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fontconfig
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main
src/fcmatrix.c
119 строк
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Akira TAGOH
Reformatting with clang-format
18 фев 2025, 06:01
18 фев 2025, 06:01
a114956
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/* * fontconfig/src/fcmatrix.c * * Copyright © 2000 Tuomas J. Lukka * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Tuomas Lukka not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Tuomas Lukka makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * TUOMAS LUKKA DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL TUOMAS LUKKA BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #include "fcint.h" #include <ctype.h> #include <math.h> #include <stdlib.h> const FcMatrix FcIdentityMatrix = { 1, 0, 0, 1 }; FcMatrix * FcMatrixCopy (const FcMatrix *mat) { FcMatrix *r; if (!mat) return 0; r = (FcMatrix *)malloc (sizeof (*r)); if (!r) return 0; *r = *mat; return r; } void FcMatrixFree (FcMatrix *mat) { if (mat != &FcIdentityMatrix) free (mat); } FcBool FcMatrixEqual (const FcMatrix *mat1, const FcMatrix *mat2) { if (mat1 == mat2) return FcTrue; if (mat1 == 0 || mat2 == 0) return FcFalse; return mat1->xx == mat2->xx && mat1->xy == mat2->xy && mat1->yx == mat2->yx && mat1->yy == mat2->yy; } void FcMatrixMultiply (FcMatrix *result, const FcMatrix *a, const FcMatrix *b) { FcMatrix r; r.xx = a->xx * b->xx + a->xy * b->yx; r.xy = a->xx * b->xy + a->xy * b->yy; r.yx = a->yx * b->xx + a->yy * b->yx; r.yy = a->yx * b->xy + a->yy * b->yy; *result = r; } void FcMatrixRotate (FcMatrix *m, double c, double s) { FcMatrix r; /* * X Coordinate system is upside down, swap to make * rotations counterclockwise */ r.xx = c; r.xy = -s; r.yx = s; r.yy = c; FcMatrixMultiply (m, &r, m); } void FcMatrixScale (FcMatrix *m, double sx, double sy) { FcMatrix r; r.xx = sx; r.xy = 0; r.yx = 0; r.yy = sy; FcMatrixMultiply (m, &r, m); } void FcMatrixShear (FcMatrix *m, double sh, double sv) { FcMatrix r; r.xx = 1; r.xy = sh; r.yx = sv; r.yy = 1; FcMatrixMultiply (m, &r, m); } #define __fcmatrix__ #include "fcaliastail.h" #undef __fcmatrix__