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dts/framework/remote_session/interactive_shell.py
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Koushik Bhargav Nimoji
dts: update format check
08 июл 2026, 17:51
08 июл 2026, 17:51
cd49d02
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# SPDX-License-Identifier: BSD-3-Clause # Copyright(c) 2024 University of New Hampshire # Copyright(c) 2024 Arm Limited """Common functionality for interactive shell handling. The base class, :class:`InteractiveShell`, is meant to be extended by subclasses that contain functionality specific to that shell type. These subclasses will often modify things like the prompt to expect or the arguments to pass into the application, but still utilize the same method for sending a command and collecting output. How this output is handled however is often application specific. If an application needs elevated privileges to start it is expected that the method for gaining those privileges is provided when initializing the class. This class is designed for applications like primary applications in DPDK where only one instance of the application can be running at a given time and, for this reason, is managed using a context manager. This context manager starts the application when you enter the context and cleans up the application when you exit. Using a context manager for this is useful since it allows us to ensure the application is cleaned up as soon as you leave the block regardless of the reason. The :option:`--timeout` command line argument and the :envvar:`DTS_TIMEOUT` environment variable configure the timeout of getting the output from command execution. """ from abc import ABC, abstractmethod from collections.abc import Callable from pathlib import PurePath from typing import Any, ClassVar, Concatenate, ParamSpec, TypeAlias, TypeVar from paramiko import Channel, channel from typing_extensions import Self from framework.context import get_ctx from framework.exception import ( InteractiveCommandExecutionError, InteractiveSSHSessionDeadError, InteractiveSSHTimeoutError, ) from framework.logger import DTSLogger, get_dts_logger from framework.params import Params from framework.settings import SETTINGS from framework.testbed_model.node import Node P = ParamSpec("P") T = TypeVar("T", bound="InteractiveShell") R = TypeVar("R") InteractiveShellMethod = Callable[Concatenate[T, P], R] InteractiveShellDecorator: TypeAlias = Callable[[InteractiveShellMethod], InteractiveShellMethod] def only_active(func: InteractiveShellMethod) -> InteractiveShellMethod: """This decorator will skip running the method if the SSH channel is not active.""" def _wrapper( self: "InteractiveShell", *args: P.args, **kwargs: P.kwargs ) -> Callable[P, "InteractiveShell"] | None: if self._ssh_channel.active: return func(self, *args, **kwargs) return None return _wrapper class InteractiveShell(ABC): """The base class for managing interactive shells. This class shouldn't be instantiated directly, but instead be extended. It contains methods for starting interactive shells as well as sending commands to these shells and collecting input until reaching a certain prompt. All interactive applications will use the same SSH connection, but each will create their own channel on that session. Interactive shells are started and stopped using a context manager. This allows for the start and cleanup of the application to happen at predictable times regardless of exceptions or interrupts. Attributes: is_alive: :data:`True` if the application has started successfully, :data:`False` otherwise. """ _node: Node _stdin: channel.ChannelStdinFile _stdout: channel.ChannelFile _ssh_channel: Channel _logger: DTSLogger _timeout: float _app_params: Params _privileged: bool #: The number of times to try starting the application before considering it a failure. _init_attempts: ClassVar[int] = 5 #: Prompt to expect at the end of output when sending a command. #: This is often overridden by subclasses. _default_prompt: ClassVar[str] = "" #: Extra characters to add to the end of every command #: before sending them. This is often overridden by subclasses and is #: most commonly an additional newline character. This additional newline #: character is used to force the line that is currently awaiting input #: into the stdout buffer so that it can be consumed and checked against #: the expected prompt. _command_extra_chars: ClassVar[str] = "" is_alive: bool = False def __init__( self, node: Node, name: str | None = None, privileged: bool = False, app_params: Params = Params(), ) -> None: """Create an SSH channel during initialization. Args: node: The node on which to run start the interactive shell. name: Name for the interactive shell to use for logging. This name will be appended to the name of the underlying node which it is running on. privileged: Enables the shell to run as superuser. app_params: The command line parameters to be passed to the application on startup. """ self._node = node if name is None: name = type(self).__name__ self._logger = get_dts_logger(f"{node.name}.