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code/botlib/be_aas_cluster.h
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noire-dev
Update: 2025-12-07 14:24 Clear botlib
07 дек 2025, 05:24
07 дек 2025, 05:24
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/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /***************************************************************************** * name: be_aas_cluster.h * * desc: AAS * * $Archive: /source/code/botlib/be_aas_cluster.h $ * *****************************************************************************/ #ifdef AASINTERN //initialize the AAS clustering void AAS_InitClustering(void); // void AAS_SetViewPortalsAsClusterPortals(void); #endif //AASINTERN