

534
bool SymbolEngine::decode(const void* addr, char* buf, int buflen, int* offset, bool do_demangle) {
535

536
  assert(buf != nullptr && buflen > 0 && offset != nullptr, "Argument error");
537
  buf[0] = '\0';
538
  *offset = -1;
539

540
  if (addr == nullptr) {
541
    return false;
542
  }
543

544
  SymbolEngineEntry entry_guard;
545

546
  // Try decoding the symbol once. If we fail, attempt to rebuild the
547
  // symbol search path - maybe the pc points to a dll whose pdb file is
548
  // outside our search path. Then do attempt the decode again.
549
  bool success = decode_locked(addr, buf, buflen, offset, do_demangle);
550
  if (!success) {
551
    bool did_update_search_path = false;
552
    if (recalc_search_path_locked(&did_update_search_path)) {
553
      if (did_update_search_path) {
554
        success = decode_locked(addr, buf, buflen, offset, do_demangle);
555
      }
556
    }
557
  }
558

559
  return success;
560

561
}
562

563
bool SymbolEngine::demangle(const char* symbol, char *buf, int buflen) {
564

565
  SymbolEngineEntry entry_guard;
566

567
  return demangle_locked(symbol, buf, buflen);
568

569
}
570

571
bool SymbolEngine::recalc_search_path(bool* p_search_path_was_updated) {
572

573
  SymbolEngineEntry entry_guard;
574

575
  return recalc_search_path_locked(p_search_path_was_updated);
576

577
}
578

579
bool SymbolEngine::refreshModuleList() {
580
  SymbolEngineEntry entry_guard;
581
  return WindowsDbgHelp::symRefreshModuleList(::GetCurrentProcess());
582
}
583

584
bool SymbolEngine::get_source_info(const void* addr, char* buf, size_t buflen,
585
                                   int* line_no)
586
{
587
  assert(buf != nullptr && buflen > 0 && line_no != nullptr, "Argument error");
588
  buf[0] = '\0';
589
  *line_no = -1;
590

591
  if (addr == nullptr) {
592
    return false;
593
  }
594

595
  SymbolEngineEntry entry_guard;
596

597
  IMAGEHLP_LINE64 lineinfo;
598
  memset(&lineinfo, 0, sizeof(lineinfo));
599
  lineinfo.SizeOfStruct = sizeof(lineinfo);
600
  DWORD displacement;
601
  if (WindowsDbgHelp::symGetLineFromAddr64(::GetCurrentProcess(), (DWORD64)addr,
602
                                           &displacement, &lineinfo)) {
603
    if (buf != nullptr && buflen > 0 && lineinfo.FileName != nullptr) {
604
      // We only return the file name, not the whole path.
605
      char* p = lineinfo.FileName;
606
      char* q = strrchr(lineinfo.FileName, '\\');
607
      if (q) {
608
        p = q + 1;
609
      }
610
      ::strncpy(buf, p, buflen - 1);
611
      buf[buflen - 1] = '\0';
612
    }
613
    if (line_no != 0) {
614
      *line_no = lineinfo.LineNumber;
615
    }
616
    return true;
617
  }
618
  return false;
619
}
620

621
// Print one liner describing state (if library loaded, which functions are
622
// missing - if any, and the dbhelp API version)
623
void SymbolEngine::print_state_on(outputStream* st) {
624

625
  SymbolEngineEntry entry_guard;
626

627
  st->print("symbol engine: ");
628

629
  if (g_state == state_uninitialized) {
630
    st->print("uninitialized.");
631
  } else if (g_state == state_error) {
632
    st->print("initialization error.");
633
  } else {
634
    st->print("initialized successfully");
635
    st->print(" - sym options: 0x%X", WindowsDbgHelp::symGetOptions());
636
    st->print(" - pdb path: ");
637
    if (WindowsDbgHelp::symGetSearchPath(::GetCurrentProcess(),
638
                                          g_buffers.search_path.ptr(),
639
                                          (int)g_buffers.search_path.capacity())) {
640
      st->print_raw(g_buffers.search_path.ptr());
641
    } else {
642
      st->print_raw("(cannot be retrieved)");
643
    }
644
  }
645
  st->cr();
646

647
}
648

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