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Config/DefaultGameplayTags.ini
192 строки
12 KB
mramid
init push
06 май 2024, 12:50
06 май 2024, 12:50
5381c19
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[/Script/GameplayTags.GameplayTagsSettings] ImportTagsFromConfig=True WarnOnInvalidTags=True ClearInvalidTags=False FastReplication=False InvalidTagCharacters="\"\'," NumBitsForContainerSize=6 NetIndexFirstBitSegment=16 +GameplayTagList=(Tag="Ability.Attack",DevComment="") +GameplayTagList=(Tag="Ability.Block",DevComment="") +GameplayTagList=(Tag="Ability.Crouch",DevComment="") +GameplayTagList=(Tag="Ability.Prone",DevComment="") +GameplayTagList=(Tag="Ability.Sprint",DevComment="") +GameplayTagList=(Tag="Ability.Walk",DevComment="") +GameplayTagList=(Tag="ActorType.AI",DevComment="") +GameplayTagList=(Tag="ActorType.Harvestable",DevComment="") +GameplayTagList=(Tag="ActorType.LootContainer",DevComment="") +GameplayTagList=(Tag="ActorType.Mount",DevComment="") +GameplayTagList=(Tag="ActorType.Pickup",DevComment="") +GameplayTagList=(Tag="ActorType.Player",DevComment="") +GameplayTagList=(Tag="ActorType.Quest",DevComment="") +GameplayTagList=(Tag="ActorType.Vendor",DevComment="") +GameplayTagList=(Tag="AI.Behavior.Aggressive",DevComment="") +GameplayTagList=(Tag="AI.Behavior.Defensive",DevComment="") +GameplayTagList=(Tag="AI.Behavior.Passive",DevComment="") +GameplayTagList=(Tag="AI.Hostility.AI",DevComment="") +GameplayTagList=(Tag="AI.Hostility.Neutral",DevComment="") +GameplayTagList=(Tag="AI.Hostility.None",DevComment="") +GameplayTagList=(Tag="AI.Hostility.Player",DevComment="") +GameplayTagList=(Tag="AI.Hostility.ToEveryone",DevComment="") +GameplayTagList=(Tag="Characteristics.Class.Class1",DevComment="") +GameplayTagList=(Tag="Characteristics.Class.Class2",DevComment="") +GameplayTagList=(Tag="Characteristics.Class.Class3",DevComment="") +GameplayTagList=(Tag="Characteristics.Class.Class4",DevComment="") +GameplayTagList=(Tag="Characteristics.Class.Class5",DevComment="") +GameplayTagList=(Tag="Characteristics.Faction.Faction1",DevComment="") +GameplayTagList=(Tag="Characteristics.Faction.Faction2",DevComment="") +GameplayTagList=(Tag="Characteristics.Faction.Faction3",DevComment="") +GameplayTagList=(Tag="Characteristics.Faction.Faction4",DevComment="") +GameplayTagList=(Tag="Characteristics.Faction.Faction5",DevComment="") +GameplayTagList=(Tag="Characteristics.Faction.None",DevComment="") +GameplayTagList=(Tag="Characteristics.Gender",DevComment="") +GameplayTagList=(Tag="Characteristics.Gender.Gender1",DevComment="") +GameplayTagList=(Tag="Characteristics.Gender.Gender2",DevComment="") +GameplayTagList=(Tag="Characteristics.Race.Race1",DevComment="") +GameplayTagList=(Tag="Characteristics.Race.Race2",DevComment="") +GameplayTagList=(Tag="Characteristics.Race.Race3",DevComment="") +GameplayTagList=(Tag="Characteristics.Race.Race4",DevComment="") +GameplayTagList=(Tag="Characteristics.Race.Race5",DevComment="") +GameplayTagList=(Tag="DamageType.Bleed",DevComment="") +GameplayTagList=(Tag="DamageType.Dark",DevComment="") +GameplayTagList=(Tag="DamageType.Fire",DevComment="") +GameplayTagList=(Tag="DamageType.Frost",DevComment="") +GameplayTagList=(Tag="DamageType.Lightning",DevComment="") +GameplayTagList=(Tag="DamageType.Magic",DevComment="") +GameplayTagList=(Tag="DamageType.Physical",DevComment="") +GameplayTagList=(Tag="DamageType.Poison",DevComment="") +GameplayTagList=(Tag="Inventory.Category.Armor",DevComment="") +GameplayTagList=(Tag="Inventory.Category.Crafting",DevComment="") +GameplayTagList=(Tag="Inventory.Category.Jewellery",DevComment="") +GameplayTagList=(Tag="Inventory.Category.Other",DevComment="") +GameplayTagList=(Tag="Inventory.Category.Special",DevComment="") +GameplayTagList=(Tag="Inventory.Category.Weapons",DevComment="") +GameplayTagList=(Tag="Inventory.EquipmentType.OneHanded",DevComment="") +GameplayTagList=(Tag="Inventory.EquipmentType.TwoHanded",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Armor",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Consumable",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Currency",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Jewellery",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Material",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Mod",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.SecondaryWeapon",DevComment="") +GameplayTagList=(Tag="Inventory.PrimaryType.Weapon",DevComment="") +GameplayTagList=(Tag="Inventory.Rarity.Common",DevComment="") +GameplayTagList=(Tag="Inventory.Rarity.Epic",DevComment="") +GameplayTagList=(Tag="Inventory.Rarity.Legendary",DevComment="") +GameplayTagList=(Tag="Inventory.Rarity.Rare",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Axe",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Belt",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Bow",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Cape",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Copper",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Dagger",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Earring",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.FootWear",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Gem",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Gloves",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Gold",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Hammer",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Headwear",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.LongSword",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.LowerBody",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material1",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material2",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