{name}") self._app_params = app_params self._privileged = privileged self._timeout = SETTINGS.timeout def _setup_ssh_channel(self) -> None: self._ssh_channel = self._node.main_session.interactive_session.session.invoke_shell() self._stdin = self._ssh_channel.makefile_stdin("w") self._stdout = self._ssh_channel.makefile("r") self._ssh_channel.settimeout(self._timeout) self._ssh_channel.set_combine_stderr(True) # combines stdout and stderr streams def _make_start_command(self) -> str: """Makes the command that starts the interactive shell.""" start_command = f"{self._make_real_path()} {self._app_params or ''}" if self._privileged: start_command = self._node.main_session._get_privileged_command(start_command) return start_command def start_application(self, prompt: str | None = None, add_to_shell_pool: bool = True) -> None: """Starts a new interactive application based on the path to the app. This method is often overridden by subclasses as their process for starting may look different. Initialization of the shell on the host can be retried up to `self._init_attempts` - 1 times. This is done because some DPDK applications need slightly more time after exiting their script to clean up EAL before others can start. Args: prompt: When starting up the application, expect this string at the end of stdout when the application is ready. If :data:`None`, the class' default prompt will be used. add_to_shell_pool: If :data:`True`, the shell will be registered to the shell pool. Raises: InteractiveCommandExecutionError: If the application fails to start within the allotted number of retries. """ self._setup_ssh_channel() self._ssh_channel.settimeout(5) start_command = self._make_start_command() self.is_alive = True for attempt in range(self._init_attempts): try: self.send_command(start_command, prompt) break except InteractiveSSHTimeoutError: self._logger.info( f"Interactive shell failed to start (attempt {attempt + 1} out of " f"{self._init_attempts})" ) else: self._ssh_channel.settimeout(self._timeout) self.is_alive = False # update state on failure to start raise InteractiveCommandExecutionError("Failed to start application.") self._ssh_channel.settimeout(self._timeout) if add_to_shell_pool: get_ctx().shell_pool.register_shell(self) def send_command( self, command: str, prompt: str | None = None, skip_first_line: bool = False ) -> str: """Send `command` and get all output before the expected ending string. Lines that expect input are not included in the stdout buffer, so they cannot be used for expect. Example: If you were prompted to log into something with a username and password, you cannot expect ``username:`` because it won't yet be in the stdout buffer. A workaround for this could be consuming an extra newline character to force the current `prompt` into the stdout buffer. Args: command: The command to send. prompt: After sending the command, `send_command` will be expecting this string. If :data:`None`, will use the class's default prompt. skip_first_line: Skip the first line when capturing the output. Returns: All output in the buffer before expected string. Raises: InteractiveCommandExecutionError: If attempting to send a command to a shell that is not currently running. InteractiveSSHSessionDeadError: The session died while executing the command. InteractiveSSHTimeoutError: If command was sent but prompt could not be found in the output before the timeout. """ if not self.is_alive: raise InteractiveCommandExecutionError( f"Cannot send command {command} to application because the shell is not running." ) self._logger.info(f"Sending: '{command}'") if prompt is None: prompt = self._default_prompt out: str = "" try: self._stdin.write(f"{command}{self._command_extra_chars}\n") self._stdin.flush() for line in self._stdout: if skip_first_line: skip_first_line = False continue if line.rstrip().endswith(prompt): break out += line except TimeoutError as e: self._logger.exception(e) self._logger.debug( f"Prompt ({prompt}) was not found in output from command before timeout." ) raise InteractiveSSHTimeoutError(command) from e except OSError as e: self._logger.exception(e) raise InteractiveSSHSessionDeadError( self._node.main_session.interactive_session.hostname ) from e finally: self._logger.debug(f"Got output: {out}") return out @only_active def close(self) -> None: """Close the shell. Raises: InteractiveSSHTimeoutError: If the shell failed to exit within the set timeout. """ try: # Ensure the primary application has terminated via readiness of 'stdout'. if self._ssh_channel.recv_ready(): self._ssh_channel.recv(1) # 'Waits' for a single byte to enter 'stdout' buffer. except TimeoutError as e: self._logger.exception(e) self._logger.debug("Application failed to exit before set timeout.") raise InteractiveSSHTimeoutError("Application 'exit' command") from e self._ssh_channel.close() get_ctx().shell_pool.unregister_shell(self) @property @abstractmethod def path(self) -> str | PurePath: """Path to the shell executable.""" def _make_real_path(self) -> PurePath: return self._node.main_session.join_remote_path(self.path) def __enter__(self) -> Self: """Enter the context block. Upon entering a context block with this class, the desired behavior is to create the channel for the application to use, and then start the application. Returns: Reference to the object for the application after it has been started. """ self.start_application() return self def __exit__(self, *_: Any) -> None: """Exit the context block. Upon exiting a context block with this class, we want to ensure that the instance of the application is explicitly closed and properly cleaned up using its close method. Note that because this method returns :data:`None` if an exception was raised within the block, it is not handled and will be re-raised after the application is closed. The desired behavior is to close the application regardless of the reason for exiting the context and then recreate that reason afterwards. All method arguments are ignored for this reason. """ self.close()