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generator/final_processor_interface.hpp
34 строки
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Alexander Borsuk
clang-format
24 июл 2025, 15:48
24 июл 2025, 15:48
15b66d5
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#pragma once #include <cstdint> namespace generator { enum class FinalProcessorPriority : uint8_t { CountriesOrWorld = 1, WorldCoasts, Places, }; // Classes that inherit this interface implement the final stage of intermediate mwm processing. // For example, attempt to merge the coastline or adding external elements. // Each derived class has a priority. This is done to comply with the order of processing // intermediate mwm, taking into account the dependencies between them. For example, before adding a // coastline to a country, we must build coastline. Processors with higher priority will be called // first. Processors with the same priority can run in parallel. class FinalProcessorIntermediateMwmInterface { public: explicit FinalProcessorIntermediateMwmInterface(FinalProcessorPriority priority) : m_priority(priority) {} virtual ~FinalProcessorIntermediateMwmInterface() = default; virtual void Process() = 0; bool operator<(FinalProcessorIntermediateMwmInterface const & other) const { return m_priority < other.m_priority; } protected: FinalProcessorPriority m_priority; }; } // namespace generator