material3",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material4",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material5",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material6",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material7",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material8",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material9",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Material10",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Necklace",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Potion",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Ring",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Scroll",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Shield",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Shoulder",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Silver",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Spear",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.Sword",DevComment="") +GameplayTagList=(Tag="Inventory.SecondaryType.UpperBody",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Armor",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Belt",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Boots",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Cape",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Earring1",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Earring2",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra1",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra2",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra3",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra4",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra5",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra6",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra7",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra8",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra9",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Extra10",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Gloves",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Helmet",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Necklace",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Pants",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Primary",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Ring1",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Ring2",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Secondary",DevComment="") +GameplayTagList=(Tag="Inventory.SlotType.Shoulder",DevComment="") +GameplayTagList=(Tag="Movement.Crouched",DevComment="") +GameplayTagList=(Tag="Movement.Jogging",DevComment="") +GameplayTagList=(Tag="Movement.Prone",DevComment="") +GameplayTagList=(Tag="Movement.Sprinting",DevComment="") +GameplayTagList=(Tag="Movement.Walking",DevComment="") +GameplayTagList=(Tag="Skill.Active.AOEHeal",DevComment="") +GameplayTagList=(Tag="Skill.Active.ArrowAttack",DevComment="") +GameplayTagList=(Tag="Skill.Active.BasicAttack",DevComment="") +GameplayTagList=(Tag="Skill.Active.BasicHeal",DevComment="") +GameplayTagList=(Tag="Skill.Active.Beam",DevComment="") +GameplayTagList=(Tag="Skill.Active.Blink",DevComment="") +GameplayTagList=(Tag="Skill.Active.Critical",DevComment="") +GameplayTagList=(Tag="Skill.Active.Haste",DevComment="") +GameplayTagList=(Tag="Skill.Active.HealOvertime",DevComment="") +GameplayTagList=(Tag="Skill.Active.HPManaBoost",DevComment="") +GameplayTagList=(Tag="Skill.Active.MiniOrbAttack",DevComment="") +GameplayTagList=(Tag="Skill.Active.OrbAttack",DevComment="") +GameplayTagList=(Tag="Skill.Active.Rage",DevComment="") +GameplayTagList=(Tag="Skill.Active.Sacrifice",DevComment="") +GameplayTagList=(Tag="Skill.Active.SpinAttack",DevComment="") +GameplayTagList=(Tag="Skill.Utility.Mount",DevComment="") +GameplayTagList=(Tag="Skill.Utility.SpawnFriendly",DevComment="") +GameplayTagList=(Tag="Skill.Utility.SpawnSpiders",DevComment="") +GameplayTagList=(Tag="Stat.Accuracy",DevComment="") +GameplayTagList=(Tag="Stat.Armor",DevComment="") +GameplayTagList=(Tag="Stat.AttackPower",DevComment="") +GameplayTagList=(Tag="Stat.AttackSpeed",DevComment="") +GameplayTagList=(Tag="Stat.BleedResistance",DevComment="") +GameplayTagList=(Tag="Stat.ColdResistance",DevComment="") +GameplayTagList=(Tag="Stat.CritChance",DevComment="") +GameplayTagList=(Tag="Stat.CritMultiplier",DevComment="") +GameplayTagList=(Tag="Stat.DarkResistance",DevComment="") +GameplayTagList=(Tag="Stat.Dexterity",DevComment="") +GameplayTagList=(Tag="Stat.Endurance",DevComment="") +GameplayTagList=(Tag="Stat.FireResistance",DevComment="") +GameplayTagList=(Tag="Stat.Health",DevComment="") +GameplayTagList=(Tag="Stat.HealthGained",DevComment="") +GameplayTagList=(Tag="Stat.HealthRegen",DevComment="") +GameplayTagList=(Tag="Stat.Intelligence",DevComment="") +GameplayTagList=(Tag="Stat.LifeSteal",DevComment="") +GameplayTagList=(Tag="Stat.LightningResistance",DevComment="") +GameplayTagList=(Tag="Stat.MagicResistance",DevComment="") +GameplayTagList=(Tag="Stat.Mana",DevComment="") +GameplayTagList=(Tag="Stat.ManaGained",DevComment="") +GameplayTagList=(Tag="Stat.ManaRegen",DevComment="") +GameplayTagList=(Tag="Stat.MovementSpeed",DevComment="") +GameplayTagList=(Tag="Stat.PoisonResistance",DevComment="") +GameplayTagList=(Tag="Stat.SprintSpeed",DevComment="") +GameplayTagList=(Tag="Stat.StrafeSpeed",DevComment="") +GameplayTagList=(Tag="Stat.Strength",DevComment="") +GameplayTagList=(Tag="StatusEffect.Dead",DevComment="") +GameplayTagList=(Tag="StatusEffect.Knocked",DevComment="") +GameplayTagList=(Tag="StatusEffect.OnFire",DevComment="") +GameplayTagList=(Tag="StatusEffect.Slowed",DevComment="") +GameplayTagList=(Tag="StatusEffect.Stunned",DevComment="")